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path: root/noncore/games/snake/interface.cpp
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-rw-r--r--noncore/games/snake/interface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp
index 0f312ac..68e0f14 100644
--- a/noncore/games/snake/interface.cpp
+++ b/noncore/games/snake/interface.cpp
@@ -91,25 +91,25 @@ void SnakeGame::welcomescreen()
QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title"));
QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas);
titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85);
titlepic->show();
QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n"
"snake to eat the mouse. You must not\n"
"crash into the walls, edges or its tail."),
&canvas);
w = instr->boundingRect().width();
instr->move(canvas.width()/2-w/2, canvas.height()/2-20);
instr->setColor(white);
instr->show();
- QCanvasText* cont = new QCanvasText(tr("Press Any Key To Start"), &canvas);
+ QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas);
w = cont->boundingRect().width();
cont->move(canvas.width()/2-w/2, canvas.height()-20);
cont->setColor(yellow);
cont->show();
}
void SnakeGame::newGame()
{
clear();
snake = new Snake(&canvas);
connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) );
@@ -187,25 +187,25 @@ void SnakeGame::gameOver()
int w = gameover->boundingRect().width();
gameover->move(canvas.width()/2 -w/2, canvas.height()/2 -50);
gameover->show();
gamestopped = true;
waitover = false;
pauseTimer->start(1500);
}
void SnakeGame::wait()
{
waitover = true;
pauseTimer->stop();
- QCanvasText* cont = new QCanvasText(tr("Press Any Key to Begin a New Game."),
+ QCanvasText* cont = new QCanvasText(tr("Press any key to begin a new game."),
&canvas);
cont->setZ(100);
cont->setColor(white);
int w = cont->boundingRect().width();
cont->move(canvas.width()/2 -w/2, canvas.height()/2);
cont->show();
}
void SnakeGame::keyPressEvent(QKeyEvent* event)
{
if (gamestopped) {
if (waitover)