-rw-r--r-- | noncore/games/oyatzee/oyatzee.cpp | 147 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.h | 19 |
2 files changed, 164 insertions, 2 deletions
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp index 85d9616..5c4d1f7 100644 --- a/noncore/games/oyatzee/oyatzee.cpp +++ b/noncore/games/oyatzee/oyatzee.cpp @@ -57,14 +57,157 @@ OYatzee::~OYatzee() void OYatzee::detectPosibilities() { + posibilities.clear(); + qDebug( "running detectPosibilities()" ); + Dice *d = dw->diceList.first(); - QValueList<int> numbers; + QValueListInt numbers; for ( ; d != 0 ; d = dw->diceList.next() ) { numbers.append( d->Value ); } + + //the 6 numbers + QValueListInt::Iterator it; + + for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 + { + bool cont = false; + it = numbers.begin(); + for ( ; it != numbers.end() ; ++it ) + { + if ( cont ) + continue; + + if ( numbers.find( i ) != numbers.end() ) + { + posibilities.append( i ); + cont = true; + } + } + } + + + //3er, 4er, Yatzee + it = numbers.begin(); + int count; + int temp; + int countFH = 0; //for the full-house-check + + for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 at least 3 times + { + count = 0; + temp = 0; + it = numbers.begin(); + for ( ; it != numbers.end() ; ++it ) + { + if ( *it == i ) + { + count++; + temp++; + } + if ( temp == 2 ) + countFH = temp; + } + + if ( count >= 3 ) + { + posibilities.append( 7 ); + + //now we check if it is a full house + if ( count == 3 && countFH == 2 ) //aka Full House + posibilities.append( 9 ); + } + if ( count >= 4 ) + posibilities.append( 8 ); + if ( count == 5 ) //Yatzee + posibilities.append( 12 ); + } + + //S-Straight + if ( numbers.find( 3 ) != numbers.end() && numbers.find( 4 ) != numbers.end() ) + { + bool isLong = false; + bool isShort = true; + //L-Straight + if ( numbers.find( 2 ) != numbers.end() && numbers.find( 5 ) != numbers.end() ) + { + isShort = true; + + //12345 or 23456 + if ( numbers.find( 1 ) != numbers.end() || numbers.find( 6) != numbers.end() ) + isLong = true; + } + //1234 + if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() ) + isShort = true; + //3456 + if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() ) + isShort = true; + + if ( isShort ) + posibilities.append( 10 ); + if ( isLong ) + posibilities.append( 11 ); + } + + posibilities.append( 13 ); //Chance, well, this is allways possible + + displayPossibilites(); +} + +void OYatzee::displayPossibilites() +{ + qDebug( "running displayPossibilites(), %d item", posibilities.count() ); + + for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it ) + { + qDebug( QString::number( *it ) ); + switch ( *it ) + { + case Ones: + qDebug( "1er" ); + break; + case Twos: + qDebug( "2er" ); + break; + case Threes: + qDebug( "3er" ); + break; + case Fours: + qDebug( "4er" ); + break; + case Fives: + qDebug( "5er" ); + break; + case Sixes: + qDebug( "6er" ); + break; + case ThreeOfAKind: + qDebug( "3oaK" ); + break; + case FourOfAKind: + qDebug( "4oaK" ); + break; + case FullHouse: + qDebug( "Full House" ); + break; + case SStraight: + qDebug( "Short S" ); + break; + case LStraight: + qDebug( "Long S" ); + break; + case Yatzee: + qDebug( "Yatzee!" ); + break; + case Chance: + qDebug( "Chance" ); + break; + } + } } void OYatzee::setPlayerNumber( const int num ) @@ -87,6 +230,7 @@ void OYatzee::slotRollDices() for ( ; d != 0 ; d = dw->diceList.next() ) { + if ( !d->isSelected ) d->roll(); } @@ -203,7 +347,6 @@ DiceWidget::DiceWidget( QWidget *parent , const char *name ) : QWidget( parent for ( ; d != 0 ; d = diceList.next() ) { - d->roll(); hbox->addWidget( d ); } diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h index 01ab36d..65a18fc 100644 --- a/noncore/games/oyatzee/oyatzee.h +++ b/noncore/games/oyatzee/oyatzee.h @@ -14,6 +14,7 @@ class Scoreboard; class DiceWidget; typedef QList<Dice> dicesList; +typedef QValueList<int> QValueListInt; class OYatzee : public QMainWindow { Q_OBJECT @@ -25,10 +26,26 @@ class OYatzee : public QMainWindow { DiceWidget *dw; Scoreboard *sb; + QValueListInt posibilities; void setPlayerNumber( const int num ); void setRoundsNumber( const int num ); + enum { + Ones=1, + Twos = 2, + Threes = 3, + Fours = 4, + Fives = 5, + Sixes = 6, + ThreeOfAKind = 7, //12444 + FourOfAKind = 8, //14444 + FullHouse = 9, //22555 + SStraight = 10, //13456 + LStraight = 11, //12345 + Yatzee = 12, //55555 + Chance = 13}; + public slots: void slotStartGame(); void slotRollDices(); @@ -38,6 +55,8 @@ class OYatzee : public QMainWindow { int numOfRounds; void detectPosibilities(); + void displayPossibilites(); + }; class Dice : public QFrame |