Diffstat (limited to 'noncore/graphics/opie-eye/gui/mainwindow.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/graphics/opie-eye/gui/mainwindow.cpp | 41 |
1 files changed, 40 insertions, 1 deletions
diff --git a/noncore/graphics/opie-eye/gui/mainwindow.cpp b/noncore/graphics/opie-eye/gui/mainwindow.cpp index 7f384bd..88acd59 100644 --- a/noncore/graphics/opie-eye/gui/mainwindow.cpp +++ b/noncore/graphics/opie-eye/gui/mainwindow.cpp @@ -71,55 +71,88 @@ PMainWindow::PMainWindow(QWidget* wid, const char* name, WFlags style) connect( btn, SIGNAL( changeDir( const QString& ) ), m_view, SLOT(slotChangeDir( const QString& ) ) ); btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "edit" ) ); connect( btn, SIGNAL(clicked()), m_view, SLOT(slotRename()) ); if ( Ir::supported() ) { btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "beam" ) ); connect( btn, SIGNAL(clicked()), m_view, SLOT(slotBeam()) ); } btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "trash" ) ); connect( btn, SIGNAL(clicked() ), m_view, SLOT(slotTrash() ) ); btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "SettingsIcon" ) ); connect( btn, SIGNAL(clicked() ), this, SLOT(slotConfig() ) ); + + rotateButton = new QToolButton(bar); + rotateButton->setIconSet( Resource::loadIconSet( "rotate" ) ); + rotateButton->setToggleButton(true); + rotateButton->setOn(true); + connect(rotateButton,SIGNAL(toggled(bool)),this,SLOT(slotRotateToggled(bool))); + autoRotate = true; + + btn = new QToolButton(bar); + btn->setIconSet( Resource::loadIconSet( "1to1" ) ); + btn->setToggleButton(true); + btn->setOn(false); + connect(btn,SIGNAL(toggled(bool)),this,SLOT(slotScaleToggled(bool))); + autoScale = true; } PMainWindow::~PMainWindow() { odebug << "Shutting down" << oendl; } +void PMainWindow::slotRotateToggled(bool how) +{ + autoRotate = how; + if (m_disp) { + m_disp->setAutoRotate(how); + } +} + +void PMainWindow::slotScaleToggled(bool how) +{ + autoScale = !how; + if (m_disp) { + m_disp->setAutoScale(autoScale); + } + if (!autoScale && autoRotate) { + rotateButton->setOn(false); + } + rotateButton->setEnabled(!how); +} void PMainWindow::slotConfig() { /* * have a tab with the possible views * a tab for globals image cache size.. scaled loading * and one tab for the KeyConfigs */ QDialog dlg(this, 0, true); dlg.setCaption( tr("Phunk View - Config" ) ); QHBoxLayout *lay = new QHBoxLayout(&dlg); Opie::Ui::OTabWidget *wid = new Opie::Ui::OTabWidget(&dlg ); lay->addWidget( wid ); ViewMap *vM = viewMap(); ViewMap::Iterator _it = vM->begin(); QMap<PDirView*, QWidget*> lst; for( ; _it != vM->end(); ++_it ) { PDirView *view = (_it.data())(*m_cfg); PInterfaceInfo *inf = view->interfaceInfo(); QWidget *_wid = inf->configWidget( *m_cfg ); _wid->reparent(wid, QPoint() ); lst.insert( view, _wid ); wid->addTab( _wid, "fileopen", inf->name() ); @@ -159,68 +192,74 @@ void PMainWindow::slotConfig() { /* * create a new image info component * and detach the current one * we will make the other delete on exit */ template<class T> void PMainWindow::initT( const char* name, T** ptr, int id) { if ( *ptr ) { (*ptr)->disconnect(this, SLOT(slotReturn())); (*ptr)->setDestructiveClose(); m_stack->removeWidget( *ptr ); } *ptr = new T( m_stack, name ); m_stack->addWidget( *ptr, id ); connect(*ptr, SIGNAL(sig_return()), this,SLOT(slotReturn())); } void PMainWindow::initInfo() { initT<imageinfo>( "Image Info", &m_info, ImageInfo ); } void PMainWindow::initDisp() { initT<ImageScrollView>( "Image ScrollView", &m_disp, ImageDisplay ); + if (m_disp) { + m_disp->setAutoScale(autoScale); + m_disp->setAutoRotate(autoRotate); + } + } /** * With big Screen the plan could be to 'detach' the image * window if visible and to create a ne wone * init* already supports it but I make no use of it for * now. We set filename and raise * * ### FIXME and talk to alwin */ void PMainWindow::slotShowInfo( const QString& inf ) { if ( !m_info ) initInfo(); m_info->setPath( inf ); m_stack->raiseWidget( ImageInfo ); } void PMainWindow::slotDisplay( const QString& inf ) { - if ( !m_disp ) + if ( !m_disp ) { initDisp(); + } m_disp->setImage( inf ); m_stack->raiseWidget( ImageDisplay ); } void PMainWindow::slotReturn() { raiseIconView(); } void PMainWindow::closeEvent( QCloseEvent* ev ) { /* * return from view * or properly quit */ if ( m_stack->visibleWidget() == m_info || m_stack->visibleWidget() == m_disp ) { raiseIconView(); ev->ignore(); return; } ev->accept(); QTimer::singleShot(0, qApp, SLOT(closeAllWindows())); } |