/**************************************************************************** ** $Id$ ** ** Definition of QUuid class ** ** Created : 010523 ** ** Copyright (C) 1992-2003 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QUUID_H #define QUUID_H #ifndef QT_H #include <qstring.h> #endif // QT_H #include <string.h> #if defined(Q_OS_WIN32) #ifndef GUID_DEFINED #define GUID_DEFINED typedef struct _GUID { ulong Data1; ushort Data2; ushort Data3; uchar Data4[ 8 ]; } GUID, *REFGUID, *LPGUID; #endif #endif struct Q_EXPORT QUuid { QUuid() { memset( this, 0, sizeof(QUuid) ); } QUuid( uint l, ushort w1, ushort w2, uchar b1, uchar b2, uchar b3, uchar b4, uchar b5, uchar b6, uchar b7, uchar b8 ) { data1 = l; data2 = w1; data3 = w2; data4[0] = b1; data4[1] = b2; data4[2] = b3; data4[3] = b4; data4[4] = b5; data4[5] = b6; data4[6] = b7; data4[7] = b8; } QUuid( const QUuid &uuid ) { memcpy( this, &uuid, sizeof(QUuid) ); } #ifndef QT_NO_QUUID_STRING QUuid( const QString & ); QUuid( const char * ); QString toString() const; operator QString() const { return toString(); } #endif bool isNull() const; QUuid &operator=(const QUuid &orig ) { memcpy( this, &orig, sizeof(QUuid) ); return *this; } bool operator==(const QUuid &orig ) const { uint i; if ( data1 != orig.data1 || data2 != orig.data2 || data3 != orig.data3 ) return FALSE; for( i = 0; i < 8; i++ ) if ( data4[i] != orig.data4[i] ) return FALSE; return TRUE; } bool operator!=(const QUuid &orig ) const { return !( *this == orig ); } #if defined(Q_OS_WIN32) // On Windows we have a type GUID that is used by the platform API, so we // provide convenience operators to cast from and to this type. QUuid( const GUID &guid ) { memcpy( this, &guid, sizeof(GUID) ); } QUuid &operator=(const GUID &orig ) { memcpy( this, &orig, sizeof(QUuid) ); return *this; } operator GUID() const { GUID guid = { data1, data2, data3, { data4[0], data4[1], data4[2], data4[3], data4[4], data4[5], data4[6], data4[7] } }; return guid; } bool operator==( const GUID &guid ) const { uint i; if ( data1 != guid.Data1 || data2 != guid.Data2 || data3 != guid.Data3 ) return FALSE; for( i = 0; i < 8; i++ ) if ( data4[i] != guid.Data4[i] ) return FALSE; return TRUE; } bool operator!=( const GUID &guid ) const { return !( *this == guid ); } #endif uint data1; ushort data2; ushort data3; uchar data4[ 8 ]; }; #ifndef QT_NO_DATASTREAM Q_EXPORT QDataStream &operator<<( QDataStream &, const QUuid & ); Q_EXPORT QDataStream &operator>>( QDataStream &, QUuid & ); #endif #endif //QUUID_H