Diffstat (limited to 'noncore/net/networksetup/namedialog.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/net/networksetup/namedialog.cpp | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/noncore/net/networksetup/namedialog.cpp b/noncore/net/networksetup/namedialog.cpp deleted file mode 100644 index c5efa37..0000000 --- a/noncore/net/networksetup/namedialog.cpp +++ b/dev/null @@ -1,61 +0,0 @@ -/**************************************************************************** -** Form implementation generated from reading ui file 'namedialog.ui' -** -** Created: Sat Dec 15 04:36:20 2001 -** by: The User Interface Compiler (uic) -** -** WARNING! All changes made in this file will be lost! -****************************************************************************/ -#include "namedialog.h" - -#include <qlineedit.h> -#include <qpushbutton.h> -#include <qlayout.h> -#include <qvariant.h> -#include <qtooltip.h> -#include <qwhatsthis.h> - -/* - * Constructs a NameDialog which is a child of 'parent', with the - * name 'name' and widget flags set to 'f' - * - * The dialog will by default be modeless, unless you set 'modal' to - * TRUE to construct a modal dialog. - */ -NameDialog::NameDialog( QWidget* parent, const char* name, bool modal, WFlags fl ) - : QDialog( parent, name, modal, fl ) -{ - if ( !name ) - setName( "NameDialog" ); - resize( 176, 65 ); - setCaption( tr( "Enter A Name" ) ); - NameDialogLayout = new QGridLayout( this ); - NameDialogLayout->setSpacing( 6 ); - NameDialogLayout->setMargin( 5 ); - - Name = new QLineEdit( this, "Name" ); - - NameDialogLayout->addMultiCellWidget( Name, 0, 0, 0, 1 ); - - cancel = new QPushButton( this, "Cancel" ); - cancel->setText( tr( "&Cancel" ) ); - - NameDialogLayout->addWidget( cancel, 1, 1 ); - - ok = new QPushButton( this, "ok" ); - ok->setText( tr( "&Ok" ) ); - - NameDialogLayout->addWidget( ok, 1, 0 ); - - connect( ok, SIGNAL( clicked() ), this, SLOT( accept() ) ); - connect( cancel, SIGNAL( clicked() ), this, SLOT( reject() ) ); - connect( Name, SIGNAL(returnPressed () ), this, SLOT(accept() ) ); -} - -QString NameDialog::go(){ - if( exec() ) //pressed OK - return (Name->text()); - else //pressed cancel - return QString(); -} - |