#include #include #include #include #include #include #include #include #include #include "audiowidget.h" #include "mediaplayerstate.h" extern MediaPlayerState *mediaPlayerState; static const int xo = -2; // movable x offset static const int yo = 22; // movable y offset Ticker::Ticker( QWidget* parent=0 ) : QFrame( parent ) { setFrameStyle( WinPanel | Sunken ); setText( "No Song" ); } Ticker::~Ticker() { } void Ticker::setText( const QString& text ) { pos = 0; // reset it everytime the text is changed scrollText = text; pixelLen = fontMetrics().width( scrollText ); killTimers(); if ( pixelLen > width() ) { startTimer( 50 ); } update(); } void Ticker::timerEvent( QTimerEvent * ) { pos = ( pos + 1 > pixelLen ) ? 0 : pos + 1; repaint( FALSE ); } void Ticker::drawContents( QPainter *p ) { QPixmap pm( width(), height() ); pm.fill( colorGroup().base() ); QPainter pmp( &pm ); for ( int i = 0; i - pos < width() && (i < 1 || pixelLen > width()); i += pixelLen ) { pmp.drawText( i - pos, 0, INT_MAX, height(), AlignVCenter, scrollText ); } p->drawPixmap( 0, 0, pm ); } struct MediaButton { int xPos, yPos; int color; bool isToggle, isBig, isHeld, isDown; }; // Layout information for the audioButtons (and if it is a toggle button or not) MediaButton audioButtons[] = { { 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play { 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop { 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause { 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next { 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous { 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up { 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down { 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop { 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist }; static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton)); AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : QWidget( parent, name, f ) { setCaption( tr("OpiePlayer - Audio") ); Config cfg("OpiePlayer"); cfg.setGroup("AudioWidget"); QString backgroundPix, buttonsAllPix, buttonsBigPix, controlsPix, animatedPix; backgroundPix=cfg.readEntry( " backgroundPix", "opieplayer/metalFinish"); buttonsAllPix=cfg.readEntry( "buttonsAllPix","opieplayer/mediaButtonsAll"); buttonsBigPix=cfg.readEntry( "buttonsBigPix","opieplayer/mediaButtonsBig"); controlsPix=cfg.readEntry( "controlsPix","opieplayer/mediaControls"); setBackgroundPixmap( Resource::loadPixmap( backgroundPix) ); pixmaps[0] = new QPixmap( Resource::loadPixmap( buttonsAllPix ) ); pixmaps[1] = new QPixmap( Resource::loadPixmap( buttonsBigPix ) ); pixmaps[2] = new QPixmap( Resource::loadPixmap( controlsPix ) ); songInfo = new Ticker( this ); songInfo->setFocusPolicy( QWidget::NoFocus ); songInfo->setGeometry( QRect( 7, 3, 220, 20 ) ); slider = new QSlider( Qt::Horizontal, this ); slider->setFixedWidth( 220 ); slider->setFixedHeight( 20 ); slider->setMinValue( 0 ); slider->setMaxValue( 1 ); slider->setBackgroundPixmap( Resource::loadPixmap( backgroundPix ) ); slider->setFocusPolicy( QWidget::NoFocus ); slider->setGeometry( QRect( 7, 262, 220, 20 ) ); connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); // Intialise state setLength( mediaPlayerState->length() ); setPosition( mediaPlayerState->position() ); setLooping( mediaPlayerState->fullscreen() ); setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); } AudioWidget::~AudioWidget() { mediaPlayerState->isStreaming = FALSE; for ( int i = 0; i < 3; i++ ) { delete pixmaps[i]; } } static bool audioSliderBeingMoved = FALSE; void AudioWidget::sliderPressed() { audioSliderBeingMoved = TRUE; } void AudioWidget::sliderReleased() { audioSliderBeingMoved = FALSE; if ( slider->width() == 0 ) { return; } long val = long((double)slider->value() * mediaPlayerState->length() / slider->width()); mediaPlayerState->setPosition( val ); } void AudioWidget::setPosition( long i ) { // qDebug("set position %d",i); updateSlider( i, mediaPlayerState->length() ); } void AudioWidget::setLength( long max ) { updateSlider( mediaPlayerState->position(), max ); } void AudioWidget::setView( char view ) { if (mediaPlayerState->isStreaming) { if( !slider->isHidden()) slider->hide(); disconnect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); disconnect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } else { // this stops the slider from being moved, thus // does not stop stream when it reaches the end slider->show(); connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } if ( view == 'a' ) { startTimer( 150 ); showMaximized(); } else { killTimers(); hide(); } } void AudioWidget::updateSlider( long i, long max ) { if ( max == 0 ) { return; } // Will flicker too much if we don't do this // Scale to something reasonable int width = slider->width(); int val = int((double)i * width / max); if ( !audioSliderBeingMoved ) { if ( slider->value() != val ) { slider->setValue( val ); } if ( slider->maxValue() != width ) { slider->setMaxValue( width ); } } } void AudioWidget::setToggleButton( int i, bool down ) { if ( down != audioButtons[i].isDown ) { toggleButton( i ); } } void AudioWidget::toggleButton( int i ) { audioButtons[i].isDown = !audioButtons[i].isDown; QPainter p(this); paintButton ( &p, i ); } void AudioWidget::paintButton( QPainter *p, int i ) { int x = audioButtons[i].xPos; int y = audioButtons[i].yPos; int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown; int buttonSize = 64 + audioButtons[i].isBig * (90 - 64); p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize ); p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 ); } void AudioWidget::timerEvent( QTimerEvent * ) { static int frame = 0; if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) { frame = frame >= 7 ? 0 : frame + 1; } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( int i = 0; i < numButtons; i++ ) { int size = audioButtons[i].isBig; int x = audioButtons[i].xPos; int y = audioButtons[i].yPos; if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the circular button or not // (compared with the radius squared to avoid a square-root of our distance) int radius = 32 + 13 * size; QPoint center = QPoint( x + radius, y + radius ); QPoint dXY = center - event->pos(); int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y(); bool isOnButton = dist <= (radius * radius); if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); qDebug("button toggled1 %d",i); switch (i) { case AudioVolumeUp: emit moreClicked(); return; case AudioVolumeDown: emit lessClicked(); return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); qDebug("button toggled2 %d",i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; if ( !audioButtons[i].isToggle ) setToggleButton( i, FALSE ); qDebug("button toggled3 %d",i); switch (i) { case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; } } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::showEvent( QShowEvent* ) { QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 ); mouseMoveEvent( &event ); } void AudioWidget::closeEvent( QCloseEvent* ) { mediaPlayerState->setList(); } void AudioWidget::paintEvent( QPaintEvent * ) { QPainter p( this ); for ( int i = 0; i < numButtons; i++ ) paintButton( &p, i ); } void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { ////////////////////////////// Zaurus keys case Key_Home: break; case Key_F9: //activity hide(); // qDebug("Audio F9"); break; case Key_F10: //contacts break; case Key_F11: //menu break; case Key_F12: //home break; case Key_F13: //mail break; case Key_Space: { if(mediaPlayerState->playing()) { // toggleButton(1); mediaPlayerState->setPlaying(FALSE); // toggleButton(1); } else { // toggleButton(0); mediaPlayerState->setPlaying(TRUE); // toggleButton(0); } } break; case Key_Down: toggleButton(6); emit lessClicked(); emit lessReleased(); toggleButton(6); break; case Key_Up: toggleButton(5); emit moreClicked(); emit moreReleased(); toggleButton(5); break; case Key_Right: // toggleButton(3); mediaPlayerState->setNext(); // toggleButton(3); break; case Key_Left: // toggleButton(4); mediaPlayerState->setPrev(); // toggleButton(4); break; case Key_Escape: break; }; }