-rw-r--r-- | x11/ipc/server/ocopserver.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/x11/ipc/server/ocopserver.cpp b/x11/ipc/server/ocopserver.cpp index 992cb8c..3ee38e9 100644 --- a/x11/ipc/server/ocopserver.cpp +++ b/x11/ipc/server/ocopserver.cpp @@ -54,129 +54,129 @@ void OCopServer::initSocket() { qWarning("failed to create server socket"); /* try again later */ QTimer::singleShot( 400, this, SLOT(initSocket() ) ); return; } qWarning( "unlinking file %s", path.data() ); /* unlink previous sockets */ unlink( path.data() ); struct sockaddr_un m_address; memset(&m_address, 0, sizeof(m_address ) ); m_address.sun_family = AF_UNIX; /* unix domain socket */ strcpy(m_address.sun_path, path.data() ); m_adrlaenge = sizeof(m_address.sun_family) + strlen(m_address.sun_path ); /* cast to make it a (sockadr*) */ if (bind(m_serverfd, (struct sockaddr*)&m_address, m_adrlaenge ) == -1 ) { qWarning("Server could not bind try again"); close(m_serverfd); QTimer::singleShot(400, this, SLOT(initSocket() ) ); return; } /* tell the kernel that we're listening and accepting * 5 pending connections */ if (listen(m_serverfd, 5) == -1 ) { qWarning("could not listen"); close(m_serverfd ); QTimer::singleShot(400, this, SLOT(initSocket() ) ); return; } /* * now we will create two QSocketNotifier * which will us notify on reads * and errors * we do this because they integrate * nicely into the QApplication eventloop */ m_server = new QSocketNotifier(m_serverfd, QSocketNotifier::Read, this ); connect( m_server, SIGNAL(activated(int) ), this, SLOT(newOnServer() ) ); m_serverError = new QSocketNotifier( m_serverfd, QSocketNotifier::Exception, this); connect(m_serverError, SIGNAL(activated(int) ), this, SLOT(errorOnServer() ) ); qWarning("done with registering"); } /** * we got the possibility to read * on the server * this is mostly due a connect * on a client side * we will accept it * add it to our list */ void OCopServer::newOnServer() { int fd = accept(); if ( fd < 0 ) return; /* - * we got a successfull new connection + * we got a successful new connection * be happy * set SocketNotifier * connect it * and a OCOPClient */ // qWarning("Heureka new connection %d", fd ); registerClient( fd ); } int OCopServer::accept() { /* * accept it * the socket is currently blocking IIRC */ return ::accept( m_serverfd, (struct sockaddr*)&m_address, &m_adrlaenge ); } void OCopServer::newOnClient( int fd ) { errno = 0; OCOPHead head; memset(&head, 0, sizeof(head) ); int rea = ::read(fd, &head, sizeof(head) ); //qWarning("read %d %d", rea, errno); /* * I should get EPIPE but nothing like this happens * so if rea == 0 and we were signaled by the notifier * we close it and drop the clients... */ if ( rea <= 0 ) { deregisterClient( fd ); return; } /* * OCOPHead */ //qWarning("data %s %d", &bug, rea ); /* * Check the magic * if chcked read till EOF if magic does not match * otherwise do read * channel * func * data into mem * and then send the OCOPPacket * */ if (head.magic == 47 ) { // qWarning("magic match"); QCString channel( head.chlen+1 ); QCString func( head.funclen+1 ); QByteArray data ( head.datalen+1 ); /* * we do not check for errors */ // qWarning("read "); int s = read(fd, channel.data(), head.chlen ); s = read(fd, func.data(), head.funclen ); s = read(fd, data.data(), head.datalen ); // qWarning("read"); /* debug output */ // qWarning("channel %s %d", channel.data(), head.chlen ); |