Age | Commit message (Collapse) | Author | Files | Lines |
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working) and fly (not implemented yet)). Also, high scores are persistent and different across game types - not difficultiy yet. Game Difficulty levels added but not yet implemented
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arm-linux-g++.
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Spiralman: did I do this correctly?
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case.
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setTabStyle/setTabPosition work).
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redundant.
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launcher settings and liquid settings.
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removed the former and connect to the latter
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to have a public accessor anymore
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PlayListFileView::popuplateView method
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the PlayListFileView. less duplicated code :)
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options.
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applications don't change their font -- that's not normal - that's a bug :)
Fixed now
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titles, so I changed it to a shorter word.
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1) the old pointSizes() problem in the FontDatabase (bic change from qt/e
2.3.3 -> 2.3.4)
2) the QPalette for the text widget has to be adjusted (hancom uses
QPainter::eraseRect(), which doesn't work with background pixmaps, like
e.g. in liquid)
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videoUI. this allows switching skins at run-time (the appropriate
connections are already made and it works quite nicely :)
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duplicated between AudioWidget and VideoWidget -- the latter still to
come though)
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