-rw-r--r-- | noncore/games/backgammon/backgammon.cpp | 16 | ||||
-rw-r--r-- | noncore/games/backgammon/moveengine.cpp | 2 | ||||
-rw-r--r-- | noncore/games/bounce/bounce.pro | 5 | ||||
-rw-r--r-- | noncore/games/bounce/game.cpp | 15 | ||||
-rw-r--r-- | noncore/games/go/go.pro | 15 | ||||
-rw-r--r-- | noncore/games/go/gowidget.cpp | 9 | ||||
-rw-r--r-- | noncore/games/kpacman/kpacman.pro | 4 | ||||
-rw-r--r-- | noncore/games/kpacman/kpacmanwidget.cpp | 5 | ||||
-rw-r--r-- | noncore/games/kpacman/status.cpp | 5 | ||||
-rw-r--r-- | noncore/games/mindbreaker/mindbreaker.cpp | 2 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.cpp | 50 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.pro | 2 | ||||
-rw-r--r-- | noncore/games/wordgame/wordgame.cpp | 2 |
13 files changed, 75 insertions, 57 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index 51020a0..bdb1c78 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp @@ -1,105 +1,109 @@ #include "backgammon.h" - #include "aidialog.h" #include "filedialog.h" #include "playerdialog.h" #include "rulesdialog.h" #include "themedialog.h" +/* OPIE */ +#include <opie2/odebug.h> +#include <qpe/qpeapplication.h> +#include <qpe/config.h> +#include <qpe/resource.h> +using namespace Opie::Core; + +/* QT */ #include <qfile.h> #include <qlayout.h> #include <qmessagebox.h> #include <qtimer.h> -#include <qpe/qpeapplication.h> -#include <qpe/config.h> #include <qmenubar.h> -#include <qpe/resource.h> #include <stdlib.h> BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) : QMainWindow(parent, name, fl) { if (!name) setName("BackGammon"); setCaption(tr( "Backgammon") ); setIcon( Resource::loadPixmap( "backgammon" ) ); //general counter varaible int a=0; //the game engine move=new MoveEngine(); //load the default theme Config conf("backgammon"); if(!conf.isValid()) { - qDebug("config file does not exist"); + odebug << "config file does not exist" << oendl; conf.setGroup("general"); conf.writeEntry("theme","default"); conf.setGroup("rules"); conf.writeEntry("move_with_pieces_out",false); conf.writeEntry("nice_dice",false); conf.setGroup("display"); conf.writeEntry("small",false); conf.writeEntry("warning",true); conf.setGroup("ai"); conf.writeEntry("rescue",6); conf.writeEntry("eliminate",4); conf.writeEntry("expose",1); conf.writeEntry("protect",5); conf.writeEntry("safe",3); conf.writeEntry("empty",2); } conf.setGroup("general"); theme_name=conf.readEntry("theme","default"); QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; //the rules conf.setGroup("rules"); rules.move_with_pieces_out=conf.readBoolEntry("move_with_pieces_out",false); rules.generous_dice=conf.readBoolEntry("nice_dice",false); move->setRules(rules); //get the AI settings AISettings ai; conf.setGroup("ai"); ai.rescue=conf.readNumEntry("rescue",6); ai.eliminate=conf.readNumEntry("eliminate",4); ai.expose=conf.readNumEntry("expose",1); ai.protect=conf.readNumEntry("protect",5); ai.safe=conf.readNumEntry("safe",3); ai.empty=conf.readNumEntry("empty",2); move->setAISettings(ai); //get the theme component names Config theme(theme_file,Config::File); if(!theme.isValid()) { - qDebug("theme file does not exist"); + odebug << "theme file does not exist" << oendl; theme.setGroup("theme"); theme.writeEntry("board","casino_board_1"); theme.writeEntry("pieces1","casino_pieces_blue"); theme.writeEntry("pieces2","casino_pieces_white"); theme.writeEntry("dice1","casino_dice"); theme.writeEntry("dice2","casino_dice"); theme.writeEntry("table","casino_table_green"); theme.writeEntry("odds","casino_odds"); } theme.setGroup("theme"); board_name=theme.readEntry("board","casino_board_1"); piecesA_name=theme.readEntry("pieces1","casino_pieces_blue"); piecesB_name=theme.readEntry("pieces2","casino_pieces_white"); diceA_name=theme.readEntry("dice1","casino_dice"); diceB_name=theme.readEntry("dice2","casino_dice"); table_name=theme.readEntry("table","casino_table_green"); odds_name=theme.readEntry("odds","casino_odds"); //the menu QMenuBar* menuBar = new QMenuBar(this); QPopupMenu* gamemenu= new QPopupMenu(this); gamemenu->insertItem(tr( "New" ),this,SLOT(newgame())); diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp index 7de7147..a4145cc 100644 --- a/noncore/games/backgammon/moveengine.cpp +++ b/noncore/games/backgammon/moveengine.cpp @@ -436,49 +436,49 @@ int MoveEngine::getPossibleMoves() else moves[field].weight[b]=0; //default. } else moves[field].weight[b]=0; //dice already used or field not used by player } } int total=0; for(int field=0;field<26;field++) { total+=moves[field].weight[0]+moves[field].weight[1]+moves[field].weight[2]+moves[field].weight[3]; } return total; } void MoveEngine::move(const int& from, int to, const int& dice) { - //qDebug("%d moves from %d to %d (%d) with dice %d",player,from,to,to-from,dice); + //odebug << "" << player << " moves from " << from << " to " << to << " (" << to-from << ") with dice " << dice << "" << oendl; if(player==1 && to==25) to=26; if(player==2 && to==0) to=27; //if space is occupied by enemy move pieces to startzone if(fieldColor(to)==otherplayer) { population[to].total=0; if(otherplayer==1) population[0].total++; else population[25].total--; } if(player==1) { population[from].total--; population[to].total++; } else //player=2 { population[from].total++; diff --git a/noncore/games/bounce/bounce.pro b/noncore/games/bounce/bounce.pro index ba745c8..56a325c 100644 --- a/noncore/games/bounce/bounce.pro +++ b/noncore/games/bounce/bounce.pro @@ -1,10 +1,9 @@ -#CONFIG = qt warn_on -CONFIG = qt warn_on quick-app +CONFIG = qt warn_on quick-app HEADERS = game.h kbounce.h SOURCES = game.cpp kbounce.cpp main.cpp INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include -LIBS += -lqpe -lopiecore2 +LIBS += -lqpe -lopiecore2 TARGET = bounce include ( $(OPIEDIR)/include.pro ) diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index 1f1f8cd..bbd3d0b 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp @@ -1,48 +1,55 @@ /* * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -#include <stdlib.h> -#include <qtimer.h> +#include "game.h" + +/* OPIE */ +#include <opie2/odebug.h> #include <qpe/qpeapplication.h> +using namespace Opie::Core; -#include "game.h" +/* QT */ +#include <qtimer.h> + +/* STD */ +#include <stdlib.h> #define TILE_SIZE 9 #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) #define TILE_FREE (TILE_FIRST + 0) #define TILE_BORDER (TILE_FIRST + 1) #define TILE_WALLEND (TILE_FIRST + 2) #define TILE_WALLUP (TILE_FIRST + 3) #define TILE_WALLDOWN (TILE_FIRST + 4) #define TILE_WALLLEFT (TILE_FIRST + 5) #define TILE_WALLRIGHT (TILE_FIRST + 6) #define GAME_DELAY 15 #define BALL_ANIM_DELAY 60 #define WALL_DELAY 100 #define MS2TICKS( ms ) ((ms)/GAME_DELAY) Arrow::Arrow(QCanvasPixmapArray* array, QCanvas* canvas) : QCanvasSprite( array, canvas ) { m_vertical = true; move(3,3); } @@ -346,49 +353,49 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) arrow->show(); // create text label m_text = new QCanvasText( m_field ); // create game clock m_clock = new QTimer( this ); connect( m_clock, SIGNAL(timeout()), this, SLOT(tick()) ); m_clock->start( GAME_DELAY ); // setup geometry setFixedSize( m_view->size() ); } JezzGame::~JezzGame() { m_balls.clear(); delete m_view; delete m_field; delete m_ballPixmaps; } void JezzGame::display( QString text, int size ) { - qDebug("This function \"display\" shouldn't be called!!!"); + odebug << "This function \"display\" shouldn't be called!!!" << oendl; if ( !text.isEmpty() ) { QFont font( "Helvetica", size, QFont::Bold ); font.setStyleHint( QFont::Helvetica ); m_text->setFont( font ); m_text->setText( text ); QRect size = m_text->boundingRect(); m_text->move( ( FIELD_WIDTH*TILE_SIZE - size.width() ) / 2, ( FIELD_HEIGHT*TILE_SIZE - size.height() ) / 2 ); m_text->show(); } else { m_text->hide(); } } void JezzGame::start() { m_running = true; } void JezzGame::stop() diff --git a/noncore/games/go/go.pro b/noncore/games/go/go.pro index b73bbb0..72425a5 100644 --- a/noncore/games/go/go.pro +++ b/noncore/games/go/go.pro @@ -1,19 +1,18 @@ -CONFIG = qt warn_on quick-app +CONFIG = qt warn_on quick-app HEADERS = amigo.h \ go.h \ goplayutils.h \ gowidget.h SOURCES = amigo.c \ - goplayer.c \ - goplayutils.c \ - killable.c \ - gowidget.cpp \ - main.cpp -INCLUDEPATH += $(OPIEDIR)/include + goplayer.c \ + goplayutils.c \ + killable.c \ + gowidget.cpp \ + main.cpp +INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include LIBS += -lqpe -lopiecore2 TARGET = go - include ( $(OPIEDIR)/include.pro ) diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index d134540..ec03c1d 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp @@ -1,59 +1,60 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "gowidget.h" +/* OPIE */ +#include <opie2/odebug.h> #include <qpe/config.h> #include <qpe/resource.h> +using namespace Opie::Core; +/* QT */ #include <qpainter.h> #include <qtoolbar.h> #include <qmenubar.h> #include <qaction.h> #include <qapplication.h> //processEvents() #include <qlabel.h> -//#include <stdio.h> - - static const enum bVal computer_color = BLACK; static int current_handicap = 1; static QBrush *goBrush; //static QImage *newBlackStone; //static QImage *blackStone; //static QImage *whiteStone; static QPixmap *newBlackStone; static QPixmap *blackStone; static QPixmap *whiteStone; static bool smallStones = FALSE; GoMainWidget::GoMainWidget( QWidget *parent, const char* name, WFlags fl) : QMainWindow( parent, name, fl ) { setToolBarsMovable( FALSE ); GoWidget *go = new GoWidget(this); setCentralWidget(go); toolbar = new QToolBar(this); toolbar->setHorizontalStretchable( TRUE ); addToolBar(toolbar); @@ -427,34 +428,34 @@ void GoWidget::setTwoplayer( bool b ) { twoplayer = b; } void GoWidget::setHandicap( int h ) { current_handicap = h; } extern "C" { void removestone(short x, short y) { GoWidget::self->removeStone(x,y); } void placestone (enum bVal c, short x, short y ) { GoWidget::self->placeStone(c,x,y); } void intrMoveReport(enum bVal c ,char *coord ,char *reason ) { - qDebug( "intrMoveReport colour %d, %s %s", c, coord, reason ); + odebug << "intrMoveReport colour " << c << ", " << coord << " " << reason << "" << oendl; } void intrPrisonerReport( short blackcnt, short whitecnt ) { GoWidget::self->reportPrisoners(blackcnt,whitecnt); } } diff --git a/noncore/games/kpacman/kpacman.pro b/noncore/games/kpacman/kpacman.pro index 8453f78..45314f9 100644 --- a/noncore/games/kpacman/kpacman.pro +++ b/noncore/games/kpacman/kpacman.pro @@ -1,41 +1,39 @@ TEMPLATE = app -#CONFIG = qt warn_on CONFIG = qt warn_on -#TMAKE_CXXFLAGS += HEADERS = kpacmanwidget.h \ referee.h \ status.h \ painter.h \ score.h \ pacman.h \ monster.h \ keys.h \ fruit.h \ energizer.h \ board.h \ bitfont.h \ kpacman.h \ bitmaps.h \ colors.h \ portable.h SOURCES = kpacmanwidget.cpp \ referee.cpp \ status.cpp \ painter.cpp \ score.cpp \ pacman.cpp \ monster.cpp \ keys.cpp \ fruit.cpp \ energizer.cpp \ board.cpp \ bitfont.cpp \ kpacman.cpp \ main.cpp INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include -LIBS += -lqpe +LIBS += -lqpe -lopiecore2 DESTDIR = $(OPIEDIR)/bin TARGET = kpacman include ( $(OPIEDIR)/include.pro ) diff --git a/noncore/games/kpacman/kpacmanwidget.cpp b/noncore/games/kpacman/kpacmanwidget.cpp index 9631495..b59dd02 100644 --- a/noncore/games/kpacman/kpacmanwidget.cpp +++ b/noncore/games/kpacman/kpacmanwidget.cpp @@ -1,40 +1,41 @@ #include "portable.h" #if defined( KDE2_PORT ) #include <kapp.h> #include <kconfig.h> #include <kstddirs.h> #include <kpacmanwidget.h> #include <kpacmanwidget.moc> #elif defined( QPE_PORT ) #include <qpe/qpeapplication.h> #include <qpe/config.h> #include "kpacmanwidget.h" #endif - +#include <opie2/odebug.h> +using namespace Opie::Core; KpacmanWidget::KpacmanWidget( QWidget *parent, const char *name) : QWidget( parent, name ) { score = 0l; referee = 0l; status = 0l; bitfont = NULL; fontName = ""; scheme = mode = -1; confScheme(); score = new Score(this, name, scheme, mode, bitfont); referee = new Referee( this, name, scheme, mode, bitfont); status = new Status(this, name, scheme, mode); setBackgroundColor( black ); } KpacmanWidget::~KpacmanWidget() { } @@ -118,36 +119,36 @@ void KpacmanWidget::confScheme() } RESTORE_CONFIG_GROUP( cfg, oldgroup ); APP_CONFIG_END( cfg ); } void KpacmanWidget::setScheme(int Scheme, int Mode) { mode = Mode; scheme = Scheme; confScheme(); score->setScheme(Scheme, Mode, bitfont); referee->setScheme(Scheme, Mode, bitfont); status->setScheme(Scheme, Mode); score->repaint(FALSE); referee->repaint(FALSE); status->repaint(FALSE); } void KpacmanWidget::resizeEvent( QResizeEvent * ) { - qWarning("Resize"); + owarn << "Resize" << oendl; referee->setGeometry(0, bitfont->height()*3, referee->width(), referee->height()); referee->setBackgroundColor(BLACK); if(!status ) return; status->setGeometry(0, bitfont->height()*3+referee->height(), referee->width(), status->height()); status->setBackgroundColor(BLACK); score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height()); score->setBackgroundColor(BLACK); } diff --git a/noncore/games/kpacman/status.cpp b/noncore/games/kpacman/status.cpp index 02ff63d..db6938e 100644 --- a/noncore/games/kpacman/status.cpp +++ b/noncore/games/kpacman/status.cpp @@ -1,47 +1,50 @@ #include "portable.h" #if defined( KDE2_PORT ) #include <kapp.h> #include <klocale.h> #include <kstddirs.h> #include <status.h> #include <status.moc> #elif defined( QPE_PORT ) #include <qpe/qpeapplication.h> #include <qpe/config.h> #include "status.h" #endif +#include <opie2/odebug.h> +using namespace Opie::Core; + #include <qbitmap.h> #include <qmsgbox.h> #include <qfileinfo.h> Status::Status( QWidget *parent, const char *name, int Scheme, int Mode ) : QWidget( parent, name ) { - qWarning("Status::Status"); + owarn << "Status::Status" << oendl; actualLifes = 0; actualLevel = 0; lifesPix = NULL; levelPix = NULL; scheme = Scheme; mode = Mode; level = 0; confScheme(); } QList<QPixmap> *Status::loadPixmap(QWidget *parent, QString pixmapName, QList<QPixmap> *pixmaps) { if (pixmaps == NULL) { pixmaps = new QList<QPixmap>; pixmaps->setAutoDelete(TRUE); } if (!pixmaps->isEmpty()) pixmaps->clear(); diff --git a/noncore/games/mindbreaker/mindbreaker.cpp b/noncore/games/mindbreaker/mindbreaker.cpp index 2b924c6..1f554d2 100644 --- a/noncore/games/mindbreaker/mindbreaker.cpp +++ b/noncore/games/mindbreaker/mindbreaker.cpp @@ -69,49 +69,49 @@ static void setupBoardSize(int w, int h) adjusted_bin_margin = w * 10/240; adjusted_peg_size = adjusted_panel_height*3/4; adjusted_answerpeg_size = QMIN(adjusted_panel_width*15/180,adjusted_panel_height*15/25); // looks a bit dodgy on larger sizes if ( adjusted_peg_size > 40 ) adjusted_peg_size = 40; adjusted_first_peg_x_diff = w * 31/240-adjusted_peg_size/2; adjusted_first_peg_y_diff = (adjusted_panel_height - adjusted_peg_size)/2; adjusted_peg_spacing = w * 30/240; // looks a bit dodgy on larger sizes (still does though, but not as much...) if ( adjusted_answerpeg_size > 22 ) adjusted_answerpeg_size = 22; adjusted_answerpegx = adjusted_panel_width * 159/180 - adjusted_answerpeg_size/2; adjusted_answerpegy = adjusted_panel_height/3 - adjusted_answerpeg_size/2; adjusted_answerpeg_xdiff = adjusted_panel_width * 10/180; adjusted_answerpeg_ydiff = adjusted_panel_height * 9/25; adjusted_board_height = adjusted_title_height + (adjusted_panel_height * 9); adjusted_board_width = adjusted_panel_width + (adjusted_bin_margin * 2) + adjusted_peg_size; -// qDebug("Adjusted width %d height %d", adjusted_board_width, adjusted_board_height); +// odebug << "Adjusted width " << adjusted_board_width << " height " << adjusted_board_height << "" << oendl; } /* helper class, */ class Peg : public QCanvasRectangle { public: Peg(QCanvas *canvas, int type, int go = -1, int pos = -1); int rtti() const {return pegRTTI; } void advance(int phase); bool hit( const QPoint &) const; /* a placed peg is one that has been set down on the board correctly and should not be moved, only copied */ bool placed() const; void setPlaced(bool); int pegGo() const; int pegPos() const; void setPegPos(int); int type() const; diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp index a55aa73..27c0a9f 100644 --- a/noncore/games/oyatzee/oyatzee.cpp +++ b/noncore/games/oyatzee/oyatzee.cpp @@ -1,68 +1,74 @@ #include "oyatzee.h" +/* OPIE */ +#include <opie2/odebug.h> +using namespace Opie::Core; + +/* QT */ #include <qmessagebox.h> #include <qpushbutton.h> #include <qpainter.h> #include <qlayout.h> +/* STD */ #include <stdlib.h> OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl ) { QWidget *thing = new QWidget( this ); setCentralWidget( thing ); setCaption( tr( "OYatzee" ) ); setPlayerNumber( 4 ); setRoundsNumber( 1 ); lastPlayerFinished = false; currentPlayer = 1; ps.append( new Player( "Carsten" ) ); ps.append( new Player( "Julia" ) ); ps.append( new Player( "Christine" ) ); ps.append( new Player( "Stephan" ) ); QVBoxLayout *vbox = new QVBoxLayout( thing ); sb = new Scoreboard( ps, thing , "sb" ); connect( sb->pb , SIGNAL( item(int) ), this , SLOT( slotEndRound(int) ) ); dw = new DiceWidget( thing , "dw" ); dw->setMaximumHeight( this->height()/4 ); connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); vbox->addWidget( sb ); vbox->addWidget( dw ); } void OYatzee::slotEndRound( int item ) { - qDebug( "Der User hat Nummer %d ausgewählt" , item ); + odebug << "Der User hat Nummer " << item << " ausgewählt" << oendl; /* * if the user clicked on Total, Bonus or Score and thus not on a * selectable item return and do nothing */ if ( item == 7 || item == 8 || item == 16 ) return; /* * check if the user can really click on that item */ if ( posibilities.find( item ) == posibilities.end() ) return; QValueListInt numbers; Dice *d = dw->diceList.first(); for ( ; d != 0 ; d = dw->diceList.next() ) { numbers.append( d->hasValue() ); } int points = 0; switch ( item ) { @@ -88,96 +94,96 @@ void OYatzee::slotEndRound( int item ) points = oakPoints; break; case FourOfAKind: points = oakPoints; break; case FullHouse: points = 25; break; case SStraight: points = 30; break; case LStraight: points = 40; break; case Yatzee: points = 50; break; case Chance: points = getPoints ( Chance , numbers ); } sb->nextRB(currentPlayer-1)->updateMap( item , points ); nextPlayer(); - qDebug( "Punkte: %d" , points ); + odebug << "Punkte: " << points << "" << oendl; } void OYatzee::nextPlayer() { currentPlayer++; if ( currentPlayer > numOfPlayers ) { currentPlayer = 1; } ps.at(currentPlayer-1)->turn = 0; } int OYatzee::getPoints( const int num , QValueListInt l) { QValueListInt::Iterator it = l.begin(); int c = 0; if ( num != Chance ) { for ( ; it != l.end() ; ++it ) { if ( *it == num ) c++; } return c * num; } else { for ( ; it != l.end() ; ++it ) { c += *it; } return c; } } OYatzee::~OYatzee() { } void OYatzee::detectPosibilities() { posibilities.clear(); - qDebug( "running detectPosibilities()" ); + odebug << "running detectPosibilities()" << oendl; Dice *d = dw->diceList.first(); QValueListInt numbers; for ( ; d != 0 ; d = dw->diceList.next() ) { numbers.append( d->hasValue() ); } //the 6 numbers QValueListInt::Iterator it; for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 { bool cont = false; it = numbers.begin(); for ( ; it != numbers.end() ; ++it ) { if ( cont ) continue; if ( numbers.find( i ) != numbers.end() ) { @@ -240,179 +246,179 @@ void OYatzee::detectPosibilities() isLong = true; } //1234 if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() ) isShort = true; //3456 if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() ) isShort = true; if ( isShort ) posibilities.append( 12 ); if ( isLong ) posibilities.append( 13 ); } posibilities.append( 13 ); //Chance, well, this is allways possible displayPossibilites(); } void OYatzee::displayPossibilites() { //X for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it ) //X { -//X qDebug( QString::number( *it ) ); +//X odebug << QString::number( *it ) << oendl; //X switch ( *it ) //X { //X case Ones: -//X qDebug( "1er" ); +//X odebug << "1er" << oendl; //X break; //X case Twos: -//X qDebug( "2er" ); +//X odebug << "2er" << oendl; //X break; //X case Threes: -//X qDebug( "3er" ); +//X odebug << "3er" << oendl; //X break; //X case Fours: -//X qDebug( "4er" ); +//X odebug << "4er" << oendl; //X break; //X case Fives: -//X qDebug( "5er" ); +//X odebug << "5er" << oendl; //X break; //X case Sixes: -//X qDebug( "6er" ); +//X odebug << "6er" << oendl; //X break; //X case ThreeOfAKind: -//X qDebug( "3oaK" ); +//X odebug << "3oaK" << oendl; //X break; //X case FourOfAKind: -//X qDebug( "4oaK" ); +//X odebug << "4oaK" << oendl; //X break; //X case FullHouse: -//X qDebug( "Full House" ); +//X odebug << "Full House" << oendl; //X break; //X case SStraight: -//X qDebug( "Short S" ); +//X odebug << "Short S" << oendl; //X break; //X case LStraight: -//X qDebug( "Long S" ); +//X odebug << "Long S" << oendl; //X break; //X case Yatzee: -//X qDebug( "Yatzee!" ); +//X odebug << "Yatzee!" << oendl; //X break; //X case Chance: -//X qDebug( "Chance" ); +//X odebug << "Chance" << oendl; //X break; //X } //X } sb->pb->setIntlist( posibilities ); sb->pb->update(); } void OYatzee::startGame() { /* * TODO */ } void OYatzee::stopGame(){} void OYatzee::setPlayerNumber( const int num ) { numOfPlayers = num; } void OYatzee::setRoundsNumber( const int num ) { numOfRounds = num; } void OYatzee::slotStartGame() { } void OYatzee::slotRollDices() { - qDebug( "Roll nummer: %d" , ps.at( currentPlayer-1 )->turn ); + odebug << "Roll nummer: " << ps.at( currentPlayer-1 )->turn << "" << oendl; if ( ps.at( currentPlayer-1 )->turn == 3 ) { QMessageBox::information( this, "OYatzee", tr( "Only three rolls per turn allowed." ) ); return; } Dice *d = dw->diceList.first(); for ( ; d != 0 ; d = dw->diceList.next() ) { if ( !d->isSelected ) d->roll(); } -// qDebug( "Roll nummer (vorher): %d" , ps.at( currentPlayer-1 )->turn ); +// odebug << "Roll nummer (vorher): " << ps.at( currentPlayer-1 )->turn << "" << oendl; ps.at(currentPlayer-1)->turn++; -// qDebug( "Roll nummer (nachher): %d" , ps.at( currentPlayer-1 )->turn ); +// odebug << "Roll nummer (nachher): " << ps.at( currentPlayer-1 )->turn << "" << oendl; detectPosibilities(); } /* * Scoreboard */ Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name ) { ps_ = ps; pb = new Possibilityboard( this , "pb" ); createResultboards( 4 ); QHBoxLayout *hbox = new QHBoxLayout( this ); hbox->addWidget( pb ); hbox->addSpacing( 25 ); Resultboard *r = rbList.first(); for ( ; r != 0 ; r = rbList.next() ) { hbox->addWidget( r ); } } Resultboard* Scoreboard::nextRB( int currentPlayer ) { Resultboard *b; b = rbList.at( currentPlayer ); - qDebug( "Anzahl: %d" , rbList.count() ); + odebug << "Anzahl: " << rbList.count() << "" << oendl; return b; } void Scoreboard::createResultboards(const int num) { Player *p = ps_.first(); for ( int i = 0 ; i < num ; ++i , p = ps_.next() ) { QString n = p->playerName; rbList.append( new Resultboard( n , this ) ); } } void Scoreboard::paintEvent( QPaintEvent * ) { //X QPainter p; //X p.begin( this ); //X //X p.drawRect( 0,0, this->width() , this->height() ); } /* * Dice @@ -587,49 +593,49 @@ void Board::mousePressEvent( QMouseEvent *e ) emit clicked( e->pos() ); } /* * Resultboard */ Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name ) { pName = playerName; } void Resultboard::paintEvent( QPaintEvent* ) { QPainter p; p.begin( this ); const int cell_width = this->width(); const int cell_height = this->height()/17; pointMap::Iterator it = pMap.begin(); for ( ; it != pMap.end() ; ++it ) { int i = it.key(); - qDebug( "ok: %d , %d" , i , it.data() ); + odebug << "ok: " << i << " , " << it.data() << "" << oendl; p.drawText( 0, i*cell_height , cell_width , cell_height , Qt::AlignCenter , QString::number( it.data() ) ); } p.drawText( 0,0,cell_width,cell_height, Qt::AlignCenter , pName ); //Playername } void Resultboard::updateMap( int item , int points ) { pMap.insert( item , points ); update(); } /* * Possibilityboard */ Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name ) { begriffe.append( "1er" ); begriffe.append( "2er" ); begriffe.append( "3er" ); begriffe.append( "4er" ); diff --git a/noncore/games/oyatzee/oyatzee.pro b/noncore/games/oyatzee/oyatzee.pro index 754abd2..f505c66 100644 --- a/noncore/games/oyatzee/oyatzee.pro +++ b/noncore/games/oyatzee/oyatzee.pro @@ -1,11 +1,11 @@ TEMPLATE = app CONFIG = qt warn_on DESTDIR = $(OPIEDIR)/bin HEADERS = oyatzee.h SOURCES = main.cpp oyatzee.cpp TARGET = oyatzee INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include -LIBS += -lqpe +LIBS += -lqpe -lopiecore2 include ( $(OPIEDIR)/include.pro ) diff --git a/noncore/games/wordgame/wordgame.cpp b/noncore/games/wordgame/wordgame.cpp index a80bd35..47d6725 100644 --- a/noncore/games/wordgame/wordgame.cpp +++ b/noncore/games/wordgame/wordgame.cpp @@ -654,49 +654,49 @@ void ComputerPlayer::findBest(QPoint at, const QPoint& d, const QDawg::Node* nod // keep looking blused--; used &= ~msk; // unmark } else { break; } } } msk <<= 1; } } // #### text()[1]... } findBest(at, d, node->next(), used, nletter, tiles, n, blankvalues, blused); } void ComputerPlayer::noteChoice(const Tile** tiles, int n, const QPoint& d, const Tile* blankvalues, int blused) { int s = board->score(current, tiles, n, blankvalues, d, TRUE, 0); /* if (s>0 || current==QPoint(5,1)){ QString st; for ( int i=0; i<n; i++ ) st += tiles[i]->text(); -qDebug("%d,%d: %s (%d) for %d",current.x(),current.y(),st.latin1(),n,s); +odebug << "" << current.x() << "," << current.y() << ": " << st.latin1() << " (" << n << ") for " << s << "" << oendl; } */ if ( s > best_score ) { int i; for ( i=0; i<n; i++ ) best[i] = tiles[i]; for ( i=0; i<blused; i++ ) best_blankvalues[i] = blankvalues[i]; best_n = n; best_blused = blused; best_score = s; best_dir = d; best_start = current; } } int TileItem::smallWidth() { return tile_smallw; } int TileItem::smallHeight() { return tile_smallh; |