[Default] FocusInContinue=true FocusOutPause=true HideMouseCursor=false LevelPixmapName=fruit.xpm Mode=0 ModeCount=2 Scheme=1 SchemeCount=5 downKey=Down leftKey=Left rightKey=Right upKey=Up [Mode 0] Description=&Pacman [Mode 1] Description=&Ms.Pacman DyingAnimationMS=150 EnergizerPixmapName=switch.xpm,,,switch02.xpm,,,switch03.xpm,,,,switch.xpm,,,,,,,,,,,,switch03.xpm,,,,switch.xpm ExtraLifeScore=-10000,-30000,-50000,30000 FruitScore=100,200,500,700,1000,2000,5000 FruitScorePixmapName=fruitscore.xpm LevelPosition=0,1,2,3,4,5,6 Levels=29 MapDirectory=mspacman MapName=map01,,,map02,,,map03,,,,map04,,,,map03,,,,map04,,,,map03,,,,map04 PointPixmapName=point.xpm,,,point02.xpm,,,point03.xpm,,,,point.xpm,,,,,,,,,,,,point03.xpm,,,,point.xpm PrisonPixmapName=prison.xpm,,,prison02.xpm,,,prison03.xpm,,,,prison04.xpm,,,,prison05.xpm,,,,prison06.xpm,,,,prison03.xpm,,,,prison04.xpm WallPixmapName=wall.xpm,,,wall02.xpm,,,wall03.xpm,,,,wall04.xpm,,,,wall05.xpm,,,,wall06.xpm,,,,wall03.xpm,,,,wall04.xpm [Scheme 0] Description=&MIDWAY MFG.CO. Description[de]=&MIDWAY MFG.CO. Font=font-smooth.xbm Mode=0 PixmapDirectory= [Scheme 1] Description=MIDWAY MFG.CO. (&tiny) Description[de]=MIDWAY MFG.CO. (&klein) Font=font-small.xbm Mode=0 PixmapDirectory=tiny [Scheme 2] Description=K&Zacman (incomplete) Description[de]=K&Zacman (unvollst�ndig) Font=font-smooth.xbm FruitPixmapName=../fruit.xpm LevelPixmapName=../fruit.xpm PixmapDirectory=zacman PrisonPixmapName=../prison.xpm [Scheme 3] Description=&MIDWAY MFG.CO. EyesPixmapName=../eyes.xpm Font=font-smooth.xbm Mode=1 MonsterPixmapName=../monster.xpm PixmapDirectory=mspacman [Scheme 4] Description=MIDWAY MFG.CO. (&tiny) Description[de]=MIDWAY MFG.CO. (&klein) EyesPixmapName=../tiny/eyes.xpm Font=font-small.xbm Mode=1 MonsterPixmapName=../tiny/monster.xpm PixmapDirectory=mspacman-tiny