-rw-r--r-- | noncore/games/go/gowidget.cpp | 15 | ||||
-rw-r--r-- | noncore/games/minesweep/minefield.h | 26 | ||||
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 35 | ||||
-rw-r--r-- | noncore/games/snake/interface.h | 2 | ||||
-rw-r--r-- | noncore/games/snake/obstacle.cpp | 29 | ||||
-rw-r--r-- | noncore/games/snake/obstacle.h | 4 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascard.cpp | 31 | ||||
-rw-r--r-- | noncore/games/solitaire/canvasshapes.cpp | 24 | ||||
-rw-r--r-- | noncore/games/solitaire/freecellcardgame.cpp | 11 | ||||
-rw-r--r-- | noncore/games/solitaire/patiencecardgame.cpp | 23 | ||||
-rw-r--r-- | noncore/games/solitaire/patiencecardgame.h | 7 | ||||
-rw-r--r-- | noncore/games/wordgame/wordgame.cpp | 71 | ||||
-rw-r--r-- | noncore/games/wordgame/wordgame.h | 6 |
13 files changed, 239 insertions, 45 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index fca9797..8567b30 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp | |||
@@ -40,24 +40,26 @@ | |||
40 | static const enum bVal computer_color = BLACK; | 40 | static const enum bVal computer_color = BLACK; |
41 | 41 | ||
42 | static int current_handicap = 1; | 42 | static int current_handicap = 1; |
43 | 43 | ||
44 | static QBrush *goBrush; | 44 | static QBrush *goBrush; |
45 | //static QImage *newBlackStone; | 45 | //static QImage *newBlackStone; |
46 | //static QImage *blackStone; | 46 | //static QImage *blackStone; |
47 | //static QImage *whiteStone; | 47 | //static QImage *whiteStone; |
48 | static QPixmap *newBlackStone; | 48 | static QPixmap *newBlackStone; |
49 | static QPixmap *blackStone; | 49 | static QPixmap *blackStone; |
50 | static QPixmap *whiteStone; | 50 | static QPixmap *whiteStone; |
51 | 51 | ||
52 | static bool smallStones = FALSE; | ||
53 | |||
52 | GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : | 54 | GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : |
53 | QMainWindow( parent, name ) | 55 | QMainWindow( parent, name ) |
54 | { | 56 | { |
55 | setToolBarsMovable( FALSE ); | 57 | setToolBarsMovable( FALSE ); |
56 | GoWidget *go = new GoWidget(this); | 58 | GoWidget *go = new GoWidget(this); |
57 | 59 | ||
58 | setCentralWidget(go); | 60 | setCentralWidget(go); |
59 | toolbar = new QPEToolBar(this); | 61 | toolbar = new QPEToolBar(this); |
60 | toolbar->setHorizontalStretchable( TRUE ); | 62 | toolbar->setHorizontalStretchable( TRUE ); |
61 | addToolBar(toolbar); | 63 | addToolBar(toolbar); |
62 | 64 | ||
63 | QPEMenuBar *mb = new QPEMenuBar( toolbar ); | 65 | QPEMenuBar *mb = new QPEMenuBar( toolbar ); |
@@ -188,24 +190,37 @@ void GoWidget::readConfig() | |||
188 | blackPrisoners = cfg.readNumEntry("BlackPrisoners",0); | 190 | blackPrisoners = cfg.readNumEntry("BlackPrisoners",0); |
189 | whitePrisoners = cfg.readNumEntry("WhitePrisoners",0); | 191 | whitePrisoners = cfg.readNumEntry("WhitePrisoners",0); |
190 | reportPrisoners(blackPrisoners,whitePrisoners); | 192 | reportPrisoners(blackPrisoners,whitePrisoners); |
191 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); | 193 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); |
192 | } | 194 | } |
193 | 195 | ||
194 | void GoWidget::resizeEvent( QResizeEvent * ) | 196 | void GoWidget::resizeEvent( QResizeEvent * ) |
195 | { | 197 | { |
196 | d = QMIN(width(),height())/19; | 198 | d = QMIN(width(),height())/19; |
197 | // int r = (d/2-1); | 199 | // int r = (d/2-1); |
198 | bx = (width() - 18*d)/2 ; | 200 | bx = (width() - 18*d)/2 ; |
199 | by = (height() - 18*d)/2 ; | 201 | by = (height() - 18*d)/2 ; |
202 | |||
203 | if ( d < 10 && !smallStones ) { | ||
204 | blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); | ||
205 | whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); | ||
206 | newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); | ||
207 | |||
208 | smallStones = TRUE; | ||
209 | } else if ( d >= 10 && smallStones ) { | ||
210 | blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); | ||
211 | whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); | ||
212 | newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); | ||
213 | smallStones = FALSE; | ||
214 | } | ||
200 | } | 215 | } |
201 | 216 | ||
202 | void GoWidget::init() | 217 | void GoWidget::init() |
203 | { | 218 | { |
204 | lastX = lastY = newX = newY = -1; | 219 | lastX = lastY = newX = newY = -1; |
205 | nPassed = 0; | 220 | nPassed = 0; |
206 | for ( int i = 0; i < 19; i++ ) | 221 | for ( int i = 0; i < 19; i++ ) |
207 | for ( int j = 0; j < 19; j++ ) | 222 | for ( int j = 0; j < 19; j++ ) |
208 | board[i][j]=-1; | 223 | board[i][j]=-1; |
209 | gameActive = TRUE; | 224 | gameActive = TRUE; |
210 | goRestart(current_handicap); | 225 | goRestart(current_handicap); |
211 | 226 | ||
diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h index 4ede435..1349c35 100644 --- a/noncore/games/minesweep/minefield.h +++ b/noncore/games/minesweep/minefield.h | |||
@@ -11,77 +11,91 @@ | |||
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef MINEFIELD_H | 20 | #ifndef MINEFIELD_H |
21 | #define MINEFIELD_H | 21 | #define MINEFIELD_H |
22 | 22 | ||
23 | #include <qtable.h> | 23 | #include <qscrollview.h> |
24 | 24 | ||
25 | class Mine; | 25 | class Mine; |
26 | class Config; | 26 | class Config; |
27 | 27 | ||
28 | class MineField : public QTable | 28 | class MineField : public QScrollView |
29 | { | 29 | { |
30 | Q_OBJECT | 30 | Q_OBJECT |
31 | public: | 31 | public: |
32 | MineField( QWidget* parent = 0, const char* name = 0 ); | 32 | MineField( QWidget* parent = 0, const char* name = 0 ); |
33 | ~MineField(); | 33 | ~MineField(); |
34 | 34 | ||
35 | enum State { Waiting, Playing, GameOver }; | 35 | enum State { Waiting, Playing, GameOver }; |
36 | 36 | ||
37 | State state() const { return stat; } | 37 | State state() const { return stat; } |
38 | 38 | ||
39 | void readConfig(Config&); | 39 | void readConfig(Config&); |
40 | void writeConfig(Config&) const; | 40 | void writeConfig(Config&) const; |
41 | 41 | ||
42 | int level() const { return lev; } | 42 | int level() const { return lev; } |
43 | 43 | ||
44 | void setAvailableRect( const QRect & ); | ||
44 | public slots: | 45 | public slots: |
45 | void setup( int level ); | 46 | void setup( int level ); |
46 | 47 | ||
47 | void showMines(); | 48 | void showMines(); |
48 | 49 | ||
49 | signals: | 50 | signals: |
50 | void gameOver( bool won ); | 51 | void gameOver( bool won ); |
51 | void gameStarted(); | 52 | void gameStarted(); |
52 | void mineCount( int ); | 53 | void mineCount( int ); |
53 | 54 | ||
54 | protected: | 55 | protected: |
55 | void paintFocus( QPainter*, const QRect& ); | 56 | |
56 | void viewportMousePressEvent( QMouseEvent* ); | 57 | void contentsMousePressEvent( QMouseEvent* ); |
57 | void viewportMouseReleaseEvent( QMouseEvent* ); | 58 | void contentsMouseReleaseEvent( QMouseEvent* ); |
58 | void keyPressEvent( QKeyEvent* ); | 59 | void keyPressEvent( QKeyEvent* ); |
59 | void keyReleaseEvent( QKeyEvent* ); | 60 | void keyReleaseEvent( QKeyEvent* ); |
61 | void drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ); | ||
60 | 62 | ||
61 | int getHint( int row, int col ); | 63 | int getHint( int row, int col ); |
62 | void setHint( Mine* ); | 64 | void setHint( int r, int c ); |
63 | void updateMine( int row, int col ); | 65 | void updateMine( int row, int col ); |
64 | void paletteChange( const QPalette & ); | 66 | void paletteChange( const QPalette & ); |
67 | void updateCell( int r, int c ); | ||
68 | bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } | ||
69 | Mine *mine( int row, int col ) { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } | ||
70 | const Mine *mine( int row, int col ) const { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } | ||
65 | 71 | ||
66 | protected slots: | 72 | protected slots: |
67 | void cellPressed( int row, int col ); | 73 | void cellPressed( int row, int col ); |
68 | void cellClicked( int row, int col ); | 74 | void cellClicked( int row, int col ); |
69 | void held(); | 75 | void held(); |
70 | 76 | ||
71 | private: | 77 | private: |
78 | int findCellSize(); | ||
79 | void setCellSize( int ); | ||
80 | |||
72 | State stat; | 81 | State stat; |
73 | void MineField::setState( State st ); | 82 | void MineField::setState( State st ); |
74 | void MineField::placeMines(); | 83 | void MineField::placeMines(); |
75 | enum FlagAction { NoAction, FlagOn, FlagNext }; | 84 | enum FlagAction { NoAction, FlagOn, FlagNext }; |
76 | FlagAction flagAction; | 85 | FlagAction flagAction; |
77 | bool ignoreClick; | 86 | bool ignoreClick; |
78 | int currRow; | 87 | int currRow; |
79 | int currCol; | 88 | int currCol; |
89 | int numRows, numCols; | ||
90 | |||
80 | int minecount; | 91 | int minecount; |
81 | int mineguess; | 92 | int mineguess; |
82 | int nonminecount; | 93 | int nonminecount; |
83 | int lev; | 94 | int lev; |
95 | QRect availableRect; | ||
96 | int cellSize; | ||
84 | QTimer *holdTimer; | 97 | QTimer *holdTimer; |
98 | Mine **mines; | ||
85 | }; | 99 | }; |
86 | 100 | ||
87 | #endif // MINEFIELD_H | 101 | #endif // MINEFIELD_H |
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index 6492462..c84fe53 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp | |||
@@ -210,44 +210,60 @@ void ResultIndicator::timerEvent( QTimerEvent *te ) | |||
210 | return; | 210 | return; |
211 | killTimer( timerId ); | 211 | killTimer( timerId ); |
212 | if ( twoStage ) { | 212 | if ( twoStage ) { |
213 | center(); | 213 | center(); |
214 | twoStage = FALSE; | 214 | twoStage = FALSE; |
215 | timerId = startTimer( 1000 ); | 215 | timerId = startTimer( 1000 ); |
216 | } else { | 216 | } else { |
217 | delete this; | 217 | delete this; |
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | 221 | ||
222 | class MineFrame : public QFrame | ||
223 | { | ||
224 | public: | ||
225 | MineFrame( QWidget *parent, const char *name = 0 ) | ||
226 | :QFrame( parent, name ) {} | ||
227 | void setField( MineField *f ) { field = f; } | ||
228 | protected: | ||
229 | void resizeEvent( QResizeEvent *e ) { | ||
230 | field->setAvailableRect( contentsRect()); | ||
231 | QFrame::resizeEvent(e); | ||
232 | } | ||
233 | private: | ||
234 | MineField *field; | ||
235 | }; | ||
236 | |||
237 | |||
238 | |||
222 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) | 239 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) |
223 | : QMainWindow( parent, name, f ) | 240 | : QMainWindow( parent, name, f ) |
224 | { | 241 | { |
225 | srand(::time(0)); | 242 | srand(::time(0)); |
226 | setCaption( tr("Mine Hunt") ); | 243 | setCaption( tr("Mine Hunt") ); |
227 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); | 244 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); |
228 | 245 | ||
229 | QPEToolBar *menuToolBar = new QPEToolBar( this ); | 246 | QPEToolBar *toolBar = new QPEToolBar( this ); |
230 | QPEMenuBar *menuBar = new QPEMenuBar( menuToolBar ); | 247 | toolBar->setHorizontalStretchable( TRUE ); |
248 | |||
249 | QPEMenuBar *menuBar = new QPEMenuBar( toolBar ); | ||
231 | 250 | ||
232 | QPopupMenu *gameMenu = new QPopupMenu( this ); | 251 | QPopupMenu *gameMenu = new QPopupMenu( this ); |
233 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); | 252 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); |
234 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); | 253 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); |
235 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); | 254 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); |
236 | 255 | ||
237 | menuBar->insertItem( tr("Game"), gameMenu ); | 256 | menuBar->insertItem( tr("Game"), gameMenu ); |
238 | 257 | ||
239 | QPEToolBar *toolBar = new QPEToolBar( this ); | ||
240 | toolBar->setHorizontalStretchable( TRUE ); | ||
241 | |||
242 | guessLCD = new QLCDNumber( toolBar ); | 258 | guessLCD = new QLCDNumber( toolBar ); |
243 | toolBar->setStretchableWidget( guessLCD ); | 259 | toolBar->setStretchableWidget( guessLCD ); |
244 | 260 | ||
245 | QPalette lcdPal( red ); | 261 | QPalette lcdPal( red ); |
246 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); | 262 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); |
247 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); | 263 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); |
248 | 264 | ||
249 | // guessLCD->setPalette( lcdPal ); | 265 | // guessLCD->setPalette( lcdPal ); |
250 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); | 266 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); |
251 | guessLCD->setFrameStyle( QFrame::NoFrame ); | 267 | guessLCD->setFrameStyle( QFrame::NoFrame ); |
252 | guessLCD->setNumDigits( 2 ); | 268 | guessLCD->setNumDigits( 2 ); |
253 | guessLCD->setBackgroundMode( PaletteButton ); | 269 | guessLCD->setBackgroundMode( PaletteButton ); |
@@ -256,35 +272,34 @@ MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) | |||
256 | newGameButton->setFocusPolicy(QWidget::NoFocus); | 272 | newGameButton->setFocusPolicy(QWidget::NoFocus); |
257 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); | 273 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); |
258 | 274 | ||
259 | timeLCD = new QLCDNumber( toolBar ); | 275 | timeLCD = new QLCDNumber( toolBar ); |
260 | // timeLCD->setPalette( lcdPal ); | 276 | // timeLCD->setPalette( lcdPal ); |
261 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); | 277 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); |
262 | timeLCD->setFrameStyle( QFrame::NoFrame ); | 278 | timeLCD->setFrameStyle( QFrame::NoFrame ); |
263 | timeLCD->setNumDigits( 5 ); // "mm:ss" | 279 | timeLCD->setNumDigits( 5 ); // "mm:ss" |
264 | timeLCD->setBackgroundMode( PaletteButton ); | 280 | timeLCD->setBackgroundMode( PaletteButton ); |
265 | 281 | ||
266 | setToolBarsMovable ( FALSE ); | 282 | setToolBarsMovable ( FALSE ); |
267 | 283 | ||
268 | addToolBar( menuToolBar ); | ||
269 | addToolBar( toolBar ); | 284 | addToolBar( toolBar ); |
270 | 285 | ||
271 | QFrame *mainframe = new QFrame( this ); | 286 | MineFrame *mainframe = new MineFrame( this ); |
272 | mainframe->setFrameShape( QFrame::Box ); | 287 | mainframe->setFrameShape( QFrame::Box ); |
273 | mainframe->setFrameShadow( QFrame::Raised ); | 288 | mainframe->setFrameShadow( QFrame::Raised ); |
274 | mainframe->setMargin(5); | 289 | |
275 | mainframe->setLineWidth(2); | 290 | mainframe->setLineWidth(2); |
276 | QBoxLayout *box = new QVBoxLayout( mainframe ); | 291 | |
277 | field = new MineField( mainframe ); | 292 | field = new MineField( mainframe ); |
278 | box->addWidget( field, 0, AlignCenter ); | 293 | mainframe->setField( field ); |
279 | QFont fnt = field->font(); | 294 | QFont fnt = field->font(); |
280 | fnt.setBold( TRUE ); | 295 | fnt.setBold( TRUE ); |
281 | field->setFont( QFont( fnt ) ); | 296 | field->setFont( QFont( fnt ) ); |
282 | field->setFocus(); | 297 | field->setFocus(); |
283 | setCentralWidget( mainframe ); | 298 | setCentralWidget( mainframe ); |
284 | 299 | ||
285 | connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); | 300 | connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); |
286 | connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); | 301 | connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); |
287 | connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); | 302 | connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); |
288 | 303 | ||
289 | timer = new QTimer( this ); | 304 | timer = new QTimer( this ); |
290 | 305 | ||
diff --git a/noncore/games/snake/interface.h b/noncore/games/snake/interface.h index 30c7f84..454d4ee 100644 --- a/noncore/games/snake/interface.h +++ b/noncore/games/snake/interface.h | |||
@@ -27,39 +27,39 @@ | |||
27 | 27 | ||
28 | // class QCanvas; | 28 | // class QCanvas; |
29 | 29 | ||
30 | class SnakeGame : public QMainWindow { | 30 | class SnakeGame : public QMainWindow { |
31 | Q_OBJECT | 31 | Q_OBJECT |
32 | 32 | ||
33 | public: | 33 | public: |
34 | SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0); | 34 | SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0); |
35 | ~SnakeGame(); | 35 | ~SnakeGame(); |
36 | 36 | ||
37 | void clear(); | 37 | void clear(); |
38 | void createTargets(); | 38 | void createTargets(); |
39 | void welcomescreen(); | ||
40 | 39 | ||
41 | protected: | 40 | protected: |
42 | virtual void keyPressEvent(QKeyEvent*); | 41 | virtual void keyPressEvent(QKeyEvent*); |
43 | virtual void resizeEvent(QResizeEvent *e); | 42 | virtual void resizeEvent(QResizeEvent *e); |
44 | 43 | ||
45 | signals: | 44 | signals: |
46 | void moveFaster(); | 45 | void moveFaster(); |
47 | 46 | ||
48 | private slots: | 47 | private slots: |
49 | void newGame(); | 48 | void newGame(); |
50 | void gameOver(); | 49 | void gameOver(); |
51 | void wait(); | 50 | void wait(); |
52 | void levelUp(); | 51 | void levelUp(); |
53 | void scoreInc(); | 52 | void scoreInc(); |
53 | void welcomescreen(); | ||
54 | 54 | ||
55 | private: | 55 | private: |
56 | void showScore(int); | 56 | void showScore(int); |
57 | QCanvasView* cv; | 57 | QCanvasView* cv; |
58 | QLabel* scorelabel; | 58 | QLabel* scorelabel; |
59 | QCanvas canvas; | 59 | QCanvas canvas; |
60 | QTimer* pauseTimer; | 60 | QTimer* pauseTimer; |
61 | Snake* snake; | 61 | Snake* snake; |
62 | int last; | 62 | int last; |
63 | int level; | 63 | int level; |
64 | int stage; | 64 | int stage; |
65 | int targetamount; | 65 | int targetamount; |
diff --git a/noncore/games/snake/obstacle.cpp b/noncore/games/snake/obstacle.cpp index 2d07fe7..4bdefa5 100644 --- a/noncore/games/snake/obstacle.cpp +++ b/noncore/games/snake/obstacle.cpp | |||
@@ -14,38 +14,57 @@ | |||
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "obstacle.h" | 21 | #include "obstacle.h" |
22 | #include "codes.h" | 22 | #include "codes.h" |
23 | 23 | ||
24 | #include <qpe/resource.h> | 24 | #include <qpe/resource.h> |
25 | 25 | ||
26 | Obstacle::Obstacle(QCanvas* canvas, int x, int y) | 26 | |
27 | |||
28 | Obstacle::Obstacle(QCanvas* canvas, int y) | ||
27 | : QCanvasSprite(0, canvas) | 29 | : QCanvasSprite(0, canvas) |
28 | { | 30 | { |
29 | newObstacle(x, y); | 31 | newObstacle(y); |
30 | } | 32 | } |
31 | 33 | ||
32 | void Obstacle::newObstacle(int x, int y) | 34 | void Obstacle::newObstacle(int y) |
33 | { | 35 | { |
34 | QCanvasPixmapArray* obstaclearray = new QCanvasPixmapArray(Resource::findPixmap("snake/wall.png")); | 36 | QPixmap obstaclePix( Resource::findPixmap("snake/wall.png") ); |
37 | |||
38 | if ( obstaclePix.width() > canvas()->width()*3/5 ) { | ||
39 | int w = canvas()->width()*3/5; | ||
40 | w = w - w % 16; | ||
41 | obstaclePix.resize( w, obstaclePix.height() ); | ||
42 | } | ||
35 | 43 | ||
44 | QList<QPixmap> pixl; | ||
45 | pixl.append( &obstaclePix ); | ||
46 | |||
47 | QPoint nullp; | ||
48 | QList<QPoint> pl; | ||
49 | pl.append( &nullp ); | ||
50 | |||
51 | QCanvasPixmapArray* obstaclearray = new QCanvasPixmapArray(pixl, pl); | ||
36 | setSequence(obstaclearray); | 52 | setSequence(obstaclearray); |
37 | 53 | ||
54 | int x = ( canvas()->width() - obstaclePix.width() )/2; | ||
55 | x = x - x % 16; | ||
56 | y = y - y % 16; | ||
38 | move(x, y); | 57 | move(x, y); |
39 | 58 | setZ( -100 ); | |
40 | show(); | 59 | show(); |
41 | canvas()->update(); | 60 | canvas()->update(); |
42 | } | 61 | } |
43 | 62 | ||
44 | int Obstacle::rtti() const | 63 | int Obstacle::rtti() const |
45 | { | 64 | { |
46 | return obstacle_rtti; | 65 | return obstacle_rtti; |
47 | } | 66 | } |
48 | 67 | ||
49 | Obstacle::~Obstacle() | 68 | Obstacle::~Obstacle() |
50 | { | 69 | { |
51 | } | 70 | } |
diff --git a/noncore/games/snake/obstacle.h b/noncore/games/snake/obstacle.h index 838917f..b3c7846 100644 --- a/noncore/games/snake/obstacle.h +++ b/noncore/games/snake/obstacle.h | |||
@@ -14,17 +14,17 @@ | |||
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include <qcanvas.h> | 20 | #include <qcanvas.h> |
21 | 21 | ||
22 | class Obstacle : public QCanvasSprite | 22 | class Obstacle : public QCanvasSprite |
23 | { | 23 | { |
24 | 24 | ||
25 | public: | 25 | public: |
26 | Obstacle(QCanvas*, int x, int y); | 26 | Obstacle(QCanvas*, int y); |
27 | ~Obstacle(); | 27 | ~Obstacle(); |
28 | void newObstacle(int x, int y); | 28 | void newObstacle(int y); |
29 | int rtti() const; | 29 | int rtti() const; |
30 | }; | 30 | }; |
diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp index ae3c859..7c4a5ba 100644 --- a/noncore/games/solitaire/canvascard.cpp +++ b/noncore/games/solitaire/canvascard.cpp | |||
@@ -18,24 +18,25 @@ | |||
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "cardgame.h" | 21 | #include "cardgame.h" |
22 | #include "canvascard.h" | 22 | #include "canvascard.h" |
23 | 23 | ||
24 | #include <qpe/resource.h> | 24 | #include <qpe/resource.h> |
25 | 25 | ||
26 | #include <qpainter.h> | 26 | #include <qpainter.h> |
27 | #include <qimage.h> | 27 | #include <qimage.h> |
28 | #include <qpaintdevice.h> | 28 | #include <qpaintdevice.h> |
29 | #include <qbitmap.h> | 29 | #include <qbitmap.h> |
30 | #include <qgfx_qws.h> // Needed to get the device's width | ||
30 | 31 | ||
31 | #include <math.h> | 32 | #include <math.h> |
32 | 33 | ||
33 | #if defined( QT_QWS_CASSIOPEIA ) | 34 | #if defined( QT_QWS_CASSIOPEIA ) |
34 | #define SLOW_HARDWARE | 35 | #define SLOW_HARDWARE |
35 | #endif | 36 | #endif |
36 | 37 | ||
37 | // Seems to be fast enough to me even without Transformations in the library | 38 | // Seems to be fast enough to me even without Transformations in the library |
38 | //#if defined( QT_NO_TRANSFORMATIONS ) && defined( QT_QWS_IPAQ ) | 39 | //#if defined( QT_NO_TRANSFORMATIONS ) && defined( QT_QWS_IPAQ ) |
39 | //#define SLOW_HARDWARE | 40 | //#define SLOW_HARDWARE |
40 | //#endif | 41 | //#endif |
41 | 42 | ||
@@ -93,60 +94,82 @@ QPixmap *CreateScaledPixmap(QPixmap *srcPixmap, double scaleX, double scaleY) | |||
93 | QPixmap *CanvasCard::cardsFaces = NULL; | 94 | QPixmap *CanvasCard::cardsFaces = NULL; |
94 | QPixmap *CanvasCard::cardsBacks = NULL; | 95 | QPixmap *CanvasCard::cardsBacks = NULL; |
95 | QBitmap *CanvasCard::cardsChars = NULL; | 96 | QBitmap *CanvasCard::cardsChars = NULL; |
96 | QBitmap *CanvasCard::cardsSuits = NULL; | 97 | QBitmap *CanvasCard::cardsSuits = NULL; |
97 | QBitmap *CanvasCard::cardsCharsUpsideDown = NULL; | 98 | QBitmap *CanvasCard::cardsCharsUpsideDown = NULL; |
98 | QBitmap *CanvasCard::cardsSuitsUpsideDown = NULL; | 99 | QBitmap *CanvasCard::cardsSuitsUpsideDown = NULL; |
99 | 100 | ||
100 | 101 | ||
101 | CanvasCard::CanvasCard( eValue v, eSuit s, bool f, QCanvas *canvas ) : | 102 | CanvasCard::CanvasCard( eValue v, eSuit s, bool f, QCanvas *canvas ) : |
102 | Card(v, s, f), QCanvasRectangle( 0, 0, 1, 1, canvas ), cardBack(1), scaleX(1.0), scaleY(1.0) | 103 | Card(v, s, f), QCanvasRectangle( 0, 0, 1, 1, canvas ), cardBack(1), scaleX(1.0), scaleY(1.0) |
103 | { | 104 | { |
104 | if ( !cardsFaces ) { | 105 | if ( !cardsFaces ) { |
106 | if ( qt_screen->deviceWidth() < 200 ) { | ||
107 | cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face_small" ) ); | ||
108 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); | ||
109 | cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars_small" ) ); | ||
110 | cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits_small" ) ); | ||
111 | } else { | ||
105 | cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) ); | 112 | cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) ); |
106 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); | 113 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); |
107 | cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) ); | 114 | cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) ); |
108 | cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) ); | 115 | cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) ); |
116 | } | ||
109 | cardsCharsUpsideDown = Create180RotatedBitmap( cardsChars ); | 117 | cardsCharsUpsideDown = Create180RotatedBitmap( cardsChars ); |
110 | cardsSuitsUpsideDown = Create180RotatedBitmap( cardsSuits ); | 118 | cardsSuitsUpsideDown = Create180RotatedBitmap( cardsSuits ); |
111 | } | 119 | } |
112 | xOff = cardsFaces->width() / 2; | 120 | xOff = cardsFaces->width() / 2; |
113 | yOff = cardsFaces->height() / 2; | 121 | yOff = cardsFaces->height() / 2; |
114 | setSize( cardsFaces->width(), cardsFaces->height() ); | 122 | setSize( cardsFaces->width(), cardsFaces->height() ); |
115 | setPen( NoPen ); | 123 | setPen( NoPen ); |
116 | flipping = FALSE; | 124 | flipping = FALSE; |
117 | } | 125 | } |
118 | 126 | ||
119 | 127 | ||
120 | void CanvasCard::setCardBack(int b) | 128 | void CanvasCard::setCardBack(int b) |
121 | { | 129 | { |
122 | if ( cardBack != b ) { | 130 | if ( cardBack != b ) { |
123 | 131 | ||
124 | cardBack = b; | 132 | cardBack = b; |
125 | 133 | ||
126 | if ( cardsBacks ) | 134 | if ( cardsBacks ) |
127 | delete cardsBacks; | 135 | delete cardsBacks; |
128 | 136 | ||
137 | if ( qt_screen->deviceWidth() < 200 ) { | ||
138 | switch (cardBack) { | ||
139 | case 0: | ||
140 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); break; | ||
141 | case 1: | ||
142 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002_small" ) ); break; | ||
143 | case 2: | ||
144 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003_small" ) ); break; | ||
145 | case 3: | ||
146 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004_small" ) ); break; | ||
147 | case 4: | ||
148 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005_small" ) ); break; | ||
149 | } | ||
150 | } else { | ||
129 | switch (cardBack) { | 151 | switch (cardBack) { |
130 | case 0: | 152 | case 0: |
131 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break; | 153 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break; |
132 | case 1: | 154 | case 1: |
133 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break; | 155 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break; |
134 | case 2: | 156 | case 2: |
135 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break; | 157 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break; |
136 | case 3: | 158 | case 3: |
137 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break; | 159 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break; |
138 | case 4: | 160 | case 4: |
139 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break; | 161 | cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break; |
140 | } | 162 | } |
163 | } | ||
141 | 164 | ||
142 | if ( !isFacing() ) | 165 | if ( !isFacing() ) |
143 | redraw(); | 166 | redraw(); |
144 | } | 167 | } |
145 | } | 168 | } |
146 | 169 | ||
147 | 170 | ||
148 | void CanvasCard::draw(QPainter &painter) | 171 | void CanvasCard::draw(QPainter &painter) |
149 | { | 172 | { |
150 | int ix = (int)x(), iy = (int)y(); | 173 | int ix = (int)x(), iy = (int)y(); |
151 | 174 | ||
152 | QPainter *p = &painter; | 175 | QPainter *p = &painter; |
@@ -172,29 +195,37 @@ void CanvasCard::draw(QPainter &painter) | |||
172 | */ | 195 | */ |
173 | 196 | ||
174 | int w = cardsFaces->width(), h = cardsFaces->height(); | 197 | int w = cardsFaces->width(), h = cardsFaces->height(); |
175 | 198 | ||
176 | //p->setBrush( NoBrush ); | 199 | //p->setBrush( NoBrush ); |
177 | p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) ); | 200 | p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) ); |
178 | 201 | ||
179 | if ( isRed() == TRUE ) | 202 | if ( isRed() == TRUE ) |
180 | p->setPen( QColor( 0xFF, 0, 0 ) ); | 203 | p->setPen( QColor( 0xFF, 0, 0 ) ); |
181 | else | 204 | else |
182 | p->setPen( QColor( 0, 0, 0 ) ); | 205 | p->setPen( QColor( 0, 0, 0 ) ); |
183 | 206 | ||
207 | if ( qt_screen->deviceWidth() < 200 ) { | ||
208 | p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); | ||
209 | p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 ); | ||
210 | p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 ); | ||
211 | p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 ); | ||
212 | p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 ); | ||
213 | } else { | ||
184 | p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); | 214 | p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); |
185 | p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); | 215 | p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); |
186 | p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); | 216 | p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); |
187 | p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); | 217 | p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); |
188 | p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); | 218 | p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); |
219 | } | ||
189 | 220 | ||
190 | } else { | 221 | } else { |
191 | 222 | ||
192 | p->drawPixmap( ix, iy, *cardsBacks ); | 223 | p->drawPixmap( ix, iy, *cardsBacks ); |
193 | 224 | ||
194 | } | 225 | } |
195 | 226 | ||
196 | if (p != &painter) | 227 | if (p != &painter) |
197 | { | 228 | { |
198 | p->end(); | 229 | p->end(); |
199 | QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY ); | 230 | QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY ); |
200 | int xoff = scaledCard->width() / 2; | 231 | int xoff = scaledCard->width() / 2; |
diff --git a/noncore/games/solitaire/canvasshapes.cpp b/noncore/games/solitaire/canvasshapes.cpp index 28d0b4e..6ccd4a4 100644 --- a/noncore/games/solitaire/canvasshapes.cpp +++ b/noncore/games/solitaire/canvasshapes.cpp | |||
@@ -10,44 +10,48 @@ | |||
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include <qpainter.h> | 20 | #include <qpainter.h> |
21 | #include <qcanvas.h> | 21 | #include <qcanvas.h> |
22 | #include <qgfx_qws.h> | ||
22 | #include "canvasshapes.h" | 23 | #include "canvasshapes.h" |
23 | 24 | ||
24 | 25 | ||
25 | CanvasRoundRect::CanvasRoundRect(int x, int y, QCanvas *canvas) : | 26 | CanvasRoundRect::CanvasRoundRect(int x, int y, QCanvas *canvas) : |
26 | QCanvasRectangle( x, y, 23, 36, canvas) | 27 | QCanvasRectangle( x, y, ( qt_screen->deviceWidth() < 200 ) ? 20 : 23, ( qt_screen->deviceWidth() < 200 ) ? 27 : 36, canvas) |
27 | { | 28 | { |
28 | setZ(0); | 29 | setZ(0); |
29 | show(); | 30 | show(); |
30 | } | 31 | } |
31 | 32 | ||
32 | 33 | ||
33 | void CanvasRoundRect::redraw() | 34 | void CanvasRoundRect::redraw() |
34 | { | 35 | { |
35 | hide(); | 36 | hide(); |
36 | show(); | 37 | show(); |
37 | } | 38 | } |
38 | 39 | ||
39 | 40 | ||
40 | void CanvasRoundRect::drawShape(QPainter &p) | 41 | void CanvasRoundRect::drawShape(QPainter &p) |
41 | { | 42 | { |
43 | if ( qt_screen->deviceWidth() < 200 ) | ||
44 | p.drawRoundRect( (int)x() + 1, (int)y() + 1, 18, 25); | ||
45 | else | ||
42 | p.drawRoundRect( (int)x(), (int)y(), 23, 36); | 46 | p.drawRoundRect( (int)x(), (int)y(), 23, 36); |
43 | } | 47 | } |
44 | 48 | ||
45 | 49 | ||
46 | CanvasCircleOrCross::CanvasCircleOrCross(int x, int y, QCanvas *canvas) : | 50 | CanvasCircleOrCross::CanvasCircleOrCross(int x, int y, QCanvas *canvas) : |
47 | QCanvasRectangle( x, y, 21, 21, canvas), circleShape(TRUE) | 51 | QCanvasRectangle( x, y, 21, 21, canvas), circleShape(TRUE) |
48 | { | 52 | { |
49 | show(); | 53 | show(); |
50 | } | 54 | } |
51 | 55 | ||
52 | 56 | ||
53 | void CanvasCircleOrCross::redraw() | 57 | void CanvasCircleOrCross::redraw() |
@@ -64,29 +68,47 @@ void CanvasCircleOrCross::setCircle() | |||
64 | } | 68 | } |
65 | 69 | ||
66 | 70 | ||
67 | void CanvasCircleOrCross::setCross() | 71 | void CanvasCircleOrCross::setCross() |
68 | { | 72 | { |
69 | circleShape = FALSE; | 73 | circleShape = FALSE; |
70 | redraw(); | 74 | redraw(); |
71 | } | 75 | } |
72 | 76 | ||
73 | 77 | ||
74 | void CanvasCircleOrCross::drawShape(QPainter &p) | 78 | void CanvasCircleOrCross::drawShape(QPainter &p) |
75 | { | 79 | { |
80 | if ( qt_screen->deviceWidth() < 200 ) { | ||
81 | int x1 = (int)x(), y1 = (int)y(); | ||
82 | // Green circle | ||
83 | if (circleShape == TRUE) { | ||
84 | p.setPen( QPen( QColor(0x10, 0xE0, 0x10), 1 ) ); | ||
85 | p.drawEllipse( x1 - 1, y1 - 1, 17, 17); | ||
86 | p.drawEllipse( x1 - 1, y1 - 0, 17, 15); | ||
87 | p.drawEllipse( x1 + 0, y1 + 0, 15, 15); | ||
88 | p.drawEllipse( x1 + 1, y1 + 0, 13, 15); | ||
89 | p.drawEllipse( x1 + 1, y1 + 1, 13, 13); | ||
90 | // Red cross | ||
91 | } else { | ||
92 | p.setPen( QPen( QColor(0xE0, 0x10, 0x10), 4 ) ); | ||
93 | p.drawLine( x1, y1, x1 + 14, y1 + 14); | ||
94 | p.drawLine( x1 + 14, y1, x1, y1 + 14); | ||
95 | } | ||
96 | } else { | ||
76 | int x1 = (int)x(), y1 = (int)y(); | 97 | int x1 = (int)x(), y1 = (int)y(); |
77 | // Green circle | 98 | // Green circle |
78 | if (circleShape == TRUE) { | 99 | if (circleShape == TRUE) { |
79 | p.setPen( QPen( QColor(0x10, 0xE0, 0x10), 1 ) ); | 100 | p.setPen( QPen( QColor(0x10, 0xE0, 0x10), 1 ) ); |
80 | p.drawEllipse( x1 - 1, y1 - 1, 21, 21); | 101 | p.drawEllipse( x1 - 1, y1 - 1, 21, 21); |
81 | p.drawEllipse( x1 - 1, y1 - 0, 21, 19); | 102 | p.drawEllipse( x1 - 1, y1 - 0, 21, 19); |
82 | p.drawEllipse( x1 + 0, y1 + 0, 19, 19); | 103 | p.drawEllipse( x1 + 0, y1 + 0, 19, 19); |
83 | p.drawEllipse( x1 + 1, y1 + 0, 17, 19); | 104 | p.drawEllipse( x1 + 1, y1 + 0, 17, 19); |
84 | p.drawEllipse( x1 + 1, y1 + 1, 17, 17); | 105 | p.drawEllipse( x1 + 1, y1 + 1, 17, 17); |
85 | // Red cross | 106 | // Red cross |
86 | } else { | 107 | } else { |
87 | p.setPen( QPen( QColor(0xE0, 0x10, 0x10), 5 ) ); | 108 | p.setPen( QPen( QColor(0xE0, 0x10, 0x10), 5 ) ); |
88 | p.drawLine( x1, y1, x1 + 20, y1 + 20); | 109 | p.drawLine( x1, y1, x1 + 20, y1 + 20); |
89 | p.drawLine( x1 + 20, y1, x1, y1 + 20); | 110 | p.drawLine( x1 + 20, y1, x1, y1 + 20); |
90 | } | 111 | } |
91 | } | 112 | } |
113 | } | ||
92 | 114 | ||
diff --git a/noncore/games/solitaire/freecellcardgame.cpp b/noncore/games/solitaire/freecellcardgame.cpp index e82afd4..98415aa 100644 --- a/noncore/games/solitaire/freecellcardgame.cpp +++ b/noncore/games/solitaire/freecellcardgame.cpp | |||
@@ -8,46 +8,51 @@ | |||
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include <qgfx_qws.h> | ||
20 | #include "freecellcardgame.h" | 21 | #include "freecellcardgame.h" |
21 | 22 | ||
22 | 23 | ||
23 | extern int highestZ; | 24 | extern int highestZ; |
24 | int numberOfFreeCells = 4; | 25 | int numberOfFreeCells = 4; |
25 | 26 | ||
26 | 27 | ||
27 | FreecellCardGame::FreecellCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent) | 28 | FreecellCardGame::FreecellCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent) |
28 | { | 29 | { |
29 | numberOfFreeCells = 4; | 30 | numberOfFreeCells = 4; |
30 | highestZ = 0; | 31 | highestZ = 0; |
31 | 32 | ||
33 | int spaceBetweenPiles = ( qt_screen->deviceWidth() < 200 ) ? 21 : 28; | ||
34 | int xOrigin = ( qt_screen->deviceWidth() < 200 ) ? 0 : 5; | ||
35 | int spacing = ( qt_screen->deviceWidth() < 200 ) ? 0 : 0; | ||
36 | |||
32 | for (int i = 0; i < 4; i++) { | 37 | for (int i = 0; i < 4; i++) { |
33 | freecellPiles[i] = new FreecellFreecellPile( 5 + i * 28, 10, canvas() ); | 38 | freecellPiles[i] = new FreecellFreecellPile( xOrigin + i * spaceBetweenPiles, 10, canvas() ); |
34 | addCardPile(freecellPiles[i]); | 39 | addCardPile(freecellPiles[i]); |
35 | } | 40 | } |
36 | for (int i = 0; i < 4; i++) { | 41 | for (int i = 0; i < 4; i++) { |
37 | discardPiles[i] = new FreecellDiscardPile( 125 + i * 28, 10, canvas() ); | 42 | discardPiles[i] = new FreecellDiscardPile( xOrigin + spacing + 6 + (i + 4) * spaceBetweenPiles, 10, canvas() ); |
38 | addCardPile(discardPiles[i]); | 43 | addCardPile(discardPiles[i]); |
39 | } | 44 | } |
40 | for (int i = 0; i < 8; i++) { | 45 | for (int i = 0; i < 8; i++) { |
41 | workingPiles[i] = new FreecellWorkingPile( 10 + i * 28, 50, canvas() ); | 46 | workingPiles[i] = new FreecellWorkingPile( xOrigin + spacing + 2 + i * spaceBetweenPiles, 50, canvas() ); |
42 | addCardPile(workingPiles[i]); | 47 | addCardPile(workingPiles[i]); |
43 | } | 48 | } |
44 | } | 49 | } |
45 | 50 | ||
46 | 51 | ||
47 | void FreecellCardGame::deal(void) | 52 | void FreecellCardGame::deal(void) |
48 | { | 53 | { |
49 | highestZ = 1; | 54 | highestZ = 1; |
50 | 55 | ||
51 | beginDealing(); | 56 | beginDealing(); |
52 | 57 | ||
53 | for (int i = 0; i < 52; i++) { | 58 | for (int i = 0; i < 52; i++) { |
diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp index 5a9326a..1501d2f 100644 --- a/noncore/games/solitaire/patiencecardgame.cpp +++ b/noncore/games/solitaire/patiencecardgame.cpp | |||
@@ -8,49 +8,66 @@ | |||
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include <qgfx_qws.h> | ||
20 | #include "patiencecardgame.h" | 21 | #include "patiencecardgame.h" |
21 | 22 | ||
22 | 23 | ||
23 | int highestZ = 0; | 24 | int highestZ = 0; |
24 | 25 | ||
25 | 26 | ||
26 | PatienceCardGame::PatienceCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent) | 27 | PatienceCardGame::PatienceCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent) |
27 | { | 28 | { |
28 | numberOfTimesThroughDeck = 0; | 29 | numberOfTimesThroughDeck = 0; |
29 | highestZ = 0; | 30 | highestZ = 0; |
30 | 31 | ||
32 | if ( qt_screen->deviceWidth() < 200 ) { | ||
33 | circleCross = new CanvasCircleOrCross( 7, 16, canvas() ); | ||
34 | rectangle = new CanvasRoundRect( 30, 10, canvas() ); | ||
35 | |||
36 | for (int i = 0; i < 4; i++) { | ||
37 | discardPiles[i] = new PatienceDiscardPile( 78 + i * 23, 10, canvas() ); | ||
38 | addCardPile(discardPiles[i]); | ||
39 | } | ||
40 | for (int i = 0; i < 7; i++) { | ||
41 | workingPiles[i] = new PatienceWorkingPile( 5 + i * 23, 50, canvas() ); | ||
42 | addCardPile(workingPiles[i]); | ||
43 | } | ||
44 | faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); | ||
45 | faceUpDealingPile = new PatienceFaceUpDeck( 30, 10, canvas() ); | ||
46 | } else { | ||
31 | circleCross = new CanvasCircleOrCross( 7, 18, canvas() ); | 47 | circleCross = new CanvasCircleOrCross( 7, 18, canvas() ); |
32 | rectangle = new CanvasRoundRect( 35, 10, canvas() ); | 48 | rectangle = new CanvasRoundRect( 35, 10, canvas() ); |
33 | 49 | ||
34 | for (int i = 0; i < 4; i++) { | 50 | for (int i = 0; i < 4; i++) { |
35 | discardPiles[i] = new PatienceDiscardPile( 110 + i * 30, 10, canvas() ); | 51 | discardPiles[i] = new PatienceDiscardPile( 110 + i * 30, 10, canvas() ); |
36 | addCardPile(discardPiles[i]); | 52 | addCardPile(discardPiles[i]); |
37 | } | 53 | } |
38 | for (int i = 0; i < 7; i++) { | 54 | for (int i = 0; i < 7; i++) { |
39 | workingPiles[i] = new PatienceWorkingPile( 10 + i * 30, 50, canvas() ); | 55 | workingPiles[i] = new PatienceWorkingPile( 10 + i * 30, 50, canvas() ); |
40 | addCardPile(workingPiles[i]); | 56 | addCardPile(workingPiles[i]); |
41 | } | 57 | } |
42 | faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); | 58 | faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); |
43 | faceUpDealingPile = new PatienceFaceUpDeck( 35, 10, canvas() ); | 59 | faceUpDealingPile = new PatienceFaceUpDeck( 35, 10, canvas() ); |
44 | } | 60 | } |
61 | } | ||
45 | 62 | ||
46 | 63 | ||
47 | PatienceCardGame::~PatienceCardGame() | 64 | PatienceCardGame::~PatienceCardGame() |
48 | { | 65 | { |
49 | delete circleCross; | 66 | delete circleCross; |
50 | delete rectangle; | 67 | delete rectangle; |
51 | delete faceDownDealingPile; | 68 | delete faceDownDealingPile; |
52 | delete faceUpDealingPile; | 69 | delete faceUpDealingPile; |
53 | } | 70 | } |
54 | 71 | ||
55 | 72 | ||
56 | void PatienceCardGame::deal(void) | 73 | void PatienceCardGame::deal(void) |
@@ -164,46 +181,52 @@ bool PatienceCardGame::mousePressCard( Card *card, QPoint p ) | |||
164 | CanvasCard *item = (CanvasCard *)card; | 181 | CanvasCard *item = (CanvasCard *)card; |
165 | if (item->isFacing() != TRUE) { | 182 | if (item->isFacing() != TRUE) { |
166 | // From facedown stack | 183 | // From facedown stack |
167 | if ((item->x() == 5) && ((int)item->y() == 10)) { | 184 | if ((item->x() == 5) && ((int)item->y() == 10)) { |
168 | item->setZ(highestZ); | 185 | item->setZ(highestZ); |
169 | highestZ++; | 186 | highestZ++; |
170 | 187 | ||
171 | // Added Code | 188 | // Added Code |
172 | faceDownDealingPile->removeCard(item); | 189 | faceDownDealingPile->removeCard(item); |
173 | faceUpDealingPile->addCardToTop(item); | 190 | faceUpDealingPile->addCardToTop(item); |
174 | item->setCardPile( faceUpDealingPile ); | 191 | item->setCardPile( faceUpDealingPile ); |
175 | 192 | ||
193 | if ( qt_screen->deviceWidth() < 200 ) | ||
194 | item->flipTo( 30, (int)item->y() ); | ||
195 | else | ||
176 | item->flipTo( 35, (int)item->y() ); | 196 | item->flipTo( 35, (int)item->y() ); |
177 | } | 197 | } |
178 | moving = NULL; | 198 | moving = NULL; |
179 | moved = FALSE; | 199 | moved = FALSE; |
180 | 200 | ||
181 | // move two other cards if we flip three at a time | 201 | // move two other cards if we flip three at a time |
182 | int flipped = 1; | 202 | int flipped = 1; |
183 | QCanvasItemList l = canvas()->collisions( p ); | 203 | QCanvasItemList l = canvas()->collisions( p ); |
184 | for (QCanvasItemList::Iterator it = l.begin(); (it != l.end()) && (flipped != cardsDrawn()); ++it) { | 204 | for (QCanvasItemList::Iterator it = l.begin(); (it != l.end()) && (flipped != cardsDrawn()); ++it) { |
185 | if ( (*it)->rtti() == canvasCardId ) { | 205 | if ( (*it)->rtti() == canvasCardId ) { |
186 | CanvasCard *item = (CanvasCard *)*it; | 206 | CanvasCard *item = (CanvasCard *)*it; |
187 | if (item->animated()) | 207 | if (item->animated()) |
188 | continue; | 208 | continue; |
189 | item->setZ(highestZ); | 209 | item->setZ(highestZ); |
190 | highestZ++; | 210 | highestZ++; |
191 | flipped++; | 211 | flipped++; |
192 | 212 | ||
193 | // Added Code | 213 | // Added Code |
194 | faceDownDealingPile->removeCard(item); | 214 | faceDownDealingPile->removeCard(item); |
195 | faceUpDealingPile->addCardToTop(item); | 215 | faceUpDealingPile->addCardToTop(item); |
196 | item->setCardPile( faceUpDealingPile ); | 216 | item->setCardPile( faceUpDealingPile ); |
197 | 217 | ||
218 | if ( qt_screen->deviceWidth() < 200 ) | ||
219 | item->flipTo( 30, (int)item->y(), 8 * flipped ); | ||
220 | else | ||
198 | item->flipTo( 35, (int)item->y(), 8 * flipped ); | 221 | item->flipTo( 35, (int)item->y(), 8 * flipped ); |
199 | } | 222 | } |
200 | } | 223 | } |
201 | 224 | ||
202 | return TRUE; | 225 | return TRUE; |
203 | } | 226 | } |
204 | 227 | ||
205 | return FALSE; | 228 | return FALSE; |
206 | } | 229 | } |
207 | 230 | ||
208 | 231 | ||
209 | void PatienceCardGame::mousePress(QPoint p) | 232 | void PatienceCardGame::mousePress(QPoint p) |
diff --git a/noncore/games/solitaire/patiencecardgame.h b/noncore/games/solitaire/patiencecardgame.h index c4f6c48..0d0e3d5 100644 --- a/noncore/games/solitaire/patiencecardgame.h +++ b/noncore/games/solitaire/patiencecardgame.h | |||
@@ -16,24 +16,25 @@ | |||
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef PATIENCE_CARD_GAME_H | 20 | #ifndef PATIENCE_CARD_GAME_H |
21 | #define PATIENCE_CARD_GAME_H | 21 | #define PATIENCE_CARD_GAME_H |
22 | 22 | ||
23 | 23 | ||
24 | #include <qpopupmenu.h> | 24 | #include <qpopupmenu.h> |
25 | #include <qmainwindow.h> | 25 | #include <qmainwindow.h> |
26 | #include <qintdict.h> | 26 | #include <qintdict.h> |
27 | #include <qcanvas.h> | 27 | #include <qcanvas.h> |
28 | #include <qgfx_qws.h> | ||
28 | // #include "canvascardshapes.h" | 29 | // #include "canvascardshapes.h" |
29 | // #include "canvascard.h" | 30 | // #include "canvascard.h" |
30 | #include "canvascardgame.h" | 31 | #include "canvascardgame.h" |
31 | 32 | ||
32 | 33 | ||
33 | class PatienceFaceDownDeck : public CardPile, public CanvasRoundRect | 34 | class PatienceFaceDownDeck : public CardPile, public CanvasRoundRect |
34 | { | 35 | { |
35 | public: | 36 | public: |
36 | PatienceFaceDownDeck(int x, int y, QCanvas *canvas) | 37 | PatienceFaceDownDeck(int x, int y, QCanvas *canvas) |
37 | : CardPile(x, y), CanvasRoundRect(x, y, canvas) { } | 38 | : CardPile(x, y), CanvasRoundRect(x, y, canvas) { } |
38 | virtual bool isAllowedOnTop(Card *card) { | 39 | virtual bool isAllowedOnTop(Card *card) { |
39 | Q_UNUSED(card); | 40 | Q_UNUSED(card); |
@@ -121,40 +122,42 @@ public: | |||
121 | Q_UNUSED(card); | 122 | Q_UNUSED(card); |
122 | 123 | ||
123 | Card *newTopCard = cardOnTop(); | 124 | Card *newTopCard = cardOnTop(); |
124 | 125 | ||
125 | if ( !newTopCard ) { | 126 | if ( !newTopCard ) { |
126 | top = QPoint( pileX, pileY ); | 127 | top = QPoint( pileX, pileY ); |
127 | setNextX( pileX ); | 128 | setNextX( pileX ); |
128 | setNextY( pileY ); | 129 | setNextY( pileY ); |
129 | return; | 130 | return; |
130 | } else { | 131 | } else { |
131 | top = getCardPos(NULL); | 132 | top = getCardPos(NULL); |
132 | if ( newTopCard->isFacing() == FALSE ) { | 133 | if ( newTopCard->isFacing() == FALSE ) { |
134 | int offsetDown = ( qt_screen->deviceWidth() < 200 ) ? 9 : 13; | ||
133 | // correct the position taking in to account the card is not | 135 | // correct the position taking in to account the card is not |
134 | // yet flipped, but will become flipped | 136 | // yet flipped, but will become flipped |
135 | top = QPoint( top.x() - 1, top.y() - 3 ); | 137 | top = QPoint( top.x() - 1, top.y() - 3 ); |
136 | newTopCard->flipTo( top.x(), top.y() ); | 138 | newTopCard->flipTo( top.x(), top.y() ); |
137 | top = QPoint( top.x(), top.y() + 13 ); | 139 | top = QPoint( top.x(), top.y() + offsetDown ); |
138 | } | 140 | } |
139 | setNextX( top.x() ); | 141 | setNextX( top.x() ); |
140 | setNextY( top.y() ); | 142 | setNextY( top.y() ); |
141 | } | 143 | } |
142 | } | 144 | } |
143 | virtual QPoint getCardPos(Card *c) { | 145 | virtual QPoint getCardPos(Card *c) { |
144 | int x = pileX, y = pileY; | 146 | int x = pileX, y = pileY; |
145 | Card *card = cardOnBottom(); | 147 | Card *card = cardOnBottom(); |
146 | while ((card != c) && (card != NULL)) { | 148 | while ((card != c) && (card != NULL)) { |
147 | if (card->isFacing()) { | 149 | if (card->isFacing()) { |
148 | y += 13; | 150 | int offsetDown = ( qt_screen->deviceWidth() < 200 ) ? 9 : 13; |
151 | y += offsetDown; | ||
149 | } else { | 152 | } else { |
150 | x += 1; | 153 | x += 1; |
151 | y += 3; | 154 | y += 3; |
152 | } | 155 | } |
153 | card = cardInfront(card); | 156 | card = cardInfront(card); |
154 | } | 157 | } |
155 | return QPoint( x, y ); | 158 | return QPoint( x, y ); |
156 | } | 159 | } |
157 | virtual QPoint getHypertheticalNextCardPos(void) { | 160 | virtual QPoint getHypertheticalNextCardPos(void) { |
158 | return top; | 161 | return top; |
159 | // return QPoint( getNextX(), getNextY() ); | 162 | // return QPoint( getNextX(), getNextY() ); |
160 | } | 163 | } |
diff --git a/noncore/games/wordgame/wordgame.cpp b/noncore/games/wordgame/wordgame.cpp index ca4352d..16d37b3 100644 --- a/noncore/games/wordgame/wordgame.cpp +++ b/noncore/games/wordgame/wordgame.cpp | |||
@@ -50,24 +50,31 @@ | |||
50 | 50 | ||
51 | #include <stdlib.h> | 51 | #include <stdlib.h> |
52 | #include <unistd.h> | 52 | #include <unistd.h> |
53 | #include <pwd.h> | 53 | #include <pwd.h> |
54 | #include <sys/types.h> | 54 | #include <sys/types.h> |
55 | 55 | ||
56 | enum RuleEffects { | 56 | enum RuleEffects { |
57 | Multiplier=15, | 57 | Multiplier=15, |
58 | MultiplyAll=64, | 58 | MultiplyAll=64, |
59 | Start=128 | 59 | Start=128 |
60 | }; | 60 | }; |
61 | 61 | ||
62 | static int tile_smallw = 16; | ||
63 | static int tile_smallh = 16; | ||
64 | static int tile_bigw = 22; | ||
65 | static int tile_bigh = 22; | ||
66 | static int tile_stweak = -2; | ||
67 | static int tile_btweak = -1; | ||
68 | |||
62 | static const int rack_tiles=7; | 69 | static const int rack_tiles=7; |
63 | 70 | ||
64 | const char* sampleWGR= | 71 | const char* sampleWGR= |
65 | "wordgame_shapes\n" | 72 | "wordgame_shapes\n" |
66 | "15 15\n" | 73 | "15 15\n" |
67 | "400001040100004\n" | 74 | "400001040100004\n" |
68 | "030000000000030\n" | 75 | "030000000000030\n" |
69 | "002002000200200\n" | 76 | "002002000200200\n" |
70 | "000300020003000\n" | 77 | "000300020003000\n" |
71 | "000020000020000\n" | 78 | "000020000020000\n" |
72 | "102001000100201\n" | 79 | "102001000100201\n" |
73 | "000000202000000\n" | 80 | "000000202000000\n" |
@@ -102,24 +109,33 @@ const char* sampleWGR= | |||
102 | "7 t 1\n" | 109 | "7 t 1\n" |
103 | "7 n 1\n" | 110 | "7 n 1\n" |
104 | "7 a 1\n" | 111 | "7 a 1\n" |
105 | "7 r 1\n" | 112 | "7 r 1\n" |
106 | "8 s 1\n" | 113 | "8 s 1\n" |
107 | "8 i 1\n" | 114 | "8 i 1\n" |
108 | "11 e 1\n" | 115 | "11 e 1\n" |
109 | "0\n"; | 116 | "0\n"; |
110 | 117 | ||
111 | WordGame::WordGame( QWidget* parent, const char* name, WFlags fl ) : | 118 | WordGame::WordGame( QWidget* parent, const char* name, WFlags fl ) : |
112 | QMainWindow(parent, name, fl) | 119 | QMainWindow(parent, name, fl) |
113 | { | 120 | { |
121 | if ( qApp->desktop()->width() < 240 ) { | ||
122 | tile_smallw = 10; | ||
123 | tile_smallh = 10; | ||
124 | tile_bigw = 16; | ||
125 | tile_bigh = 16; | ||
126 | tile_stweak = 0; | ||
127 | tile_btweak = 0; | ||
128 | } | ||
129 | |||
114 | setIcon( Resource::loadPixmap( "wordgame" ) ); | 130 | setIcon( Resource::loadPixmap( "wordgame" ) ); |
115 | setCaption( tr("Word Game") ); | 131 | setCaption( tr("Word Game") ); |
116 | 132 | ||
117 | setToolBarsMovable( FALSE ); | 133 | setToolBarsMovable( FALSE ); |
118 | vbox = new QVBox(this); | 134 | vbox = new QVBox(this); |
119 | 135 | ||
120 | setCentralWidget(vbox); | 136 | setCentralWidget(vbox); |
121 | toolbar = new QPEToolBar(this); | 137 | toolbar = new QPEToolBar(this); |
122 | addToolBar(toolbar, Bottom); | 138 | addToolBar(toolbar, Bottom); |
123 | reset = new QToolButton(Resource::loadPixmap("back"), tr("Back"), "", this, SLOT(resetTurn()), toolbar); | 139 | reset = new QToolButton(Resource::loadPixmap("back"), tr("Back"), "", this, SLOT(resetTurn()), toolbar); |
124 | done = new QToolButton(Resource::loadPixmap("done"), tr("Done"), "", this, SLOT(endTurn()), toolbar); | 140 | done = new QToolButton(Resource::loadPixmap("done"), tr("Done"), "", this, SLOT(endTurn()), toolbar); |
125 | scoreinfo = new ScoreInfo(toolbar); | 141 | scoreinfo = new ScoreInfo(toolbar); |
@@ -238,24 +254,25 @@ void WordGame::startGame() | |||
238 | startGame(names); | 254 | startGame(names); |
239 | } else { | 255 | } else { |
240 | // error... | 256 | // error... |
241 | delete newgame; | 257 | delete newgame; |
242 | close(); | 258 | close(); |
243 | } | 259 | } |
244 | } | 260 | } |
245 | 261 | ||
246 | void WordGame::startGame(const QStringList& playerlist) | 262 | void WordGame::startGame(const QStringList& playerlist) |
247 | { | 263 | { |
248 | toolbar->show(); | 264 | toolbar->show(); |
249 | racks = new QWidgetStack(vbox); | 265 | racks = new QWidgetStack(vbox); |
266 | racks->setFixedHeight(TileItem::bigHeight()+2); | ||
250 | namelist.clear(); | 267 | namelist.clear(); |
251 | nplayers=0; | 268 | nplayers=0; |
252 | for (QStringList::ConstIterator it=playerlist.begin(); it!=playerlist.end(); ++it) | 269 | for (QStringList::ConstIterator it=playerlist.begin(); it!=playerlist.end(); ++it) |
253 | addPlayer(*it); | 270 | addPlayer(*it); |
254 | scoreinfo->init(namelist); | 271 | scoreinfo->init(namelist); |
255 | 272 | ||
256 | if ( nplayers ) { | 273 | if ( nplayers ) { |
257 | player=0; | 274 | player=0; |
258 | readyRack(player); | 275 | readyRack(player); |
259 | } | 276 | } |
260 | 277 | ||
261 | board->show(); | 278 | board->show(); |
@@ -274,38 +291,43 @@ bool WordGame::loadRules(const QString &name) | |||
274 | QString title = name; | 291 | QString title = name; |
275 | title.truncate( title.length() - 6 ); | 292 | title.truncate( title.length() - 6 ); |
276 | setCaption( title ); | 293 | setCaption( title ); |
277 | 294 | ||
278 | QString shapepixmap; | 295 | QString shapepixmap; |
279 | ts >> shapepixmap; | 296 | ts >> shapepixmap; |
280 | int htiles,vtiles; | 297 | int htiles,vtiles; |
281 | ts >> htiles >> vtiles; | 298 | ts >> htiles >> vtiles; |
282 | 299 | ||
283 | if ( htiles < 3 || vtiles < 3 ) | 300 | if ( htiles < 3 || vtiles < 3 ) |
284 | return FALSE; | 301 | return FALSE; |
285 | 302 | ||
286 | QPixmap bgshapes = Resource::loadPixmap(shapepixmap); | ||
287 | QString rule_shapes; | 303 | QString rule_shapes; |
288 | for (int i=0; i<vtiles; i++) { | 304 | for (int i=0; i<vtiles; i++) { |
289 | QString line; | 305 | QString line; |
290 | ts >> line; | 306 | ts >> line; |
291 | rule_shapes += line; | 307 | rule_shapes += line; |
292 | } | 308 | } |
293 | static int rule_effects[12]; | 309 | static int rule_effects[12]; |
294 | int re=0,e; | 310 | int re=0,e; |
295 | ts >> e; | 311 | ts >> e; |
296 | while ( e && re < 10 ) { | 312 | while ( e && re < 10 ) { |
297 | rule_effects[re] = e; | 313 | rule_effects[re] = e; |
298 | if ( re++ < 10 ) ts >> e; | 314 | if ( re++ < 10 ) ts >> e; |
299 | } | 315 | } |
316 | |||
317 | QImage shim = Resource::loadImage(shapepixmap); | ||
318 | shim = shim.smoothScale((re-1)*TileItem::smallWidth(),TileItem::smallHeight()); | ||
319 | QPixmap bgshapes; | ||
320 | bgshapes.convertFromImage(shim); | ||
321 | |||
300 | rule_effects[re++] = 100; // default bonus | 322 | rule_effects[re++] = 100; // default bonus |
301 | board = new Board(bgshapes, htiles, vtiles, vbox); | 323 | board = new Board(bgshapes, htiles, vtiles, vbox); |
302 | board->setRules(rule_shapes, rule_effects); | 324 | board->setRules(rule_shapes, rule_effects); |
303 | connect(board, SIGNAL(temporaryScore(int)), scoreinfo, SLOT(showTemporaryScore(int))); | 325 | connect(board, SIGNAL(temporaryScore(int)), scoreinfo, SLOT(showTemporaryScore(int))); |
304 | 326 | ||
305 | bag = new Bag; | 327 | bag = new Bag; |
306 | 328 | ||
307 | int count; | 329 | int count; |
308 | ts >> count; | 330 | ts >> count; |
309 | while ( count ) { | 331 | while ( count ) { |
310 | QString text; | 332 | QString text; |
311 | int value; | 333 | int value; |
@@ -672,107 +694,123 @@ qDebug("%d,%d: %s (%d) for %d",current.x(),current.y(),st.latin1(),n,s); | |||
672 | for ( i=0; i<blused; i++ ) | 694 | for ( i=0; i<blused; i++ ) |
673 | best_blankvalues[i] = blankvalues[i]; | 695 | best_blankvalues[i] = blankvalues[i]; |
674 | best_n = n; | 696 | best_n = n; |
675 | best_blused = blused; | 697 | best_blused = blused; |
676 | best_score = s; | 698 | best_score = s; |
677 | best_dir = d; | 699 | best_dir = d; |
678 | best_start = current; | 700 | best_start = current; |
679 | } | 701 | } |
680 | } | 702 | } |
681 | 703 | ||
682 | int TileItem::smallWidth() | 704 | int TileItem::smallWidth() |
683 | { | 705 | { |
684 | return 16; | 706 | return tile_smallw; |
685 | } | 707 | } |
686 | 708 | ||
687 | int TileItem::smallHeight() | 709 | int TileItem::smallHeight() |
688 | { | 710 | { |
689 | return 16; | 711 | return tile_smallh; |
690 | } | 712 | } |
691 | 713 | ||
692 | int TileItem::bigWidth() | 714 | int TileItem::bigWidth() |
693 | { | 715 | { |
694 | return 22; | 716 | return tile_bigw; |
695 | } | 717 | } |
696 | 718 | ||
697 | int TileItem::bigHeight() | 719 | int TileItem::bigHeight() |
698 | { | 720 | { |
699 | return 22; | 721 | return tile_bigh; |
700 | } | 722 | } |
701 | 723 | ||
702 | void TileItem::setState( State state ) | 724 | void TileItem::setState( State state ) |
703 | { | 725 | { |
704 | hide(); | 726 | hide(); |
705 | s = state; | 727 | s = state; |
706 | show(); // ### use update() in Qt 3.0 | 728 | show(); // ### use update() in Qt 3.0 |
707 | } | 729 | } |
708 | 730 | ||
709 | void TileItem::setTile(const Tile& tile) | 731 | void TileItem::setTile(const Tile& tile) |
710 | { | 732 | { |
711 | hide(); | 733 | hide(); |
712 | t = tile; | 734 | t = tile; |
713 | show(); // ### use update() in Qt 3.0 | 735 | show(); // ### use update() in Qt 3.0 |
714 | } | 736 | } |
715 | 737 | ||
716 | void TileItem::setBig(bool b) | 738 | void TileItem::setBig(bool b) |
717 | { | 739 | { |
718 | big = b; | 740 | big = b; |
719 | } | 741 | } |
720 | 742 | ||
721 | void TileItem::drawShape(QPainter& p) | 743 | void TileItem::drawShape(QPainter& p) |
722 | { | 744 | { |
723 | static QFont value_font("heletica",8); | 745 | static QFont *value_font=0; |
724 | static QFont big_font("smoothtimes",17); | 746 | static QFont *big_font=0; |
725 | static QFont small_font("smoothtimes",10); | 747 | static QFont *small_font=0; |
748 | if ( !value_font ) { | ||
749 | value_font = new QFont("helvetica",8); | ||
750 | if ( TileItem::bigWidth() < 20 ) { | ||
751 | big_font = new QFont("helvetica",12); | ||
752 | small_font = new QFont("helvetica",8); | ||
753 | } else { | ||
754 | big_font = new QFont("smoothtimes",17); | ||
755 | small_font = new QFont("smoothtimes",10); | ||
756 | } | ||
757 | } | ||
726 | 758 | ||
727 | QRect area(x(),y(),width(),height()); | 759 | QRect area(x(),y(),width(),height()); |
728 | p.setBrush(s == Floating ? yellow/*lightGray*/ : white); | 760 | p.setBrush(s == Floating ? yellow/*lightGray*/ : white); |
729 | p.drawRect(area); | 761 | p.drawRect(area); |
730 | if ( big ) { | 762 | if ( big ) { |
731 | p.setFont(value_font); | 763 | p.setFont(*value_font); |
732 | QString n = QString::number(t.value()); | 764 | QString n = QString::number(t.value()); |
733 | int w = p.fontMetrics().width('1'); | 765 | int w = p.fontMetrics().width('1'); |
734 | int h = p.fontMetrics().height(); | 766 | int h = p.fontMetrics().height(); |
735 | w *= n.length(); | 767 | w *= n.length(); |
736 | QRect valuearea(x()+width()-w-2,y()+height()-h+1,w,h); | 768 | QRect valuearea(x()+width()-w-1,y()+height()-h,w,h); |
737 | p.drawText(valuearea,AlignCenter,n); | 769 | p.drawText(valuearea,AlignCenter,n); |
738 | p.setFont(big_font); | 770 | p.setFont(*big_font); |
739 | area = QRect(x(),y(),width()-2,height()-1); | 771 | area = QRect(x(),y()+tile_btweak,width()-4,height()-1); |
740 | } else { | 772 | } else { |
741 | p.setFont(small_font); | 773 | p.setFont(*small_font); |
742 | area = QRect(x(),y()+2,width(),height()-2); | 774 | area = QRect(x()+1+tile_stweak,y()+1,width(),height()-3); |
743 | } | 775 | } |
744 | if ( t.value() == 0 ) | 776 | if ( t.value() == 0 ) |
745 | p.setPen(darkGray); | 777 | p.setPen(darkGray); |
746 | p.drawText(area,AlignCenter,t.text().upper()); | 778 | p.drawText(area,AlignCenter,t.text().upper()); |
747 | } | 779 | } |
748 | 780 | ||
749 | Board::Board(QPixmap bgshapes, int w, int h, QWidget* parent) : | 781 | Board::Board(QPixmap bgshapes, int w, int h, QWidget* parent) : |
750 | QCanvasView(new QCanvas(bgshapes,w,h, TileItem::smallWidth(), TileItem::smallHeight()), | 782 | QCanvasView(new QCanvas(bgshapes,w,h, TileItem::smallWidth(), TileItem::smallHeight()), |
751 | parent) | 783 | parent) |
752 | { | 784 | { |
785 | setFixedSize(w*TileItem::smallWidth(),h*TileItem::smallHeight()); | ||
753 | grid = new TileItem*[w*h]; | 786 | grid = new TileItem*[w*h]; |
754 | memset(grid,0,w*h*sizeof(TileItem*)); | 787 | memset(grid,0,w*h*sizeof(TileItem*)); |
755 | setFrameStyle(0); | 788 | setFrameStyle(0); |
756 | setHScrollBarMode(AlwaysOff); | 789 | setHScrollBarMode(AlwaysOff); |
757 | setVScrollBarMode(AlwaysOff); | 790 | setVScrollBarMode(AlwaysOff); |
758 | current_rack = 0; | 791 | current_rack = 0; |
759 | shown_n = 0; | 792 | shown_n = 0; |
760 | } | 793 | } |
761 | 794 | ||
762 | Board::~Board() | 795 | Board::~Board() |
763 | { | 796 | { |
764 | delete canvas(); | 797 | delete canvas(); |
765 | } | 798 | } |
766 | 799 | ||
800 | QSize Board::sizeHint() const | ||
801 | { | ||
802 | return QSize(canvas()->width(),canvas()->height()); | ||
803 | } | ||
804 | |||
767 | void Board::writeConfig(Config& cfg) | 805 | void Board::writeConfig(Config& cfg) |
768 | { | 806 | { |
769 | QStringList t; | 807 | QStringList t; |
770 | int n=canvas()->tilesHorizontally()*canvas()->tilesVertically(); | 808 | int n=canvas()->tilesHorizontally()*canvas()->tilesVertically(); |
771 | for (int i=0; i<n; i++) | 809 | for (int i=0; i<n; i++) |
772 | t.append( grid[i] ? grid[i]->tile().key() : QString(".") ); | 810 | t.append( grid[i] ? grid[i]->tile().key() : QString(".") ); |
773 | cfg.writeEntry("Board",t,';'); | 811 | cfg.writeEntry("Board",t,';'); |
774 | } | 812 | } |
775 | 813 | ||
776 | void Board::readConfig(Config& cfg) | 814 | void Board::readConfig(Config& cfg) |
777 | { | 815 | { |
778 | clear(); | 816 | clear(); |
@@ -1172,24 +1210,29 @@ Rack::Rack(int ntiles, QWidget* parent) : QCanvasView( | |||
1172 | setHScrollBarMode(AlwaysOff); | 1210 | setHScrollBarMode(AlwaysOff); |
1173 | setVScrollBarMode(AlwaysOff); | 1211 | setVScrollBarMode(AlwaysOff); |
1174 | canvas()->setBackgroundColor(gray); | 1212 | canvas()->setBackgroundColor(gray); |
1175 | dragging = 0; | 1213 | dragging = 0; |
1176 | } | 1214 | } |
1177 | 1215 | ||
1178 | Rack::~Rack() | 1216 | Rack::~Rack() |
1179 | { | 1217 | { |
1180 | clear(); | 1218 | clear(); |
1181 | delete canvas(); | 1219 | delete canvas(); |
1182 | } | 1220 | } |
1183 | 1221 | ||
1222 | QSize Rack::sizeHint() const | ||
1223 | { | ||
1224 | return QSize(-1,TileItem::bigHeight()+2); | ||
1225 | } | ||
1226 | |||
1184 | void Rack::clear() | 1227 | void Rack::clear() |
1185 | { | 1228 | { |
1186 | for (int i=0; i<n; i++) | 1229 | for (int i=0; i<n; i++) |
1187 | delete item[i]; | 1230 | delete item[i]; |
1188 | n=0; | 1231 | n=0; |
1189 | } | 1232 | } |
1190 | 1233 | ||
1191 | void Rack::writeConfig(Config& cfg) | 1234 | void Rack::writeConfig(Config& cfg) |
1192 | { | 1235 | { |
1193 | QStringList l; | 1236 | QStringList l; |
1194 | for (int i=0; i<n; i++) | 1237 | for (int i=0; i<n; i++) |
1195 | l.append(tile(i).key()); | 1238 | l.append(tile(i).key()); |
diff --git a/noncore/games/wordgame/wordgame.h b/noncore/games/wordgame/wordgame.h index 0ffa56a..f73c85a 100644 --- a/noncore/games/wordgame/wordgame.h +++ b/noncore/games/wordgame/wordgame.h | |||
@@ -139,24 +139,26 @@ public: | |||
139 | Tile tile(int i) const { return item[i]->tile(); } | 139 | Tile tile(int i) const { return item[i]->tile(); } |
140 | const Tile* tileRef(int i) const { return &item[i]->tile(); } | 140 | const Tile* tileRef(int i) const { return &item[i]->tile(); } |
141 | void remove(int i); | 141 | void remove(int i); |
142 | void remove(Tile); | 142 | void remove(Tile); |
143 | bool arrangeTiles(const Tile** s, int sn); | 143 | bool arrangeTiles(const Tile** s, int sn); |
144 | void setBlanks(const Tile*); | 144 | void setBlanks(const Tile*); |
145 | 145 | ||
146 | void setPlayerName(const QString& name) { nm = name; } | 146 | void setPlayerName(const QString& name) { nm = name; } |
147 | QString playerName() const { return nm; } | 147 | QString playerName() const { return nm; } |
148 | void setComputerization(int level) { cpu=level; } | 148 | void setComputerization(int level) { cpu=level; } |
149 | bool computerized() const { return cpu>0; } | 149 | bool computerized() const { return cpu>0; } |
150 | 150 | ||
151 | QSize sizeHint() const; | ||
152 | |||
151 | protected: | 153 | protected: |
152 | void resizeEvent(QResizeEvent*e); | 154 | void resizeEvent(QResizeEvent*e); |
153 | void contentsMousePressEvent(QMouseEvent*); | 155 | void contentsMousePressEvent(QMouseEvent*); |
154 | void contentsMouseMoveEvent(QMouseEvent*); | 156 | void contentsMouseMoveEvent(QMouseEvent*); |
155 | void contentsMouseReleaseEvent(QMouseEvent*); | 157 | void contentsMouseReleaseEvent(QMouseEvent*); |
156 | 158 | ||
157 | private: | 159 | private: |
158 | void clear(); | 160 | void clear(); |
159 | void layoutTiles(); | 161 | void layoutTiles(); |
160 | int n; | 162 | int n; |
161 | QArray<TileItem*> item; | 163 | QArray<TileItem*> item; |
162 | int dragging_adj; | 164 | int dragging_adj; |
@@ -202,24 +204,26 @@ public: | |||
202 | void finalizeTurn(); | 204 | void finalizeTurn(); |
203 | void showTurn(); | 205 | void showTurn(); |
204 | void scoreTurn(const QPoint& at, int n, const QPoint& d); | 206 | void scoreTurn(const QPoint& at, int n, const QPoint& d); |
205 | bool checkTurn(); | 207 | bool checkTurn(); |
206 | int score(QPoint at, const Tile** tiles, int n, | 208 | int score(QPoint at, const Tile** tiles, int n, |
207 | const Tile* blankvalue, | 209 | const Tile* blankvalue, |
208 | const QPoint& d, bool ignoredict, QStringList* words) const; | 210 | const QPoint& d, bool ignoredict, QStringList* words) const; |
209 | int bonussedValue(const QPoint& at, int base, int& all_mult) const; | 211 | int bonussedValue(const QPoint& at, int base, int& all_mult) const; |
210 | bool isStart(const QPoint& at) const; | 212 | bool isStart(const QPoint& at) const; |
211 | 213 | ||
212 | int turnScore() const { return turn_score; } | 214 | int turnScore() const { return turn_score; } |
213 | 215 | ||
216 | QSize sizeHint() const; | ||
217 | |||
214 | signals: | 218 | signals: |
215 | void temporaryScore(int); | 219 | void temporaryScore(int); |
216 | 220 | ||
217 | protected: | 221 | protected: |
218 | void contentsMousePressEvent(QMouseEvent*); | 222 | void contentsMousePressEvent(QMouseEvent*); |
219 | void contentsMouseMoveEvent(QMouseEvent*); | 223 | void contentsMouseMoveEvent(QMouseEvent*); |
220 | void contentsMouseReleaseEvent(QMouseEvent*); | 224 | void contentsMouseReleaseEvent(QMouseEvent*); |
221 | 225 | ||
222 | private: | 226 | private: |
223 | int idx(const QPoint& p) const | 227 | int idx(const QPoint& p) const |
224 | { return p.x()+p.y()*canvas()->tilesHorizontally(); } | 228 | { return p.x()+p.y()*canvas()->tilesHorizontally(); } |
225 | TileItem*& item(const QPoint& p) const | 229 | TileItem*& item(const QPoint& p) const |
@@ -322,25 +326,25 @@ private: | |||
322 | bool mayEndGame(); | 326 | bool mayEndGame(); |
323 | void openGameSelector(const QStringList& initnames); | 327 | void openGameSelector(const QStringList& initnames); |
324 | bool loadRules(const QString& filename); | 328 | bool loadRules(const QString& filename); |
325 | void addPlayer(const QString& name); | 329 | void addPlayer(const QString& name); |
326 | void addPlayer(const QString& name, int cpu); | 330 | void addPlayer(const QString& name, int cpu); |
327 | void nextPlayer(); | 331 | void nextPlayer(); |
328 | bool refillRack(int i); | 332 | bool refillRack(int i); |
329 | void readyRack(int i); | 333 | void readyRack(int i); |
330 | Rack* rack(int i) const; | 334 | Rack* rack(int i) const; |
331 | 335 | ||
332 | QWidgetStack *racks; | 336 | QWidgetStack *racks; |
333 | QToolBar* toolbar; | 337 | QToolBar* toolbar; |
334 | QVBox *vbox; | 338 | QWidget *vbox; |
335 | Board *board; | 339 | Board *board; |
336 | Bag *bag; | 340 | Bag *bag; |
337 | ScoreInfo *scoreinfo; | 341 | ScoreInfo *scoreinfo; |
338 | QToolButton *done; | 342 | QToolButton *done; |
339 | QToolButton *reset; | 343 | QToolButton *reset; |
340 | QTimer* aiheart; | 344 | QTimer* aiheart; |
341 | ComputerPlayer *cpu; | 345 | ComputerPlayer *cpu; |
342 | int player; | 346 | int player; |
343 | int nplayers; | 347 | int nplayers; |
344 | QStringList namelist; | 348 | QStringList namelist; |
345 | bool gameover; | 349 | bool gameover; |
346 | QString rules; | 350 | QString rules; |