Diffstat (limited to 'noncore/settings/networksettings2/networksettings.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/settings/networksettings2/networksettings.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/noncore/settings/networksettings2/networksettings.cpp b/noncore/settings/networksettings2/networksettings.cpp index 78b6cce..80dcb3d 100644 --- a/noncore/settings/networksettings2/networksettings.cpp +++ b/noncore/settings/networksettings2/networksettings.cpp @@ -61,16 +61,16 @@ NetworkSettings::NetworkSettings( QWidget *parent, Profiles_LB->viewport(), QPEApplication::RightOnHold ); connect( Profiles_LB, SIGNAL(rightButtonPressed(QListBoxItem*,const QPoint&)), this, SLOT(SLOT_EditNode(QListBoxItem*)) ); - { Name2Connection_t & M = NSResources->connections(); - NodeCollection * NC; - // for all connections - for( QDictIterator<NodeCollection> it(M); + { Name2NetworkSetup_t & M = NSResources->networkSetups(); + NetworkSetup * NC; + // for all NetworkSetups + for( QDictIterator<NetworkSetup> it(M); it.current(); ++it ) { NC = it.current(); Profiles_LB->insertItem( NC->devicePixmap(), NC->name() ); } @@ -78,13 +78,13 @@ NetworkSettings::NetworkSettings( QWidget *parent, if( Profiles_LB->count() ) { Profiles_LB->setSelected( 0, TRUE ); } // if no profiles -> auto popup editing - if( NSResources->connections().count() == 0 ) { + if( NSResources->networkSetups().count() == 0 ) { QTimer::singleShot( 100, this, SLOT(SLOT_AddNode() ) ); } connect( &(NSResources->system()), SIGNAL( stdoutLine(const QString &) ), this, SLOT( SLOT_CmdMessage(const QString &) ) ); @@ -133,32 +133,32 @@ void NetworkSettings::SLOT_CmdMessage( const QString & S ) { } void NetworkSettings::SLOT_RefreshStates( void ) { QListBoxItem * LBI = Profiles_LB->item( Profiles_LB->currentItem() ); // remember if( LBI ) { - NodeCollection * NC; + NetworkSetup * NC; NSResources->system().probeInterfaces(); // update current selection only - NC = NSResources->findConnection( LBI->text() ); + NC = NSResources->findNetworkSetup( LBI->text() ); if( NC ) { State_t OldS = NC->state(); State_t NewS = NC->state(1); if( OldS != NewS ) { updateProfileState( LBI ); } } } /* -> LATER !! bool is; - NodeCollection * NC; + NetworkSetup * NC; for( unsigned int i = 0; i < Profiles_LB->count() ; i ++ ) { - NC = NSResources->findConnection( Profiles_LB->text(i) ); + NC = NSResources->findNetworkSetup( Profiles_LB->text(i) ); if( NC ) { State_t OldS = NC->state(); State_t NewS = NC->state(1); if( OldS != NewS ) { is = Profiles_LB->isSelected(i); Profiles_LB->changeItem( NC->statePixmap(NewS), @@ -187,79 +187,79 @@ void NetworkSettings::SLOT_DeleteNode( void ) { if( QMessageBox::warning( 0, tr( "Removing profile" ), tr( "Remove selected profile ?" ), 1, 0 ) == 1 ) { - NSResources->removeConnection( LBI->text() ); + NSResources->removeNetworkSetup( LBI->text() ); delete LBI; NSD.setModified( 1 ); } } void NetworkSettings::SLOT_EditNode( QListBoxItem * LBI ) { QString OldName = ""; - EditConnection EC( this ); + EditNetworkSetup EC( this ); if( LBI ) { - NodeCollection * NC = NSResources->findConnection( LBI->text() ); + NetworkSetup * NC = NSResources->findNetworkSetup( LBI->text() ); if( ! NC ) { return; } OldName = NC->name(); - EC.setConnection( NC ); + EC.setNetworkSetup( NC ); } EC.showMaximized(); // disable refresh timer UpdateTimer->stop(); // we need to retry while( 1 ) { if( EC.exec() == QDialog::Accepted ) { // toplevel item -> store - NodeCollection * NC = EC.connection(); + NetworkSetup * NC = EC.networkSetup(); if( NC->isModified() ) { if( LBI ) { if( NC->name() != OldName ) { // find if new name is free - NodeCollection * LCN = NSResources->findConnection( + NetworkSetup * LCN = NSResources->findNetworkSetup( NC->name() ); if( LCN ) { QMessageBox::warning( 0, tr( "In System Config" ), tr( "Name %1 already exists" ).arg(NC->name()) ); continue; // restart exec } // else new name // new name -> remove item - NSResources->removeConnection( OldName ); - NSResources->addConnection( NC, 0 ); + NSResources->removeNetworkSetup( OldName ); + NSResources->addNetworkSetup( NC, 0 ); } // else not changed // must add it here since change will trigger event Profiles_LB->changeItem( NC->devicePixmap(), NC->name(), Profiles_LB->index( LBI ) ); } else { // new item int ci = Profiles_LB->count(); - NSResources->addConnection( NC, 0 ); - NC->setNumber( NSResources->assignConnectionNumber() ); + NSResources->addNetworkSetup( NC, 0 ); + NC->setNumber( NSResources->assignNetworkSetupNumber() ); Profiles_LB->insertItem( NC->devicePixmap(), NC->name() ); Profiles_LB->setSelected( ci, TRUE ); } updateProfileState( LBI ); } } else { - // cancelled : reset connection + // cancelled : reset NetworkSetup if( LBI ) { - NodeCollection * NC = NSResources->findConnection( LBI->text() ); + NetworkSetup * NC = NSResources->findNetworkSetup( LBI->text() ); NC->reassign(); } } break; } // reenable @@ -267,13 +267,13 @@ void NetworkSettings::SLOT_EditNode( QListBoxItem * LBI ) { } void NetworkSettings::SLOT_ShowNode( QListBoxItem * LBI ) { if( LBI == 0 ) return; - NodeCollection * NC = NSResources->findConnection( LBI->text() ); + NetworkSetup * NC = NSResources->findNetworkSetup( LBI->text() ); if( NC->description().isEmpty() ) { Description_LBL->setText( tr( "<<No description>>" ) ); } else { Description_LBL->setText( NC->description() ); } @@ -350,13 +350,13 @@ void NetworkSettings::SLOT_Disable( bool T ) { QListBoxItem * LBI = Profiles_LB->item( Profiles_LB->currentItem() ); QString Msg; if ( ! LBI ) return; - NodeCollection * NC = NSResources->findConnection( LBI->text() ); + NetworkSetup * NC = NSResources->findNetworkSetup( LBI->text() ); Log(( "Prepare to %sable\n", (T) ? "en" : "dis" )); Msg = NC->setState( (T) ? Disable : Enable ); if( ! Msg.isEmpty() ) { Msg.insert( 0, "<p>" ); Msg.append( "</p>" ); @@ -379,14 +379,14 @@ void NetworkSettings::SLOT_Up( void ) { QString Msg; int led = -1; if ( ! LBI ) return; - NodeCollection * NC = - NSResources->findConnection( LBI->text() ); + NetworkSetup * NC = + NSResources->findNetworkSetup( LBI->text() ); switch( NC->state() ) { case Disabled : // cannot modify this state case Unknown : // cannot modify this state case Unchecked : // cannot modify this state case Unavailable : // cannot modify this state @@ -435,14 +435,14 @@ void NetworkSettings::SLOT_Down( void ) { int led = -1; QString Msg; if ( ! LBI ) return; - NodeCollection * NC = - NSResources->findConnection( LBI->text() ); + NetworkSetup * NC = + NSResources->findNetworkSetup( LBI->text() ); switch( NC->state() ) { case Disabled : // cannot modify this state case Unknown : // cannot modify this state case Unchecked : // cannot modify this state case Unavailable : // cannot modify this state |