-rw-r--r-- | noncore/games/zbounce/game.h | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/noncore/games/zbounce/game.h b/noncore/games/zbounce/game.h new file mode 100644 index 0000000..ae0d4fa --- a/dev/null +++ b/noncore/games/zbounce/game.h | |||
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1 | /* | ||
2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> | ||
3 | * | ||
4 | * This program is free software; you can redistribute it and/or | ||
5 | * modify it under the terms of the GNU Library General Public | ||
6 | * License as published by the Free Software Foundation; either | ||
7 | * version 2 of the License, or (at your option) any later version. | ||
8 | * | ||
9 | * This program is distributed in the hope that it will be useful, | ||
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
12 | * Library General Public License for more details. | ||
13 | * | ||
14 | * You should have received a copy of the GNU Library General Public | ||
15 | * License along with this program; if not, write to the Free | ||
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | ||
17 | */ | ||
18 | |||
19 | #ifndef GAME_H_INCLUDED | ||
20 | #define GAME_H_INCLUDED | ||
21 | |||
22 | #include <qwidget.h> | ||
23 | #include <qcanvas.h> | ||
24 | #include <qmemarray.h> | ||
25 | |||
26 | class QTimer; | ||
27 | class JezzField; | ||
28 | |||
29 | #define FIELD_WIDTH 26 | ||
30 | #define FIELD_HEIGHT 26 | ||
31 | |||
32 | class Arrow : public QCanvasSprite | ||
33 | { | ||
34 | public: | ||
35 | Arrow(QCanvasPixmapArray* array, QCanvas* canvas); | ||
36 | |||
37 | void update(); | ||
38 | void changeDirection(); | ||
39 | |||
40 | protected: | ||
41 | bool m_vertical; | ||
42 | }; | ||
43 | |||
44 | class Ball : public QCanvasSprite | ||
45 | { | ||
46 | public: | ||
47 | Ball(QCanvasPixmapArray* array, QCanvas* canvas); | ||
48 | |||
49 | void update(); | ||
50 | void advance(int stage); | ||
51 | bool collide( double dx=0, double dy=0 ); | ||
52 | |||
53 | protected: | ||
54 | int m_animDelay; | ||
55 | int m_soundDelay; | ||
56 | }; | ||
57 | |||
58 | |||
59 | class Wall : public QObject | ||
60 | { | ||
61 | Q_OBJECT | ||
62 | public: | ||
63 | enum Direction { Up, Down, Left, Right }; | ||
64 | |||
65 | Wall( JezzField *field, int x, int y, Direction dir, int tile, | ||
66 | QObject *parent=0, const char *name=0 ); | ||
67 | |||
68 | void finish(); | ||
69 | void fill( bool black ); | ||
70 | |||
71 | signals: | ||
72 | void finished( Wall *wall, int tile ); | ||
73 | |||
74 | public slots: | ||
75 | void advance(); | ||
76 | void update(); | ||
77 | |||
78 | private: | ||
79 | bool isFree( int x, int y ); | ||
80 | |||
81 | Direction m_dir; | ||
82 | JezzField *m_field; | ||
83 | int m_dx, m_dy; | ||
84 | int m_x, m_y; | ||
85 | int m_startX, m_startY; | ||
86 | int m_tile; | ||
87 | int m_delay; | ||
88 | bool m_active; | ||
89 | }; | ||
90 | |||
91 | |||
92 | class JezzField : public QCanvas | ||
93 | { | ||
94 | Q_OBJECT | ||
95 | public: | ||
96 | JezzField( QPixmap tiles, QObject* parent = 0, const char* name = 0 ); | ||
97 | |||
98 | void setGameTile( int x, int y, bool black ); | ||
99 | |||
100 | signals: | ||
101 | void ballCollision( Ball *ball, int x, int y, int tile ); | ||
102 | |||
103 | private: | ||
104 | friend class Ball; | ||
105 | QPixmap m_tiles; | ||
106 | QMemArray<QPixmap> m_backTiles; | ||
107 | |||
108 | void setPixmaps( QPixmap tiles ); | ||
109 | void emitBallCollisiton( Ball *ball, int x, int y, int tile ) | ||
110 | { emit ballCollision( ball, x, y, tile ); }; | ||
111 | |||
112 | }; | ||
113 | |||
114 | |||
115 | class JezzView : public QCanvasView | ||
116 | { | ||
117 | Q_OBJECT | ||
118 | public: | ||
119 | JezzView(QCanvas* viewing=0, QWidget* parent=0, const char* name=0, WFlags f=0); | ||
120 | void changeCursor(); | ||
121 | |||
122 | signals: | ||
123 | void buildWall( int x, int y, bool vertical ); | ||
124 | |||
125 | protected: | ||
126 | void viewportMouseReleaseEvent( QMouseEvent * ); | ||
127 | |||
128 | private: | ||
129 | bool m_vertical; | ||
130 | }; | ||
131 | |||
132 | |||
133 | class JezzGame : public QWidget | ||
134 | { | ||
135 | Q_OBJECT | ||
136 | |||
137 | public: | ||
138 | JezzGame( int ballNum, QWidget *parent=0, const char *name=0 ); | ||
139 | ~JezzGame(); | ||
140 | |||
141 | int percent(); | ||
142 | void display( QString text, int size=20 ); | ||
143 | void changeCursor(); | ||
144 | |||
145 | signals: | ||
146 | void died(); | ||
147 | void newPercent( int percent ); | ||
148 | |||
149 | public slots: | ||
150 | void start(); | ||
151 | void stop(); | ||
152 | |||
153 | protected slots: | ||
154 | void tick(); | ||
155 | void buildWall( int x, int y, bool vertical ); | ||
156 | void wallFinished( Wall *wall, int tile ); | ||
157 | void ballCollision( Ball *ball, int x, int y, int tile ); | ||
158 | |||
159 | protected: | ||
160 | void makeBlack(); | ||
161 | void fill( int x, int y ); | ||
162 | void fillLeft( int x, int y ); | ||
163 | int m_buf[FIELD_WIDTH][FIELD_HEIGHT]; | ||
164 | |||
165 | JezzField *m_field; | ||
166 | JezzView *m_view; | ||
167 | |||
168 | Wall *m_wall1, *m_wall2; | ||
169 | |||
170 | QList<Ball> m_balls; | ||
171 | QCanvasPixmapArray *m_ballPixmaps; | ||
172 | QCanvasPixmapArray *m_arrowPixmaps; | ||
173 | QCanvasText *m_text; | ||
174 | Arrow *arrow; | ||
175 | |||
176 | QTimer *m_clock; | ||
177 | bool m_running; | ||
178 | int m_percent; | ||
179 | bool m_pictured; | ||
180 | |||
181 | }; | ||
182 | |||
183 | #endif | ||