Diffstat (limited to 'noncore/settings/networksettings2/networksettings2/netnode.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/settings/networksettings2/networksettings2/netnode.h | 50 |
1 files changed, 34 insertions, 16 deletions
diff --git a/noncore/settings/networksettings2/networksettings2/netnode.h b/noncore/settings/networksettings2/networksettings2/netnode.h index f4a5e30..9681c6e 100644 --- a/noncore/settings/networksettings2/networksettings2/netnode.h +++ b/noncore/settings/networksettings2/networksettings2/netnode.h @@ -2,446 +2,464 @@ #define NETNODE_H #include <qtextstream.h> #include <qlist.h> #include <qdict.h> #include <qpixmap.h> #include <qobject.h> #include <time.h> // difference feature interfaces class AsDevice; class AsLine; class AsConnection; class AsFullSetup; // needed for plugin creation function #include <qlist.h> class ANetNode; class ANetNodeInstance; class NodeCollection; class QTextStream; class RuntimeInfo; class InterfaceInfo; extern QString & deQuote( QString & X ); extern QString quote( QString X ); #include "systemfile.h" typedef enum State { // if we have not yet detected the state of the device Unchecked = 0, // if we cannot determine the state Unknown = 1, // if connection cannot be established e.g. because // the hardware is not available Unavailable = 2, // if the connection cannot be establishec but NOT // because it is physically impossible but because // it has been disabled for FUNCTIONAL reasons Disabled = 3, // if connection is available to is currently down // i.e. the corresponding hardware is not activated Off = 4, // if connection is available to be used (i.e. the // devices if fully ready to be used Available = 5, // if connection is being used IsUp = 6 } State_t; typedef enum Action { // to make the device unavailable functionally Disable = 0, // to make the device available functionally Enable = 1, // bring the hardware up Activate = 2, // bring the hardware down Deactivate = 3, // bring the connection up Up = 4, // bring the connection down Down = 5 } Action_t; class ANetNode : public QObject{ public: typedef QArray<ANetNode *> NetNodeList; ANetNode(){}; virtual ~ANetNode(){}; // pixmap needed for this NetNode virtual const QString pixmapName() = 0; // name of this NetNode virtual const QString nodeName() = 0; // description for this NetNode virtual const QString nodeDescription() = 0; // create a blank instance of a net node virtual ANetNodeInstance * createInstance( void ) = 0; // return feature this NetNode provides virtual const char * provides( void ) = 0; virtual const char ** needs( void ) = 0; // generate files specific for this node (if any) virtual bool generateProperFilesFor( ANetNodeInstance * NNI ) = 0; // return TRUE if this node has data to be inserted in systemfile // with name S - virtual bool hasDataFor( const QString & S, bool DeviceSpecific ) = 0; - // generate data specific for a profile and for the system file S - // called only IF data was needed - virtual bool generateDataForCommonFile( - SystemFile & SF, long DevNr, ANetNodeInstance * NNI ) = 0; + virtual bool hasDataFor( const QString & S ) = 0; // generate data specific for the device for the system file S // called only IF data was needed virtual bool generateDeviceDataForCommonFile( - SystemFile & SF, long DevNr, ANetNodeInstance * NNI ) = 0; + SystemFile & SF, long DevNr ) = 0; // does this Node provide a Connection bool isToplevel( void ) { return strcmp( provides(), "fullsetup") == 0 ; } + // generate NIC name based on instance nr + // only relevant if node instances are devices + virtual QString genNic( long ) + { return QString(""); } + + // max number of instances for this node type + // only relevant if node instances are devices + virtual long instanceCount( void ) + { return 1; } + // compiled references to 'needed' NetNodes -> needs list void setAlternatives( NetNodeList * Alt ) { Alternatives = Alt; } NetNodeList & alternatives( void ) { return *Alternatives; } protected : NetNodeList * Alternatives; private : }; class ANetNodeInstance : public QObject { public: ANetNodeInstance( ANetNode * NN ) : QObject() { IsModified=0; NodeType = NN; IsNew = TRUE; } virtual ~ANetNodeInstance( void ) { } virtual RuntimeInfo * runtime( void ) = 0; void setConnection( NodeCollection * NC ) { Connection = NC; } NodeCollection * connection( void ) { return Connection; } // create edit widget under parent virtual QWidget * edit( QWidget * parent ) = 0; // is given data acceptable virtual QString acceptable( void ) = 0; // return data was modified void setModified( bool M ) { IsModified = M; } bool isModified( void ) { return IsModified; } // get data from GUI and store in node virtual void commit( void ) = 0; // get next node ANetNodeInstance * nextNode(); // return NetNode this is an instance of - ANetNode * netNode( void ) + ANetNode * nodeClass( void ) { return NodeType; } // intialize am instance of a net node void initialize( void ); // set the value of an attribute void setAttribute( QString & Attr, QString & Value ) ; void saveAttributes( QTextStream & TS ) ; // return true if node isntance is NEW and not loaded void setNew( bool IsN ) { IsNew = IsN; } bool isNew( void ) { return IsNew; } // return logical name of this instance QString & nodeName( void ) { return NodeName; } void setNodeName( const QString & S ) { NodeName = S; } // return description for this instance QString & description( void ) { return Description; } void setDescription( const QString & S ) { Description = S; } // pixmap for this instance -> from NetNode const QString pixmapName( void ) { return NodeType->pixmapName(); } const char * provides( void ) { return NodeType->provides(); } const char ** needs( void ) { return NodeType->needs(); } // returns node specific data -> only useful for 'buddy' virtual void * data( void ) = 0; + // return TRUE if this node has data to be inserted in systemfile + // with name S + virtual bool hasDataFor( const QString & S ) = 0; + + // generate data specific for a profile and for the system file S + // called only IF data was needed + virtual bool generateDataForCommonFile( + SystemFile & SF, long DevNr ) = 0; + protected : virtual void setSpecificAttribute( QString & , QString & ) = 0; virtual void saveSpecificAttribute( QTextStream & ) = 0; ANetNode * NodeType; // connection to which this node belongs to NodeCollection * Connection; QString NodeName; QString Description; bool IsModified; bool IsNew; static long InstanceCounter; }; class RuntimeInfo : public QObject { Q_OBJECT public : RuntimeInfo( ANetNodeInstance * TheNNI ) { NNI = TheNNI; } // downcast implemented by specify runtime classes - AsDevice * asDevice( void ) + virtual AsDevice * asDevice( void ) { return 0; } - AsConnection * asConnection( void ) + virtual AsConnection * asConnection( void ) { return 0; } - AsLine * asLine( void ) + virtual AsLine * asLine( void ) { return 0; } - AsFullSetup * asFullSetup( void ) + virtual AsFullSetup * asFullSetup( void ) { return 0; } // does this node handles this interface e.g.eth0 // recurse deeper if this node cannot answer that question virtual bool handlesInterface( const QString & ) { return 0; } virtual InterfaceInfo * assignedInterface( void ); virtual AsDevice * device( void ); ANetNodeInstance * netNode() { return NNI; } NodeCollection * connection() { return NNI->connection(); } virtual void detectState( NodeCollection * NC ) = 0; virtual bool setState( NodeCollection * NC, Action_t A ) = 0; virtual bool canSetState( State_t Curr, Action_t A ) = 0; signals : // sent by device if state changes void stateChanged( State_t S, ANetNodeInstance * NNI ); protected : // connection this runtime info belongs to ANetNodeInstance * NNI; }; class NodeCollection : public QList<ANetNodeInstance> { public : NodeCollection( void ); NodeCollection( QTextStream & TS ); ~NodeCollection( void ); int number( void ) { return Number; } void setNumber( int i ) { Number = i; if( MaxNr < i ) MaxNr = i; } bool isNew( void ) { return IsNew; } void setNew( bool N ) { IsNew = N ; } bool isModified( void ) { return IsModified; } void setModified( bool N ) { IsModified = N ; } bool handlesInterface( const QString & S ) { return getToplevel()->runtime()->handlesInterface( S ); } InterfaceInfo * assignedInterface( void ) { return getToplevel()->runtime()->assignedInterface(); } AsDevice * device() { return getToplevel()->runtime()->device(); } State_t state( bool Update = 0 ) { if( CurrentState == Unchecked || Update ) { // need to get current state getToplevel()->runtime()->detectState( this ); } return CurrentState; } // get the ixmap for this device QPixmap devicePixmap( void ); QPixmap statePixmap( State_t S ); QPixmap statePixmap( bool Update = 0 ) { return statePixmap( state(Update) ); } QString stateName( State_t ); QString stateName( bool Update = 0 ) { return stateName( state(Update) ); } bool setState( Action_t A ) { return getToplevel()->runtime()->setState( this, A ); } bool canSetState( Action_t A ) { return getToplevel()->runtime()->canSetState( CurrentState, A ); } void save( QTextStream & TS ); void append( ANetNodeInstance * NNI ); // makes sure that all items in the connection point to // that connectoin void reassign( void ); ANetNodeInstance * getToplevel( void ); ANetNodeInstance * findNext( ANetNodeInstance * NNI ); ANetNodeInstance * findByName( const QString & S ); const QString & name() { return Name; } const QString & description( void ); void setName( const QString & N) { Name = N; } State_t currentState( void ) { return CurrentState; } void setCurrentState( State_t S ) { CurrentState = S; } long maxConnectionNumber( void ) { return MaxNr; } static void resetMaxNr( void ) { MaxNr = -1; } private : int compareItems ( QCollection::Item item1, QCollection::Item item2 ); static long MaxNr; long Number; // state of this connection State_t CurrentState; QString Name; // true if this collection was just created (and not // loaded from file bool IsNew; // index in listbox int Index; bool IsModified; }; // // special node that is used to remember entries for plugins // that seem missing. This way we never loose data // class FakeNetNode : public ANetNode { public: FakeNetNode( ) { }; virtual ~FakeNetNode(){}; const QString pixmapName() { return QString(""); } const QString nodeName() { return QString("Fake node" ); } const QString nodeDescription() { return QString("Fake node" ); } ANetNodeInstance * createInstance( void ); const char * provides( void ) { return ""; } virtual const char ** needs( void ) { return 0; } virtual bool generateProperFilesFor( ANetNodeInstance * ) { return 0; } - virtual bool hasDataFor( const QString &, bool DS ) + virtual bool hasDataFor( const QString & ) { return 0; } - virtual bool generateDataForCommonFile( - SystemFile & , long , ANetNodeInstance * ) - {return 1; } virtual bool generateDeviceDataForCommonFile( - SystemFile & , long , ANetNodeInstance * ) + SystemFile & , long ) {return 1; } private : }; class FakeNetNodeInstance : public ANetNodeInstance { public: FakeNetNodeInstance( ANetNode * NN ) : ANetNodeInstance( NN ), ValAttrPairs() { } virtual ~FakeNetNodeInstance( void ) { } virtual RuntimeInfo * runtime( void ) { return 0; } // create edit widget under parent virtual QWidget * edit( QWidget * ) { return 0; } // is given data acceptable virtual QString acceptable( void ) { return QString(""); } // get data from GUI and store in node virtual void commit( void ) {} // get next node ANetNodeInstance * nextNode() { return 0; } // return NetNode this is an instance of // intialize am instance of a net node void initialize( void ){} // returns node specific data -> only useful for 'buddy' virtual void * data( void ) { return 0; } + virtual bool hasDataFor( const QString & ) + { return 0; } + + virtual bool generateDataForCommonFile( SystemFile & , long ) + { return 1; } + protected : virtual void setSpecificAttribute( QString & , QString & ); virtual void saveSpecificAttribute( QTextStream & ); QDict<QString> ValAttrPairs; }; extern FakeNetNode * FakeNode; #endif |