Diffstat (limited to 'noncore/multimedia/opieplayer2/mediawidget.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/noncore/multimedia/opieplayer2/mediawidget.cpp b/noncore/multimedia/opieplayer2/mediawidget.cpp index 7891a7e..c0ebd63 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.cpp +++ b/noncore/multimedia/opieplayer2/mediawidget.cpp @@ -70,63 +70,72 @@ void MediaWidget::paintEvent( QPaintEvent *pe ) } void MediaWidget::handleCommand( Command command, bool buttonDown ) { switch ( command ) { case Play: mediaPlayerState.togglePaused(); case Stop: mediaPlayerState.setPlaying(FALSE); return; case Next: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setNext(); return; case Previous: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setPrev(); return; case Loop: mediaPlayerState.setLooping( buttonDown ); return; case VolumeUp: emit moreReleased(); return; case VolumeDown: emit lessReleased(); return; case PlayList: mediaPlayerState.setList(); return; case Forward: emit forwardReleased(); return; case Back: emit backReleased(); return; default: assert( false ); } } bool MediaWidget::isOverButton( const QPoint &position, int buttonId ) const { return ( position.x() > 0 && position.y() > 0 && position.x() < buttonMask.width() && position.y() < buttonMask.height() && buttonMask.pixelIndex( position.x(), position.y() ) == buttonId + 1 ); } void MediaWidget::paintAllButtons( QPainter &p ) { for ( ButtonVector::const_iterator it = buttons.begin(); it != buttons.end(); ++it ) paintButton( p, *it ); } void MediaWidget::paintButton( const Button &button ) { QPainter p( this ); paintButton( p, button ); } void MediaWidget::paintButton( QPainter &p, const Button &button ) { if ( button.isDown ) p.drawPixmap( upperLeftOfButtonMask, button.pixDown ); else p.drawPixmap( upperLeftOfButtonMask, button.pixUp ); } +void MediaWidget::setToggleButton( Command command, bool down ) +{ + for ( ButtonVector::iterator it = buttons.begin(); it != buttons.end(); ++it ) + if ( it->command == command ) { + setToggleButton( *it, down ); + return; + } +} + void MediaWidget::setToggleButton( Button &button, bool down ) { if ( down != button.isDown ) toggleButton( button ); } void MediaWidget::toggleButton( Button &button ) { button.isDown = !button.isDown; paintButton( button ); } /* vim: et sw=4 ts=4 */ |