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path: root/noncore/games
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Diffstat (limited to 'noncore/games') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/backgammon/backgammon.cpp2
-rw-r--r--noncore/games/fifteen/fifteen.cpp2
-rw-r--r--noncore/games/go/gowidget.cpp2
-rw-r--r--noncore/games/minesweep/minesweep.cpp2
-rw-r--r--noncore/games/solitaire/canvascardgame.h2
-rw-r--r--noncore/games/solitaire/canvascardwindow.cpp2
6 files changed, 6 insertions, 6 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp
index 06523f1..755ed10 100644
--- a/noncore/games/backgammon/backgammon.cpp
+++ b/noncore/games/backgammon/backgammon.cpp
@@ -81,49 +81,49 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
81 Config theme(theme_file,Config::File); 81 Config theme(theme_file,Config::File);
82 if(!theme.isValid()) 82 if(!theme.isValid())
83 { 83 {
84 qDebug("theme file does not exist"); 84 qDebug("theme file does not exist");
85 theme.setGroup("theme"); 85 theme.setGroup("theme");
86 theme.writeEntry("board","casino_board_1"); 86 theme.writeEntry("board","casino_board_1");
87 theme.writeEntry("pieces1","casino_pieces_blue"); 87 theme.writeEntry("pieces1","casino_pieces_blue");
88 theme.writeEntry("pieces2","casino_pieces_white"); 88 theme.writeEntry("pieces2","casino_pieces_white");
89 theme.writeEntry("dice1","casino_dice"); 89 theme.writeEntry("dice1","casino_dice");
90 theme.writeEntry("dice2","casino_dice"); 90 theme.writeEntry("dice2","casino_dice");
91 theme.writeEntry("table","casino_table_green"); 91 theme.writeEntry("table","casino_table_green");
92 theme.writeEntry("odds","casino_odds"); 92 theme.writeEntry("odds","casino_odds");
93 } 93 }
94 theme.setGroup("theme"); 94 theme.setGroup("theme");
95 board_name=theme.readEntry("board","casino_board_1"); 95 board_name=theme.readEntry("board","casino_board_1");
96 piecesA_name=theme.readEntry("pieces1","casino_pieces_blue"); 96 piecesA_name=theme.readEntry("pieces1","casino_pieces_blue");
97 piecesB_name=theme.readEntry("pieces2","casino_pieces_white"); 97 piecesB_name=theme.readEntry("pieces2","casino_pieces_white");
98 diceA_name=theme.readEntry("dice1","casino_dice"); 98 diceA_name=theme.readEntry("dice1","casino_dice");
99 diceB_name=theme.readEntry("dice2","casino_dice"); 99 diceB_name=theme.readEntry("dice2","casino_dice");
100 table_name=theme.readEntry("table","casino_table_green"); 100 table_name=theme.readEntry("table","casino_table_green");
101 odds_name=theme.readEntry("odds","casino_odds"); 101 odds_name=theme.readEntry("odds","casino_odds");
102 102
103 103
104 //the menu 104 //the menu
105 QPEMenuBar* menuBar = new QPEMenuBar(this); 105 QMenuBar* menuBar = new QMenuBar(this);
106 106
107 QPopupMenu* gamemenu= new QPopupMenu(this); 107 QPopupMenu* gamemenu= new QPopupMenu(this);
108 gamemenu->insertItem(tr( "New" ),this,SLOT(newgame())); 108 gamemenu->insertItem(tr( "New" ),this,SLOT(newgame()));
109 gamemenu->insertSeparator(); 109 gamemenu->insertSeparator();
110 gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame())); 110 gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame()));
111 gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame())); 111 gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame()));
112 gamemenu->insertSeparator(); 112 gamemenu->insertSeparator();
113 gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame())); 113 gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame()));
114 menuBar->insertItem(tr( "Game" ),gamemenu); 114 menuBar->insertItem(tr( "Game" ),gamemenu);
115 115
116 QPopupMenu* thememenu= new QPopupMenu(this); 116 QPopupMenu* thememenu= new QPopupMenu(this);
117 thememenu->insertItem(tr( "New" ),this,SLOT(newtheme())); 117 thememenu->insertItem(tr( "New" ),this,SLOT(newtheme()));
118 thememenu->insertSeparator(); 118 thememenu->insertSeparator();
119 thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme())); 119 thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme()));
120 thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme())); 120 thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme()));
121 thememenu->insertSeparator(); 121 thememenu->insertSeparator();
122 thememenu->insertItem(tr( "Default"),this,SLOT(themedefault())); 122 thememenu->insertItem(tr( "Default"),this,SLOT(themedefault()));
123 thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme())); 123 thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme()));
124 menuBar->insertItem(tr( "Theme" ),thememenu); 124 menuBar->insertItem(tr( "Theme" ),thememenu);
125 125
126 QPopupMenu* optionmenu=new QPopupMenu(this); 126 QPopupMenu* optionmenu=new QPopupMenu(this);
127 optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect())); 127 optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect()));
128 optionmenu->insertSeparator(); 128 optionmenu->insertSeparator();
129 optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI())); 129 optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI()));
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp
index 293cd65..212f7b1 100644
--- a/noncore/games/fifteen/fifteen.cpp
+++ b/noncore/games/fifteen/fifteen.cpp
@@ -31,49 +31,49 @@
31#include <qmessagebox.h> 31#include <qmessagebox.h>
32#include <qpe/qpetoolbar.h> 32#include <qpe/qpetoolbar.h>
33#include <qpe/qpemenubar.h> 33#include <qpe/qpemenubar.h>
34#include <qstringlist.h> 34#include <qstringlist.h>
35#include <qapplication.h> 35#include <qapplication.h>
36 36
37#include <stdlib.h> 37#include <stdlib.h>
38#include <time.h> 38#include <time.h>
39 39
40FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name) 40FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name)
41 : QMainWindow( parent, name ) 41 : QMainWindow( parent, name )
42{ 42{
43 // random seed 43 // random seed
44 srand(time(0)); 44 srand(time(0));
45 45
46 setToolBarsMovable( FALSE ); 46 setToolBarsMovable( FALSE );
47 QVBox *vbox = new QVBox( this ); 47 QVBox *vbox = new QVBox( this );
48 PiecesTable *table = new PiecesTable( vbox ); 48 PiecesTable *table = new PiecesTable( vbox );
49 setCentralWidget(vbox); 49 setCentralWidget(vbox);
50 50
51 QPEToolBar *toolbar = new QPEToolBar(this); 51 QPEToolBar *toolbar = new QPEToolBar(this);
52 toolbar->setHorizontalStretchable( TRUE ); 52 toolbar->setHorizontalStretchable( TRUE );
53 addToolBar(toolbar); 53 addToolBar(toolbar);
54 54
55 QPEMenuBar *menubar = new QPEMenuBar( toolbar ); 55 QMenuBar *menubar = new QMenuBar( toolbar );
56 menubar->setMargin(0); 56 menubar->setMargin(0);
57 57
58 QPopupMenu *game = new QPopupMenu( this ); 58 QPopupMenu *game = new QPopupMenu( this );
59 59
60 QWidget *spacer = new QWidget( toolbar ); 60 QWidget *spacer = new QWidget( toolbar );
61 spacer->setBackgroundMode( PaletteButton ); 61 spacer->setBackgroundMode( PaletteButton );
62 toolbar->setStretchableWidget( spacer ); 62 toolbar->setStretchableWidget( spacer );
63 63
64 QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), 64 QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ),
65 QString::null, 0, this, 0 ); 65 QString::null, 0, this, 0 );
66 connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); 66 connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) );
67 a->addTo( game ); 67 a->addTo( game );
68 a->addTo( toolbar ); 68 a->addTo( toolbar );
69 69
70 a = new QAction( tr( "Solve" ), Resource::loadPixmap( "repeat" ), 70 a = new QAction( tr( "Solve" ), Resource::loadPixmap( "repeat" ),
71 QString::null, 0, this, 0 ); 71 QString::null, 0, this, 0 );
72 connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) ); 72 connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) );
73 a->addTo( game ); 73 a->addTo( game );
74 a->addTo( toolbar ); 74 a->addTo( toolbar );
75 75
76 menubar->insertItem( tr( "Game" ), game ); 76 menubar->insertItem( tr( "Game" ), game );
77} 77}
78 78
79PiecesTable::PiecesTable(QWidget* parent, const char* name ) 79PiecesTable::PiecesTable(QWidget* parent, const char* name )
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp
index 1d38c9f..476f7ce1 100644
--- a/noncore/games/go/gowidget.cpp
+++ b/noncore/games/go/gowidget.cpp
@@ -41,49 +41,49 @@ static const enum bVal computer_color = BLACK;
41 41
42static int current_handicap = 1; 42static int current_handicap = 1;
43 43
44static QBrush *goBrush; 44static QBrush *goBrush;
45//static QImage *newBlackStone; 45//static QImage *newBlackStone;
46//static QImage *blackStone; 46//static QImage *blackStone;
47//static QImage *whiteStone; 47//static QImage *whiteStone;
48static QPixmap *newBlackStone; 48static QPixmap *newBlackStone;
49static QPixmap *blackStone; 49static QPixmap *blackStone;
50static QPixmap *whiteStone; 50static QPixmap *whiteStone;
51 51
52static bool smallStones = FALSE; 52static bool smallStones = FALSE;
53 53
54GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : 54GoMainWidget::GoMainWidget( QWidget *parent, const char* name) :
55 QMainWindow( parent, name ) 55 QMainWindow( parent, name )
56{ 56{
57 setToolBarsMovable( FALSE ); 57 setToolBarsMovable( FALSE );
58 GoWidget *go = new GoWidget(this); 58 GoWidget *go = new GoWidget(this);
59 59
60 setCentralWidget(go); 60 setCentralWidget(go);
61 toolbar = new QPEToolBar(this); 61 toolbar = new QPEToolBar(this);
62 toolbar->setHorizontalStretchable( TRUE ); 62 toolbar->setHorizontalStretchable( TRUE );
63 addToolBar(toolbar); 63 addToolBar(toolbar);
64 64
65 QPEMenuBar *mb = new QPEMenuBar( toolbar ); 65 QMenuBar *mb = new QMenuBar( toolbar );
66 mb->setMargin(0); 66 mb->setMargin(0);
67 QPopupMenu *file = new QPopupMenu( this ); 67 QPopupMenu *file = new QPopupMenu( this );
68 68
69 QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); 69 QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 );
70 connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); 70 connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) );
71 a->addTo( file ); 71 a->addTo( file );
72 72
73 a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); 73 a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 );
74 connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); 74 connect( a, SIGNAL( activated() ), go, SLOT( pass() ) );
75 a->addTo( file ); 75 a->addTo( file );
76 a->addTo( toolbar ); 76 a->addTo( toolbar );
77 77
78 78
79 a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); 79 a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 );
80 connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); 80 connect( a, SIGNAL( activated() ), go, SLOT( resign() ) );
81 a->addTo( file ); 81 a->addTo( file );
82 82
83 a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); 83 a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 );
84 a->setToggleAction( TRUE ); 84 a->setToggleAction( TRUE );
85 connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); 85 connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) );
86 a->addTo( file ); 86 a->addTo( file );
87 87
88 mb->insertItem( tr( "Game" ), file ); 88 mb->insertItem( tr( "Game" ), file );
89 89
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp
index c84fe53..814070b 100644
--- a/noncore/games/minesweep/minesweep.cpp
+++ b/noncore/games/minesweep/minesweep.cpp
@@ -225,49 +225,49 @@ public:
225 MineFrame( QWidget *parent, const char *name = 0 ) 225 MineFrame( QWidget *parent, const char *name = 0 )
226 :QFrame( parent, name ) {} 226 :QFrame( parent, name ) {}
227 void setField( MineField *f ) { field = f; } 227 void setField( MineField *f ) { field = f; }
228protected: 228protected:
229 void resizeEvent( QResizeEvent *e ) { 229 void resizeEvent( QResizeEvent *e ) {
230 field->setAvailableRect( contentsRect()); 230 field->setAvailableRect( contentsRect());
231 QFrame::resizeEvent(e); 231 QFrame::resizeEvent(e);
232 } 232 }
233private: 233private:
234 MineField *field; 234 MineField *field;
235}; 235};
236 236
237 237
238 238
239MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) 239MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f )
240: QMainWindow( parent, name, f ) 240: QMainWindow( parent, name, f )
241{ 241{
242 srand(::time(0)); 242 srand(::time(0));
243 setCaption( tr("Mine Hunt") ); 243 setCaption( tr("Mine Hunt") );
244 setIcon( Resource::loadPixmap( "minesweep_icon" ) ); 244 setIcon( Resource::loadPixmap( "minesweep_icon" ) );
245 245
246 QPEToolBar *toolBar = new QPEToolBar( this ); 246 QPEToolBar *toolBar = new QPEToolBar( this );
247 toolBar->setHorizontalStretchable( TRUE ); 247 toolBar->setHorizontalStretchable( TRUE );
248 248
249 QPEMenuBar *menuBar = new QPEMenuBar( toolBar ); 249 QMenuBar *menuBar = new QMenuBar( toolBar );
250 250
251 QPopupMenu *gameMenu = new QPopupMenu( this ); 251 QPopupMenu *gameMenu = new QPopupMenu( this );
252 gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); 252 gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) );
253 gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); 253 gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) );
254 gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); 254 gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) );
255 255
256 menuBar->insertItem( tr("Game"), gameMenu ); 256 menuBar->insertItem( tr("Game"), gameMenu );
257 257
258 guessLCD = new QLCDNumber( toolBar ); 258 guessLCD = new QLCDNumber( toolBar );
259 toolBar->setStretchableWidget( guessLCD ); 259 toolBar->setStretchableWidget( guessLCD );
260 260
261 QPalette lcdPal( red ); 261 QPalette lcdPal( red );
262 lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); 262 lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() );
263 lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); 263 lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() );
264 264
265// guessLCD->setPalette( lcdPal ); 265// guessLCD->setPalette( lcdPal );
266 guessLCD->setSegmentStyle( QLCDNumber::Flat ); 266 guessLCD->setSegmentStyle( QLCDNumber::Flat );
267 guessLCD->setFrameStyle( QFrame::NoFrame ); 267 guessLCD->setFrameStyle( QFrame::NoFrame );
268 guessLCD->setNumDigits( 2 ); 268 guessLCD->setNumDigits( 2 );
269 guessLCD->setBackgroundMode( PaletteButton ); 269 guessLCD->setBackgroundMode( PaletteButton );
270 newGameButton = new QPushButton( toolBar ); 270 newGameButton = new QPushButton( toolBar );
271 newGameButton->setPixmap( QPixmap( pix_new ) ); 271 newGameButton->setPixmap( QPixmap( pix_new ) );
272 newGameButton->setFocusPolicy(QWidget::NoFocus); 272 newGameButton->setFocusPolicy(QWidget::NoFocus);
273 connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); 273 connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) );
diff --git a/noncore/games/solitaire/canvascardgame.h b/noncore/games/solitaire/canvascardgame.h
index d159de6..b93cfbf 100644
--- a/noncore/games/solitaire/canvascardgame.h
+++ b/noncore/games/solitaire/canvascardgame.h
@@ -7,49 +7,49 @@
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the 8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file. 9** packaging of this file.
10** 10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13** 13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information. 14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15** 15**
16** Contact info@trolltech.com if any conditions of this licensing are 16** Contact info@trolltech.com if any conditions of this licensing are
17** not clear to you. 17** not clear to you.
18** 18**
19**********************************************************************/ 19**********************************************************************/
20#ifndef CANVAS_CARD_GAME_H 20#ifndef CANVAS_CARD_GAME_H
21#define CANVAS_CARD_GAME_H 21#define CANVAS_CARD_GAME_H
22 22
23#include "cardgame.h" 23#include "cardgame.h"
24#include "canvasshapes.h" 24#include "canvasshapes.h"
25#include "canvascard.h" 25#include "canvascard.h"
26 26
27#include <qpe/resource.h> 27#include <qpe/resource.h>
28#include <qpe/config.h> 28#include <qpe/config.h>
29 29
30#include <qmainwindow.h> 30#include <qmainwindow.h>
31#include <qpe/qpemenubar.h> 31#include <qmenubar.h>
32#include <qpainter.h> 32#include <qpainter.h>
33 33
34#include <stdlib.h> 34#include <stdlib.h>
35#include <time.h> 35#include <time.h>
36 36
37 37
38class CanvasCardPile; 38class CanvasCardPile;
39 39
40 40
41class CanvasCardGame : public QCanvasView, public CardGame 41class CanvasCardGame : public QCanvasView, public CardGame
42{ 42{
43public: 43public:
44 CanvasCardGame(QCanvas &c, bool snap, QWidget *parent = 0, int numOfDecks = 1, const char *name = 0, WFlags f = 0) : 44 CanvasCardGame(QCanvas &c, bool snap, QWidget *parent = 0, int numOfDecks = 1, const char *name = 0, WFlags f = 0) :
45 QCanvasView( &c, parent, name, f ), 45 QCanvasView( &c, parent, name, f ),
46 CardGame(0,numOfDecks), 46 CardGame(0,numOfDecks),
47 moved(FALSE), 47 moved(FALSE),
48 moving(NULL), 48 moving(NULL),
49 alphaCardPile( NULL ), 49 alphaCardPile( NULL ),
50 cardXOff(0), cardYOff(0), 50 cardXOff(0), cardYOff(0),
51 snapOn(snap), 51 snapOn(snap),
52 numberToDraw(1) { } 52 numberToDraw(1) { }
53 53
54 virtual ~CanvasCardGame(); 54 virtual ~CanvasCardGame();
55 55
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp
index 317a02d..dec5591 100644
--- a/noncore/games/solitaire/canvascardwindow.cpp
+++ b/noncore/games/solitaire/canvascardwindow.cpp
@@ -36,49 +36,49 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f)
36 QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), 36 QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0),
37 cardGame(NULL) 37 cardGame(NULL)
38{ 38{
39 setIcon( Resource::loadPixmap( "cards" ) ); 39 setIcon( Resource::loadPixmap( "cards" ) );
40 40
41 // Create Playing Area for Games 41 // Create Playing Area for Games
42 if ( QPixmap::defaultDepth() < 12 ) { 42 if ( QPixmap::defaultDepth() < 12 ) {
43// canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); 43// canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B));
44// canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); 44// canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50));
45 canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); 45 canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D));
46 } else { 46 } else {
47 QPixmap bg; 47 QPixmap bg;
48 bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); 48 bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither );
49 canvas.setBackgroundPixmap(bg); 49 canvas.setBackgroundPixmap(bg);
50 } 50 }
51 51
52#if defined( QT_QWS_CASSIOPEIA ) 52#if defined( QT_QWS_CASSIOPEIA )
53 canvas.setAdvancePeriod(70); 53 canvas.setAdvancePeriod(70);
54#else 54#else
55 canvas.setAdvancePeriod(30); 55 canvas.setAdvancePeriod(30);
56#endif 56#endif
57 57
58 58
59#ifdef _PATIENCE_USE_ACCELS_ 59#ifdef _PATIENCE_USE_ACCELS_
60 QPEMenuBar* menu = menuBar(); 60 QMenuBar* menu = menuBar();
61 61
62 QPopupMenu* file = new QPopupMenu; 62 QPopupMenu* file = new QPopupMenu;
63 file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); 63 file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F);
64 file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); 64 file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F);
65 file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); 65 file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F);
66 file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); 66 file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F);
67 file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); 67 file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F);
68 menu->insertItem(tr("&Game"), file); 68 menu->insertItem(tr("&Game"), file);
69 69
70 menu->insertSeparator(); 70 menu->insertSeparator();
71 71
72 settings = new QPopupMenu; 72 settings = new QPopupMenu;
73 settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); 73 settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2);
74 snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); 74 snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3);
75 settings->setCheckable(TRUE); 75 settings->setCheckable(TRUE);
76 menu->insertItem(tr("&Settings"),settings); 76 menu->insertItem(tr("&Settings"),settings);
77 77
78 menu->insertSeparator(); 78 menu->insertSeparator();
79 79
80 QPopupMenu* help = new QPopupMenu; 80 QPopupMenu* help = new QPopupMenu;
81 help->insertItem(tr("&About"), this, SLOT(help()), Key_F1); 81 help->insertItem(tr("&About"), this, SLOT(help()), Key_F1);
82 help->setItemChecked(dbf_id, TRUE); 82 help->setItemChecked(dbf_id, TRUE);
83 menu->insertItem(tr("&Help"),help); 83 menu->insertItem(tr("&Help"),help);
84#else 84#else