/* * GPLv2 (C) 2002-2003 Trolltech * (C) 2003 zecke@handhelds.org */ #ifndef APPLICATIONINTERFACE_H #define APPLICATIONINTERFACE_H #include <qstringlist.h> #include <qtopia/qcom.h> #ifndef QT_NO_COMPONENT // {07E15B48-B947-4334-B866-D2AD58157D8C} #ifndef IID_QtopiaApplication #define IID_QtopiaApplication QUuid( 0x07e15b48, 0xb947, 0x4334, 0xb8, 0x66, 0xd2, 0xad, 0x58, 0x15, 0x7d, 0x8c) #endif #endif /** * \brief Application interface currently used by the quicklaunch framework * * This is the interface to be exposed by applications available as DSO * Normally one would use the OApplicationFactory which does the magic of * exposing the interface. * * * Resulting dynamic shared objects (dso) need to go into the * OPIEDIR/plugins/application. * * * You can use this interface to load applications into your application. * @todo Implement Services + Trader * @since Opie 1.0.2 */ struct ApplicationInterface : public QUnknownInterface { public: /** * \brief create the mainwindow for the giving application name * Create a main window for the giving application name * * @param appName The application widget to be created * @param parent The parent of the newly created widget * @param name The name of the QObject * @param f Possible Window Flags * * @return the widget or 0l */ virtual QWidget *createMainWindow( const QString &appName, QWidget *parent=0, const char *name=0, Qt::WFlags f=0 ) = 0; /** * The list of application windows supported */ virtual QStringList applications() const = 0; }; /* * Use an extended interface for QObejct, Opie::Part in the future */ #endif