-rw-r--r-- | noncore/games/backgammon/backgammon.cpp | 2 | ||||
-rw-r--r-- | noncore/games/fifteen/fifteen.cpp | 2 | ||||
-rw-r--r-- | noncore/games/go/gowidget.cpp | 2 | ||||
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 2 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascardgame.h | 2 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascardwindow.cpp | 2 |
6 files changed, 6 insertions, 6 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index 06523f1..755ed10 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp | |||
@@ -57,97 +57,97 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) | |||
57 | conf.setGroup("general"); | 57 | conf.setGroup("general"); |
58 | theme_name=conf.readEntry("theme","default"); | 58 | theme_name=conf.readEntry("theme","default"); |
59 | QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; | 59 | QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; |
60 | 60 | ||
61 | //the rules | 61 | //the rules |
62 | conf.setGroup("rules"); | 62 | conf.setGroup("rules"); |
63 | rules.move_with_pieces_out=conf.readBoolEntry("move_with_pieces_out",false); | 63 | rules.move_with_pieces_out=conf.readBoolEntry("move_with_pieces_out",false); |
64 | rules.generous_dice=conf.readBoolEntry("nice_dice",false); | 64 | rules.generous_dice=conf.readBoolEntry("nice_dice",false); |
65 | 65 | ||
66 | move->setRules(rules); | 66 | move->setRules(rules); |
67 | 67 | ||
68 | //get the AI settings | 68 | //get the AI settings |
69 | AISettings ai; | 69 | AISettings ai; |
70 | conf.setGroup("ai"); | 70 | conf.setGroup("ai"); |
71 | ai.rescue=conf.readNumEntry("rescue",6); | 71 | ai.rescue=conf.readNumEntry("rescue",6); |
72 | ai.eliminate=conf.readNumEntry("eliminate",4); | 72 | ai.eliminate=conf.readNumEntry("eliminate",4); |
73 | ai.expose=conf.readNumEntry("expose",1); | 73 | ai.expose=conf.readNumEntry("expose",1); |
74 | ai.protect=conf.readNumEntry("protect",5); | 74 | ai.protect=conf.readNumEntry("protect",5); |
75 | ai.safe=conf.readNumEntry("safe",3); | 75 | ai.safe=conf.readNumEntry("safe",3); |
76 | ai.empty=conf.readNumEntry("empty",2); | 76 | ai.empty=conf.readNumEntry("empty",2); |
77 | move->setAISettings(ai); | 77 | move->setAISettings(ai); |
78 | 78 | ||
79 | 79 | ||
80 | //get the theme component names | 80 | //get the theme component names |
81 | Config theme(theme_file,Config::File); | 81 | Config theme(theme_file,Config::File); |
82 | if(!theme.isValid()) | 82 | if(!theme.isValid()) |
83 | { | 83 | { |
84 | qDebug("theme file does not exist"); | 84 | qDebug("theme file does not exist"); |
85 | theme.setGroup("theme"); | 85 | theme.setGroup("theme"); |
86 | theme.writeEntry("board","casino_board_1"); | 86 | theme.writeEntry("board","casino_board_1"); |
87 | theme.writeEntry("pieces1","casino_pieces_blue"); | 87 | theme.writeEntry("pieces1","casino_pieces_blue"); |
88 | theme.writeEntry("pieces2","casino_pieces_white"); | 88 | theme.writeEntry("pieces2","casino_pieces_white"); |
89 | theme.writeEntry("dice1","casino_dice"); | 89 | theme.writeEntry("dice1","casino_dice"); |
90 | theme.writeEntry("dice2","casino_dice"); | 90 | theme.writeEntry("dice2","casino_dice"); |
91 | theme.writeEntry("table","casino_table_green"); | 91 | theme.writeEntry("table","casino_table_green"); |
92 | theme.writeEntry("odds","casino_odds"); | 92 | theme.writeEntry("odds","casino_odds"); |
93 | } | 93 | } |
94 | theme.setGroup("theme"); | 94 | theme.setGroup("theme"); |
95 | board_name=theme.readEntry("board","casino_board_1"); | 95 | board_name=theme.readEntry("board","casino_board_1"); |
96 | piecesA_name=theme.readEntry("pieces1","casino_pieces_blue"); | 96 | piecesA_name=theme.readEntry("pieces1","casino_pieces_blue"); |
97 | piecesB_name=theme.readEntry("pieces2","casino_pieces_white"); | 97 | piecesB_name=theme.readEntry("pieces2","casino_pieces_white"); |
98 | diceA_name=theme.readEntry("dice1","casino_dice"); | 98 | diceA_name=theme.readEntry("dice1","casino_dice"); |
99 | diceB_name=theme.readEntry("dice2","casino_dice"); | 99 | diceB_name=theme.readEntry("dice2","casino_dice"); |
100 | table_name=theme.readEntry("table","casino_table_green"); | 100 | table_name=theme.readEntry("table","casino_table_green"); |
101 | odds_name=theme.readEntry("odds","casino_odds"); | 101 | odds_name=theme.readEntry("odds","casino_odds"); |
102 | 102 | ||
103 | 103 | ||
104 | //the menu | 104 | //the menu |
105 | QPEMenuBar* menuBar = new QPEMenuBar(this); | 105 | QMenuBar* menuBar = new QMenuBar(this); |
106 | 106 | ||
107 | QPopupMenu* gamemenu= new QPopupMenu(this); | 107 | QPopupMenu* gamemenu= new QPopupMenu(this); |
108 | gamemenu->insertItem(tr( "New" ),this,SLOT(newgame())); | 108 | gamemenu->insertItem(tr( "New" ),this,SLOT(newgame())); |
109 | gamemenu->insertSeparator(); | 109 | gamemenu->insertSeparator(); |
110 | gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame())); | 110 | gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame())); |
111 | gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame())); | 111 | gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame())); |
112 | gamemenu->insertSeparator(); | 112 | gamemenu->insertSeparator(); |
113 | gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame())); | 113 | gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame())); |
114 | menuBar->insertItem(tr( "Game" ),gamemenu); | 114 | menuBar->insertItem(tr( "Game" ),gamemenu); |
115 | 115 | ||
116 | QPopupMenu* thememenu= new QPopupMenu(this); | 116 | QPopupMenu* thememenu= new QPopupMenu(this); |
117 | thememenu->insertItem(tr( "New" ),this,SLOT(newtheme())); | 117 | thememenu->insertItem(tr( "New" ),this,SLOT(newtheme())); |
118 | thememenu->insertSeparator(); | 118 | thememenu->insertSeparator(); |
119 | thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme())); | 119 | thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme())); |
120 | thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme())); | 120 | thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme())); |
121 | thememenu->insertSeparator(); | 121 | thememenu->insertSeparator(); |
122 | thememenu->insertItem(tr( "Default"),this,SLOT(themedefault())); | 122 | thememenu->insertItem(tr( "Default"),this,SLOT(themedefault())); |
123 | thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme())); | 123 | thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme())); |
124 | menuBar->insertItem(tr( "Theme" ),thememenu); | 124 | menuBar->insertItem(tr( "Theme" ),thememenu); |
125 | 125 | ||
126 | QPopupMenu* optionmenu=new QPopupMenu(this); | 126 | QPopupMenu* optionmenu=new QPopupMenu(this); |
127 | optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect())); | 127 | optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect())); |
128 | optionmenu->insertSeparator(); | 128 | optionmenu->insertSeparator(); |
129 | optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI())); | 129 | optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI())); |
130 | optionmenu->insertItem(tr( "Rules" ),this,SLOT(setrules())); | 130 | optionmenu->insertItem(tr( "Rules" ),this,SLOT(setrules())); |
131 | menuBar->insertItem(tr( "Options"),optionmenu); | 131 | menuBar->insertItem(tr( "Options"),optionmenu); |
132 | 132 | ||
133 | QWidget* mainarea=new QWidget(this); | 133 | QWidget* mainarea=new QWidget(this); |
134 | setCentralWidget(mainarea); | 134 | setCentralWidget(mainarea); |
135 | //the main area | 135 | //the main area |
136 | QBoxLayout* layout=new QBoxLayout(mainarea,QBoxLayout::TopToBottom); | 136 | QBoxLayout* layout=new QBoxLayout(mainarea,QBoxLayout::TopToBottom); |
137 | area=new QCanvas(235,235); | 137 | area=new QCanvas(235,235); |
138 | boardview=new BackGammonView(area,mainarea); | 138 | boardview=new BackGammonView(area,mainarea); |
139 | boardview->setMaximumHeight(240); | 139 | boardview->setMaximumHeight(240); |
140 | layout->addWidget(boardview); | 140 | layout->addWidget(boardview); |
141 | connect(boardview,SIGNAL(mouse(int,int)),this,SLOT(mouse(int,int))); | 141 | connect(boardview,SIGNAL(mouse(int,int)),this,SLOT(mouse(int,int))); |
142 | //status bar | 142 | //status bar |
143 | message=new QLabel("<b>Backgammon</b>",mainarea); | 143 | message=new QLabel("<b>Backgammon</b>",mainarea); |
144 | message->setAlignment(AlignHCenter); | 144 | message->setAlignment(AlignHCenter); |
145 | layout->addWidget(message); | 145 | layout->addWidget(message); |
146 | 146 | ||
147 | //the marker | 147 | //the marker |
148 | marker_current=new QCanvasRectangle(area); | 148 | marker_current=new QCanvasRectangle(area); |
149 | marker_current->setBrush(QColor(0,0,255)); | 149 | marker_current->setBrush(QColor(0,0,255)); |
150 | marker_current->setSize(15,5); | 150 | marker_current->setSize(15,5); |
151 | marker_current->setZ(1); | 151 | marker_current->setZ(1); |
152 | 152 | ||
153 | for(a=0;a<4;a++) | 153 | for(a=0;a<4;a++) |
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp index 293cd65..212f7b1 100644 --- a/noncore/games/fifteen/fifteen.cpp +++ b/noncore/games/fifteen/fifteen.cpp | |||
@@ -7,97 +7,97 @@ | |||
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "fifteen.h" | 21 | #include "fifteen.h" |
22 | 22 | ||
23 | #include <qpe/resource.h> | 23 | #include <qpe/resource.h> |
24 | #include <qpe/config.h> | 24 | #include <qpe/config.h> |
25 | 25 | ||
26 | #include <qvbox.h> | 26 | #include <qvbox.h> |
27 | #include <qaction.h> | 27 | #include <qaction.h> |
28 | #include <qlayout.h> | 28 | #include <qlayout.h> |
29 | #include <qpainter.h> | 29 | #include <qpainter.h> |
30 | #include <qpopupmenu.h> | 30 | #include <qpopupmenu.h> |
31 | #include <qmessagebox.h> | 31 | #include <qmessagebox.h> |
32 | #include <qpe/qpetoolbar.h> | 32 | #include <qpe/qpetoolbar.h> |
33 | #include <qpe/qpemenubar.h> | 33 | #include <qpe/qpemenubar.h> |
34 | #include <qstringlist.h> | 34 | #include <qstringlist.h> |
35 | #include <qapplication.h> | 35 | #include <qapplication.h> |
36 | 36 | ||
37 | #include <stdlib.h> | 37 | #include <stdlib.h> |
38 | #include <time.h> | 38 | #include <time.h> |
39 | 39 | ||
40 | FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name) | 40 | FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name) |
41 | : QMainWindow( parent, name ) | 41 | : QMainWindow( parent, name ) |
42 | { | 42 | { |
43 | // random seed | 43 | // random seed |
44 | srand(time(0)); | 44 | srand(time(0)); |
45 | 45 | ||
46 | setToolBarsMovable( FALSE ); | 46 | setToolBarsMovable( FALSE ); |
47 | QVBox *vbox = new QVBox( this ); | 47 | QVBox *vbox = new QVBox( this ); |
48 | PiecesTable *table = new PiecesTable( vbox ); | 48 | PiecesTable *table = new PiecesTable( vbox ); |
49 | setCentralWidget(vbox); | 49 | setCentralWidget(vbox); |
50 | 50 | ||
51 | QPEToolBar *toolbar = new QPEToolBar(this); | 51 | QPEToolBar *toolbar = new QPEToolBar(this); |
52 | toolbar->setHorizontalStretchable( TRUE ); | 52 | toolbar->setHorizontalStretchable( TRUE ); |
53 | addToolBar(toolbar); | 53 | addToolBar(toolbar); |
54 | 54 | ||
55 | QPEMenuBar *menubar = new QPEMenuBar( toolbar ); | 55 | QMenuBar *menubar = new QMenuBar( toolbar ); |
56 | menubar->setMargin(0); | 56 | menubar->setMargin(0); |
57 | 57 | ||
58 | QPopupMenu *game = new QPopupMenu( this ); | 58 | QPopupMenu *game = new QPopupMenu( this ); |
59 | 59 | ||
60 | QWidget *spacer = new QWidget( toolbar ); | 60 | QWidget *spacer = new QWidget( toolbar ); |
61 | spacer->setBackgroundMode( PaletteButton ); | 61 | spacer->setBackgroundMode( PaletteButton ); |
62 | toolbar->setStretchableWidget( spacer ); | 62 | toolbar->setStretchableWidget( spacer ); |
63 | 63 | ||
64 | QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), | 64 | QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), |
65 | QString::null, 0, this, 0 ); | 65 | QString::null, 0, this, 0 ); |
66 | connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); | 66 | connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); |
67 | a->addTo( game ); | 67 | a->addTo( game ); |
68 | a->addTo( toolbar ); | 68 | a->addTo( toolbar ); |
69 | 69 | ||
70 | a = new QAction( tr( "Solve" ), Resource::loadPixmap( "repeat" ), | 70 | a = new QAction( tr( "Solve" ), Resource::loadPixmap( "repeat" ), |
71 | QString::null, 0, this, 0 ); | 71 | QString::null, 0, this, 0 ); |
72 | connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) ); | 72 | connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) ); |
73 | a->addTo( game ); | 73 | a->addTo( game ); |
74 | a->addTo( toolbar ); | 74 | a->addTo( toolbar ); |
75 | 75 | ||
76 | menubar->insertItem( tr( "Game" ), game ); | 76 | menubar->insertItem( tr( "Game" ), game ); |
77 | } | 77 | } |
78 | 78 | ||
79 | PiecesTable::PiecesTable(QWidget* parent, const char* name ) | 79 | PiecesTable::PiecesTable(QWidget* parent, const char* name ) |
80 | : QTableView(parent, name), _menu(0), _randomized(false) | 80 | : QTableView(parent, name), _menu(0), _randomized(false) |
81 | { | 81 | { |
82 | // setup table view | 82 | // setup table view |
83 | setFrameStyle(StyledPanel | Sunken); | 83 | setFrameStyle(StyledPanel | Sunken); |
84 | setBackgroundMode(NoBackground); | 84 | setBackgroundMode(NoBackground); |
85 | setMouseTracking(true); | 85 | setMouseTracking(true); |
86 | 86 | ||
87 | setNumRows(4); | 87 | setNumRows(4); |
88 | setNumCols(4); | 88 | setNumCols(4); |
89 | 89 | ||
90 | // init arrays | 90 | // init arrays |
91 | initMap(); | 91 | initMap(); |
92 | readConfig(); | 92 | readConfig(); |
93 | initColors(); | 93 | initColors(); |
94 | 94 | ||
95 | // set font | 95 | // set font |
96 | QFont f = font(); | 96 | QFont f = font(); |
97 | f.setPixelSize(18); | 97 | f.setPixelSize(18); |
98 | f.setBold( TRUE ); | 98 | f.setBold( TRUE ); |
99 | setFont(f); | 99 | setFont(f); |
100 | } | 100 | } |
101 | 101 | ||
102 | PiecesTable::~PiecesTable() | 102 | PiecesTable::~PiecesTable() |
103 | { | 103 | { |
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index 1d38c9f..476f7ce1 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp | |||
@@ -17,97 +17,97 @@ | |||
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "gowidget.h" | 21 | #include "gowidget.h" |
22 | 22 | ||
23 | #include <qpe/config.h> | 23 | #include <qpe/config.h> |
24 | #include <qpe/resource.h> | 24 | #include <qpe/resource.h> |
25 | 25 | ||
26 | #include <qpainter.h> | 26 | #include <qpainter.h> |
27 | #include <qpixmap.h> | 27 | #include <qpixmap.h> |
28 | #include <qpe/qpetoolbar.h> | 28 | #include <qpe/qpetoolbar.h> |
29 | #include <qpe/qpemenubar.h> | 29 | #include <qpe/qpemenubar.h> |
30 | #include <qpopupmenu.h> | 30 | #include <qpopupmenu.h> |
31 | #include <qaction.h> | 31 | #include <qaction.h> |
32 | #include <qapplication.h> //processEvents() | 32 | #include <qapplication.h> //processEvents() |
33 | #include <qlabel.h> | 33 | #include <qlabel.h> |
34 | 34 | ||
35 | //#include <stdio.h> | 35 | //#include <stdio.h> |
36 | 36 | ||
37 | #include "amigo.h" | 37 | #include "amigo.h" |
38 | #include "goplayutils.h" | 38 | #include "goplayutils.h" |
39 | 39 | ||
40 | static const enum bVal computer_color = BLACK; | 40 | static const enum bVal computer_color = BLACK; |
41 | 41 | ||
42 | static int current_handicap = 1; | 42 | static int current_handicap = 1; |
43 | 43 | ||
44 | static QBrush *goBrush; | 44 | static QBrush *goBrush; |
45 | //static QImage *newBlackStone; | 45 | //static QImage *newBlackStone; |
46 | //static QImage *blackStone; | 46 | //static QImage *blackStone; |
47 | //static QImage *whiteStone; | 47 | //static QImage *whiteStone; |
48 | static QPixmap *newBlackStone; | 48 | static QPixmap *newBlackStone; |
49 | static QPixmap *blackStone; | 49 | static QPixmap *blackStone; |
50 | static QPixmap *whiteStone; | 50 | static QPixmap *whiteStone; |
51 | 51 | ||
52 | static bool smallStones = FALSE; | 52 | static bool smallStones = FALSE; |
53 | 53 | ||
54 | GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : | 54 | GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : |
55 | QMainWindow( parent, name ) | 55 | QMainWindow( parent, name ) |
56 | { | 56 | { |
57 | setToolBarsMovable( FALSE ); | 57 | setToolBarsMovable( FALSE ); |
58 | GoWidget *go = new GoWidget(this); | 58 | GoWidget *go = new GoWidget(this); |
59 | 59 | ||
60 | setCentralWidget(go); | 60 | setCentralWidget(go); |
61 | toolbar = new QPEToolBar(this); | 61 | toolbar = new QPEToolBar(this); |
62 | toolbar->setHorizontalStretchable( TRUE ); | 62 | toolbar->setHorizontalStretchable( TRUE ); |
63 | addToolBar(toolbar); | 63 | addToolBar(toolbar); |
64 | 64 | ||
65 | QPEMenuBar *mb = new QPEMenuBar( toolbar ); | 65 | QMenuBar *mb = new QMenuBar( toolbar ); |
66 | mb->setMargin(0); | 66 | mb->setMargin(0); |
67 | QPopupMenu *file = new QPopupMenu( this ); | 67 | QPopupMenu *file = new QPopupMenu( this ); |
68 | 68 | ||
69 | QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); | 69 | QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); |
70 | connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); | 70 | connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); |
71 | a->addTo( file ); | 71 | a->addTo( file ); |
72 | 72 | ||
73 | a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); | 73 | a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); |
74 | connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); | 74 | connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); |
75 | a->addTo( file ); | 75 | a->addTo( file ); |
76 | a->addTo( toolbar ); | 76 | a->addTo( toolbar ); |
77 | 77 | ||
78 | 78 | ||
79 | a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); | 79 | a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); |
80 | connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); | 80 | connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); |
81 | a->addTo( file ); | 81 | a->addTo( file ); |
82 | 82 | ||
83 | a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); | 83 | a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); |
84 | a->setToggleAction( TRUE ); | 84 | a->setToggleAction( TRUE ); |
85 | connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); | 85 | connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); |
86 | a->addTo( file ); | 86 | a->addTo( file ); |
87 | 87 | ||
88 | mb->insertItem( tr( "Game" ), file ); | 88 | mb->insertItem( tr( "Game" ), file ); |
89 | 89 | ||
90 | QLabel *turnLabel = new QLabel( toolbar ); | 90 | QLabel *turnLabel = new QLabel( toolbar ); |
91 | turnLabel->setBackgroundMode( PaletteButton ); | 91 | turnLabel->setBackgroundMode( PaletteButton ); |
92 | connect( go, SIGNAL(showTurn(const QPixmap&)), | 92 | connect( go, SIGNAL(showTurn(const QPixmap&)), |
93 | turnLabel, SLOT(setPixmap(const QPixmap&)) ); | 93 | turnLabel, SLOT(setPixmap(const QPixmap&)) ); |
94 | 94 | ||
95 | 95 | ||
96 | QLabel * scoreLabel = new QLabel( toolbar ); | 96 | QLabel * scoreLabel = new QLabel( toolbar ); |
97 | scoreLabel->setBackgroundMode( PaletteButton ); | 97 | scoreLabel->setBackgroundMode( PaletteButton ); |
98 | connect( go, SIGNAL(showScore(const QString&)), | 98 | connect( go, SIGNAL(showScore(const QString&)), |
99 | scoreLabel, SLOT(setText(const QString&)) ); | 99 | scoreLabel, SLOT(setText(const QString&)) ); |
100 | 100 | ||
101 | toolbar->setStretchableWidget( scoreLabel ); | 101 | toolbar->setStretchableWidget( scoreLabel ); |
102 | 102 | ||
103 | go->readConfig(); | 103 | go->readConfig(); |
104 | } | 104 | } |
105 | 105 | ||
106 | void GoMainWidget::resizeEvent( QResizeEvent * ) | 106 | void GoMainWidget::resizeEvent( QResizeEvent * ) |
107 | { | 107 | { |
108 | //### this won't work because of the text label... | 108 | //### this won't work because of the text label... |
109 | /* | 109 | /* |
110 | if ( width() > height() ) | 110 | if ( width() > height() ) |
111 | moveToolBar( toolbar, Left ); | 111 | moveToolBar( toolbar, Left ); |
112 | else | 112 | else |
113 | moveToolBar( toolbar, Top ); | 113 | moveToolBar( toolbar, Top ); |
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index c84fe53..814070b 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp | |||
@@ -201,97 +201,97 @@ void ResultIndicator::center() | |||
201 | pp.y() + w->height()/ 2 - s.height()/2 ); | 201 | pp.y() + w->height()/ 2 - s.height()/2 ); |
202 | 202 | ||
203 | setGeometry( QRect(pp, s) ); | 203 | setGeometry( QRect(pp, s) ); |
204 | 204 | ||
205 | } | 205 | } |
206 | 206 | ||
207 | void ResultIndicator::timerEvent( QTimerEvent *te ) | 207 | void ResultIndicator::timerEvent( QTimerEvent *te ) |
208 | { | 208 | { |
209 | if ( te->timerId() != timerId ) | 209 | if ( te->timerId() != timerId ) |
210 | return; | 210 | return; |
211 | killTimer( timerId ); | 211 | killTimer( timerId ); |
212 | if ( twoStage ) { | 212 | if ( twoStage ) { |
213 | center(); | 213 | center(); |
214 | twoStage = FALSE; | 214 | twoStage = FALSE; |
215 | timerId = startTimer( 1000 ); | 215 | timerId = startTimer( 1000 ); |
216 | } else { | 216 | } else { |
217 | delete this; | 217 | delete this; |
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | 221 | ||
222 | class MineFrame : public QFrame | 222 | class MineFrame : public QFrame |
223 | { | 223 | { |
224 | public: | 224 | public: |
225 | MineFrame( QWidget *parent, const char *name = 0 ) | 225 | MineFrame( QWidget *parent, const char *name = 0 ) |
226 | :QFrame( parent, name ) {} | 226 | :QFrame( parent, name ) {} |
227 | void setField( MineField *f ) { field = f; } | 227 | void setField( MineField *f ) { field = f; } |
228 | protected: | 228 | protected: |
229 | void resizeEvent( QResizeEvent *e ) { | 229 | void resizeEvent( QResizeEvent *e ) { |
230 | field->setAvailableRect( contentsRect()); | 230 | field->setAvailableRect( contentsRect()); |
231 | QFrame::resizeEvent(e); | 231 | QFrame::resizeEvent(e); |
232 | } | 232 | } |
233 | private: | 233 | private: |
234 | MineField *field; | 234 | MineField *field; |
235 | }; | 235 | }; |
236 | 236 | ||
237 | 237 | ||
238 | 238 | ||
239 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) | 239 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) |
240 | : QMainWindow( parent, name, f ) | 240 | : QMainWindow( parent, name, f ) |
241 | { | 241 | { |
242 | srand(::time(0)); | 242 | srand(::time(0)); |
243 | setCaption( tr("Mine Hunt") ); | 243 | setCaption( tr("Mine Hunt") ); |
244 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); | 244 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); |
245 | 245 | ||
246 | QPEToolBar *toolBar = new QPEToolBar( this ); | 246 | QPEToolBar *toolBar = new QPEToolBar( this ); |
247 | toolBar->setHorizontalStretchable( TRUE ); | 247 | toolBar->setHorizontalStretchable( TRUE ); |
248 | 248 | ||
249 | QPEMenuBar *menuBar = new QPEMenuBar( toolBar ); | 249 | QMenuBar *menuBar = new QMenuBar( toolBar ); |
250 | 250 | ||
251 | QPopupMenu *gameMenu = new QPopupMenu( this ); | 251 | QPopupMenu *gameMenu = new QPopupMenu( this ); |
252 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); | 252 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); |
253 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); | 253 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); |
254 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); | 254 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); |
255 | 255 | ||
256 | menuBar->insertItem( tr("Game"), gameMenu ); | 256 | menuBar->insertItem( tr("Game"), gameMenu ); |
257 | 257 | ||
258 | guessLCD = new QLCDNumber( toolBar ); | 258 | guessLCD = new QLCDNumber( toolBar ); |
259 | toolBar->setStretchableWidget( guessLCD ); | 259 | toolBar->setStretchableWidget( guessLCD ); |
260 | 260 | ||
261 | QPalette lcdPal( red ); | 261 | QPalette lcdPal( red ); |
262 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); | 262 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); |
263 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); | 263 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); |
264 | 264 | ||
265 | // guessLCD->setPalette( lcdPal ); | 265 | // guessLCD->setPalette( lcdPal ); |
266 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); | 266 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); |
267 | guessLCD->setFrameStyle( QFrame::NoFrame ); | 267 | guessLCD->setFrameStyle( QFrame::NoFrame ); |
268 | guessLCD->setNumDigits( 2 ); | 268 | guessLCD->setNumDigits( 2 ); |
269 | guessLCD->setBackgroundMode( PaletteButton ); | 269 | guessLCD->setBackgroundMode( PaletteButton ); |
270 | newGameButton = new QPushButton( toolBar ); | 270 | newGameButton = new QPushButton( toolBar ); |
271 | newGameButton->setPixmap( QPixmap( pix_new ) ); | 271 | newGameButton->setPixmap( QPixmap( pix_new ) ); |
272 | newGameButton->setFocusPolicy(QWidget::NoFocus); | 272 | newGameButton->setFocusPolicy(QWidget::NoFocus); |
273 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); | 273 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); |
274 | 274 | ||
275 | timeLCD = new QLCDNumber( toolBar ); | 275 | timeLCD = new QLCDNumber( toolBar ); |
276 | // timeLCD->setPalette( lcdPal ); | 276 | // timeLCD->setPalette( lcdPal ); |
277 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); | 277 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); |
278 | timeLCD->setFrameStyle( QFrame::NoFrame ); | 278 | timeLCD->setFrameStyle( QFrame::NoFrame ); |
279 | timeLCD->setNumDigits( 5 ); // "mm:ss" | 279 | timeLCD->setNumDigits( 5 ); // "mm:ss" |
280 | timeLCD->setBackgroundMode( PaletteButton ); | 280 | timeLCD->setBackgroundMode( PaletteButton ); |
281 | 281 | ||
282 | setToolBarsMovable ( FALSE ); | 282 | setToolBarsMovable ( FALSE ); |
283 | 283 | ||
284 | addToolBar( toolBar ); | 284 | addToolBar( toolBar ); |
285 | 285 | ||
286 | MineFrame *mainframe = new MineFrame( this ); | 286 | MineFrame *mainframe = new MineFrame( this ); |
287 | mainframe->setFrameShape( QFrame::Box ); | 287 | mainframe->setFrameShape( QFrame::Box ); |
288 | mainframe->setFrameShadow( QFrame::Raised ); | 288 | mainframe->setFrameShadow( QFrame::Raised ); |
289 | 289 | ||
290 | mainframe->setLineWidth(2); | 290 | mainframe->setLineWidth(2); |
291 | 291 | ||
292 | field = new MineField( mainframe ); | 292 | field = new MineField( mainframe ); |
293 | mainframe->setField( field ); | 293 | mainframe->setField( field ); |
294 | QFont fnt = field->font(); | 294 | QFont fnt = field->font(); |
295 | fnt.setBold( TRUE ); | 295 | fnt.setBold( TRUE ); |
296 | field->setFont( QFont( fnt ) ); | 296 | field->setFont( QFont( fnt ) ); |
297 | field->setFocus(); | 297 | field->setFocus(); |
diff --git a/noncore/games/solitaire/canvascardgame.h b/noncore/games/solitaire/canvascardgame.h index d159de6..b93cfbf 100644 --- a/noncore/games/solitaire/canvascardgame.h +++ b/noncore/games/solitaire/canvascardgame.h | |||
@@ -1,79 +1,79 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef CANVAS_CARD_GAME_H | 20 | #ifndef CANVAS_CARD_GAME_H |
21 | #define CANVAS_CARD_GAME_H | 21 | #define CANVAS_CARD_GAME_H |
22 | 22 | ||
23 | #include "cardgame.h" | 23 | #include "cardgame.h" |
24 | #include "canvasshapes.h" | 24 | #include "canvasshapes.h" |
25 | #include "canvascard.h" | 25 | #include "canvascard.h" |
26 | 26 | ||
27 | #include <qpe/resource.h> | 27 | #include <qpe/resource.h> |
28 | #include <qpe/config.h> | 28 | #include <qpe/config.h> |
29 | 29 | ||
30 | #include <qmainwindow.h> | 30 | #include <qmainwindow.h> |
31 | #include <qpe/qpemenubar.h> | 31 | #include <qmenubar.h> |
32 | #include <qpainter.h> | 32 | #include <qpainter.h> |
33 | 33 | ||
34 | #include <stdlib.h> | 34 | #include <stdlib.h> |
35 | #include <time.h> | 35 | #include <time.h> |
36 | 36 | ||
37 | 37 | ||
38 | class CanvasCardPile; | 38 | class CanvasCardPile; |
39 | 39 | ||
40 | 40 | ||
41 | class CanvasCardGame : public QCanvasView, public CardGame | 41 | class CanvasCardGame : public QCanvasView, public CardGame |
42 | { | 42 | { |
43 | public: | 43 | public: |
44 | CanvasCardGame(QCanvas &c, bool snap, QWidget *parent = 0, int numOfDecks = 1, const char *name = 0, WFlags f = 0) : | 44 | CanvasCardGame(QCanvas &c, bool snap, QWidget *parent = 0, int numOfDecks = 1, const char *name = 0, WFlags f = 0) : |
45 | QCanvasView( &c, parent, name, f ), | 45 | QCanvasView( &c, parent, name, f ), |
46 | CardGame(0,numOfDecks), | 46 | CardGame(0,numOfDecks), |
47 | moved(FALSE), | 47 | moved(FALSE), |
48 | moving(NULL), | 48 | moving(NULL), |
49 | alphaCardPile( NULL ), | 49 | alphaCardPile( NULL ), |
50 | cardXOff(0), cardYOff(0), | 50 | cardXOff(0), cardYOff(0), |
51 | snapOn(snap), | 51 | snapOn(snap), |
52 | numberToDraw(1) { } | 52 | numberToDraw(1) { } |
53 | 53 | ||
54 | virtual ~CanvasCardGame(); | 54 | virtual ~CanvasCardGame(); |
55 | 55 | ||
56 | virtual Card *newCard( eValue v, eSuit s, bool f ) { | 56 | virtual Card *newCard( eValue v, eSuit s, bool f ) { |
57 | return new CanvasCard( v, s, f, canvas() ); | 57 | return new CanvasCard( v, s, f, canvas() ); |
58 | } | 58 | } |
59 | 59 | ||
60 | virtual void readConfig( Config& cfg ) { Q_UNUSED( cfg ); } | 60 | virtual void readConfig( Config& cfg ) { Q_UNUSED( cfg ); } |
61 | virtual void writeConfig( Config& cfg ) { Q_UNUSED( cfg ); } | 61 | virtual void writeConfig( Config& cfg ) { Q_UNUSED( cfg ); } |
62 | 62 | ||
63 | virtual void gameWon(); | 63 | virtual void gameWon(); |
64 | virtual bool haveWeWon() { return FALSE; } | 64 | virtual bool haveWeWon() { return FALSE; } |
65 | 65 | ||
66 | virtual bool mousePressCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); return FALSE; } | 66 | virtual bool mousePressCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); return FALSE; } |
67 | virtual void mouseReleaseCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } | 67 | virtual void mouseReleaseCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } |
68 | 68 | ||
69 | void cancelMoving() { moving = NULL; } | 69 | void cancelMoving() { moving = NULL; } |
70 | void toggleSnap() { snapOn = (snapOn == TRUE) ? FALSE : TRUE; } | 70 | void toggleSnap() { snapOn = (snapOn == TRUE) ? FALSE : TRUE; } |
71 | void toggleCardsDrawn() { numberToDraw = (numberToDraw == 1) ? 3 : 1; } | 71 | void toggleCardsDrawn() { numberToDraw = (numberToDraw == 1) ? 3 : 1; } |
72 | int cardsDrawn() { return numberToDraw; } | 72 | int cardsDrawn() { return numberToDraw; } |
73 | void setNumberToDraw(int numToDraw) { this->numberToDraw = numToDraw; } | 73 | void setNumberToDraw(int numToDraw) { this->numberToDraw = numToDraw; } |
74 | 74 | ||
75 | void readPile( Config& cfg, CardPile *pile, QString name, int& highestZ ); | 75 | void readPile( Config& cfg, CardPile *pile, QString name, int& highestZ ); |
76 | 76 | ||
77 | protected: | 77 | protected: |
78 | void contentsMousePressEvent(QMouseEvent *e); | 78 | void contentsMousePressEvent(QMouseEvent *e); |
79 | void contentsMouseReleaseEvent(QMouseEvent *e); | 79 | void contentsMouseReleaseEvent(QMouseEvent *e); |
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp index 317a02d..dec5591 100644 --- a/noncore/games/solitaire/canvascardwindow.cpp +++ b/noncore/games/solitaire/canvascardwindow.cpp | |||
@@ -12,97 +12,97 @@ | |||
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "canvascardwindow.h" | 21 | #include "canvascardwindow.h" |
22 | #include "patiencecardgame.h" | 22 | #include "patiencecardgame.h" |
23 | #include "freecellcardgame.h" | 23 | #include "freecellcardgame.h" |
24 | #include "chicanecardgame.h" | 24 | #include "chicanecardgame.h" |
25 | #include "harpcardgame.h" | 25 | #include "harpcardgame.h" |
26 | #include "teeclubcardgame.h" | 26 | #include "teeclubcardgame.h" |
27 | 27 | ||
28 | #include <qpe/resource.h> | 28 | #include <qpe/resource.h> |
29 | 29 | ||
30 | #include <qmainwindow.h> | 30 | #include <qmainwindow.h> |
31 | #include <qpopupmenu.h> | 31 | #include <qpopupmenu.h> |
32 | #include <qstyle.h> | 32 | #include <qstyle.h> |
33 | 33 | ||
34 | 34 | ||
35 | CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) : | 35 | CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) : |
36 | QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), | 36 | QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), |
37 | cardGame(NULL) | 37 | cardGame(NULL) |
38 | { | 38 | { |
39 | setIcon( Resource::loadPixmap( "cards" ) ); | 39 | setIcon( Resource::loadPixmap( "cards" ) ); |
40 | 40 | ||
41 | // Create Playing Area for Games | 41 | // Create Playing Area for Games |
42 | if ( QPixmap::defaultDepth() < 12 ) { | 42 | if ( QPixmap::defaultDepth() < 12 ) { |
43 | // canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); | 43 | // canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); |
44 | // canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); | 44 | // canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); |
45 | canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); | 45 | canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); |
46 | } else { | 46 | } else { |
47 | QPixmap bg; | 47 | QPixmap bg; |
48 | bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); | 48 | bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); |
49 | canvas.setBackgroundPixmap(bg); | 49 | canvas.setBackgroundPixmap(bg); |
50 | } | 50 | } |
51 | 51 | ||
52 | #if defined( QT_QWS_CASSIOPEIA ) | 52 | #if defined( QT_QWS_CASSIOPEIA ) |
53 | canvas.setAdvancePeriod(70); | 53 | canvas.setAdvancePeriod(70); |
54 | #else | 54 | #else |
55 | canvas.setAdvancePeriod(30); | 55 | canvas.setAdvancePeriod(30); |
56 | #endif | 56 | #endif |
57 | 57 | ||
58 | 58 | ||
59 | #ifdef _PATIENCE_USE_ACCELS_ | 59 | #ifdef _PATIENCE_USE_ACCELS_ |
60 | QPEMenuBar* menu = menuBar(); | 60 | QMenuBar* menu = menuBar(); |
61 | 61 | ||
62 | QPopupMenu* file = new QPopupMenu; | 62 | QPopupMenu* file = new QPopupMenu; |
63 | file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); | 63 | file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); |
64 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); | 64 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); |
65 | file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); | 65 | file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); |
66 | file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); | 66 | file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); |
67 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); | 67 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); |
68 | menu->insertItem(tr("&Game"), file); | 68 | menu->insertItem(tr("&Game"), file); |
69 | 69 | ||
70 | menu->insertSeparator(); | 70 | menu->insertSeparator(); |
71 | 71 | ||
72 | settings = new QPopupMenu; | 72 | settings = new QPopupMenu; |
73 | settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); | 73 | settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); |
74 | snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); | 74 | snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); |
75 | settings->setCheckable(TRUE); | 75 | settings->setCheckable(TRUE); |
76 | menu->insertItem(tr("&Settings"),settings); | 76 | menu->insertItem(tr("&Settings"),settings); |
77 | 77 | ||
78 | menu->insertSeparator(); | 78 | menu->insertSeparator(); |
79 | 79 | ||
80 | QPopupMenu* help = new QPopupMenu; | 80 | QPopupMenu* help = new QPopupMenu; |
81 | help->insertItem(tr("&About"), this, SLOT(help()), Key_F1); | 81 | help->insertItem(tr("&About"), this, SLOT(help()), Key_F1); |
82 | help->setItemChecked(dbf_id, TRUE); | 82 | help->setItemChecked(dbf_id, TRUE); |
83 | menu->insertItem(tr("&Help"),help); | 83 | menu->insertItem(tr("&Help"),help); |
84 | #else | 84 | #else |
85 | QMenuBar* menu = menuBar(); | 85 | QMenuBar* menu = menuBar(); |
86 | 86 | ||
87 | QPopupMenu* file = new QPopupMenu; | 87 | QPopupMenu* file = new QPopupMenu; |
88 | file->insertItem(tr("Patience"), this, SLOT(initPatience())); | 88 | file->insertItem(tr("Patience"), this, SLOT(initPatience())); |
89 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell())); | 89 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell())); |
90 | file->insertItem(tr("Chicane"), this, SLOT(initChicane())); | 90 | file->insertItem(tr("Chicane"), this, SLOT(initChicane())); |
91 | file->insertItem(tr("Harp"), this, SLOT(initHarp())); | 91 | file->insertItem(tr("Harp"), this, SLOT(initHarp())); |
92 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); | 92 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); |
93 | menu->insertItem(tr("Play"), file); | 93 | menu->insertItem(tr("Play"), file); |
94 | 94 | ||
95 | menu->insertSeparator(); | 95 | menu->insertSeparator(); |
96 | 96 | ||
97 | settings = new QPopupMenu; | 97 | settings = new QPopupMenu; |
98 | settings->setCheckable(TRUE); | 98 | settings->setCheckable(TRUE); |
99 | settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); | 99 | settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); |
100 | snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); | 100 | snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); |
101 | QString m; | 101 | QString m; |
102 | 102 | ||
103 | drawId = settings->insertItem(tr("Turn one card"), this, SLOT(drawnToggle())); | 103 | drawId = settings->insertItem(tr("Turn one card"), this, SLOT(drawnToggle())); |
104 | menu->insertItem(tr("Settings"),settings); | 104 | menu->insertItem(tr("Settings"),settings); |
105 | settings->setCheckable(TRUE); | 105 | settings->setCheckable(TRUE); |
106 | 106 | ||
107 | #endif | 107 | #endif |
108 | 108 | ||