1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
/////////////////////////////////////////////////////////////
// Flash Plugin and Player
// Copyright (C) 1998 Olivier Debon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////
#ifndef _DISPLAYLIST_H_
#define _DISPLAYLIST_H_
class Character;
class Program;
struct DisplayList;
// Display List management
struct DisplayListEntry {
Character *character;
long depth;
Matrix *matrix;
Cxform *cxform;
char *instanceName;
/* button state */
ButtonState renderState;
ButtonState oldState;
Character *buttonCharacter;
Matrix buttonMatrix;
Matrix renderMatrix; /* last render matrix */
DisplayListEntry *next;
DisplayList *owner; // Parent
};
struct DisplayList {
DisplayListEntry *list;
FlashMovie *movie;
Rect bbox; // Delta clipping region
int isSprite;
public:
DisplayList(FlashMovie *movie);
~DisplayList();
DisplayListEntry *getList();
void clearList();
void placeObject(GraphicDevice *gd,Character *character, long depth, Matrix *matrix = 0, Cxform *cxform = 0, char *name = 0);
Character *removeObject(GraphicDevice *gd, Character *character, long depth);
int render(GraphicDevice *gd, Matrix *m = 0, Cxform *cxform = 0);
void updateBoundingBox(DisplayListEntry *);
void updateButtons (FlashMovie *);
void getBoundary(Rect *bb); // Returns boundary of current displayed objects
int updateSprites(); // Update sprites in the display list
};
typedef void (*DisplayListFunc)(DisplayListEntry *e, void *opaque);
void updateButtons(FlashMovie *m);
int computeActions(FlashMovie *m, Program **prog, ActionRecord **ar);
void renderFocus(FlashMovie *movie);
typedef int (*ExploreButtonFunc)(void *opaque, Program *prg, DisplayListEntry *e);
int exploreButtons(FlashMovie *movie, void *opaque, ExploreButtonFunc func);
void updateBoundingBox(DisplayListEntry *e);
void transformBoundingBox(Rect *bb, Matrix *matrix, Rect *boundary, int reset);
void updateButtonState(DisplayListEntry *e, ButtonState state);
#endif /* _DISPLAYLIST_H_ */
|