Diffstat (limited to 'noncore/games/solitaire/canvascard.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/canvascard.cpp | 71 |
1 files changed, 51 insertions, 20 deletions
diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp index ae3c859..7c4a5ba 100644 --- a/noncore/games/solitaire/canvascard.cpp +++ b/noncore/games/solitaire/canvascard.cpp @@ -6,48 +6,49 @@ ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "cardgame.h" #include "canvascard.h" #include <qpe/resource.h> #include <qpainter.h> #include <qimage.h> #include <qpaintdevice.h> #include <qbitmap.h> +#include <qgfx_qws.h> // Needed to get the device's width #include <math.h> #if defined( QT_QWS_CASSIOPEIA ) #define SLOW_HARDWARE #endif // Seems to be fast enough to me even without Transformations in the library //#if defined( QT_NO_TRANSFORMATIONS ) && defined( QT_QWS_IPAQ ) //#define SLOW_HARDWARE //#endif QBitmap *Create180RotatedBitmap(QBitmap *srcBitmap) { #ifdef QT_NO_TRANSFORMATIONS int w = srcBitmap->width(); int h = srcBitmap->height(); QBitmap *dstBitmap = new QBitmap( w, h ); // ### this is very poorly implemented and probably could be much faster for (int i = 0; i < w; i++) for (int j = 0; j < h; j++) bitBlt( dstBitmap, i, j, srcBitmap, w - i - 1, h - j - 1, 1, 1 ); return dstBitmap; @@ -81,132 +82,162 @@ QPixmap *CreateScaledPixmap(QPixmap *srcPixmap, double scaleX, double scaleY) } } return dstPixmap; #else QWMatrix s; s.scale( scaleX, scaleY ); return new QPixmap( srcPixmap->xForm( s ) ); #endif } // Initialise static member variables to NULL QPixmap *CanvasCard::cardsFaces = NULL; QPixmap *CanvasCard::cardsBacks = NULL; QBitmap *CanvasCard::cardsChars = NULL; QBitmap *CanvasCard::cardsSuits = NULL; QBitmap *CanvasCard::cardsCharsUpsideDown = NULL; QBitmap *CanvasCard::cardsSuitsUpsideDown = NULL; CanvasCard::CanvasCard( eValue v, eSuit s, bool f, QCanvas *canvas ) : Card(v, s, f), QCanvasRectangle( 0, 0, 1, 1, canvas ), cardBack(1), scaleX(1.0), scaleY(1.0) { if ( !cardsFaces ) { - cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) ); - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); - cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) ); - cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) ); + if ( qt_screen->deviceWidth() < 200 ) { + cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face_small" ) ); + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); + cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars_small" ) ); + cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits_small" ) ); + } else { + cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) ); + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); + cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) ); + cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) ); + } cardsCharsUpsideDown = Create180RotatedBitmap( cardsChars ); cardsSuitsUpsideDown = Create180RotatedBitmap( cardsSuits ); } xOff = cardsFaces->width() / 2; yOff = cardsFaces->height() / 2; setSize( cardsFaces->width(), cardsFaces->height() ); setPen( NoPen ); flipping = FALSE; } void CanvasCard::setCardBack(int b) { if ( cardBack != b ) { cardBack = b; if ( cardsBacks ) delete cardsBacks; - switch (cardBack) { - case 0: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break; - case 1: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break; - case 2: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break; - case 3: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break; - case 4: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break; + if ( qt_screen->deviceWidth() < 200 ) { + switch (cardBack) { + case 0: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); break; + case 1: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002_small" ) ); break; + case 2: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003_small" ) ); break; + case 3: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004_small" ) ); break; + case 4: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005_small" ) ); break; + } + } else { + switch (cardBack) { + case 0: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break; + case 1: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break; + case 2: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break; + case 3: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break; + case 4: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break; + } } if ( !isFacing() ) redraw(); } } void CanvasCard::draw(QPainter &painter) { int ix = (int)x(), iy = (int)y(); QPainter *p = &painter; QPixmap *unscaledCard = NULL; if ((scaleX <= 0.98) || (scaleY <= 0.98)) { p = new QPainter(); unscaledCard = new QPixmap( cardsFaces->width(), cardsFaces->height() ); p->begin(unscaledCard); ix = 0; iy = 0; } if ( isFacing() ) { /* // Now add the joker and card backs to the list of pixmaps QPixmap *CardsBack = new QPixmap( Resource::loadPixmap( "cards/card_joker.png" ) ); QPoint *newBackHotspot = new QPoint( 0, 0 ); pixmaps->append((const QPixmap *)CardsBack); hotspots->append((const QPoint *)newBackHotspot); */ int w = cardsFaces->width(), h = cardsFaces->height(); // p->setBrush( NoBrush ); p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) ); if ( isRed() == TRUE ) p->setPen( QColor( 0xFF, 0, 0 ) ); else p->setPen( QColor( 0, 0, 0 ) ); - p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); - p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); - p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); - p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); - p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); + if ( qt_screen->deviceWidth() < 200 ) { + p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); + p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 ); + p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 ); + p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 ); + p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 ); + } else { + p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); + p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); + p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); + p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); + p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); + } } else { p->drawPixmap( ix, iy, *cardsBacks ); } if (p != &painter) { p->end(); QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY ); int xoff = scaledCard->width() / 2; int yoff = scaledCard->height() / 2; painter.drawPixmap( (int)x() + xOff - xoff, (int)y() + yOff - yoff, *scaledCard ); delete p; delete unscaledCard; delete scaledCard; } } static const double flipLift = 1.5; |