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/////////////////////////////////////////////////////////////
// Flash Plugin and Player
// Copyright (C) 1998 Olivier Debon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////
#ifndef _PROGRAM_H_
#define _PROGRAM_H_
enum ControlType {
ctrlPlaceObject,
ctrlPlaceObject2,
ctrlRemoveObject,
ctrlRemoveObject2,
ctrlDoAction,
ctrlStartSound,
ctrlStopSound,
ctrlBackgroundColor
};
enum PlaceFlags {
placeIsMove = 0x01,
placeHasCharacter = 0x02,
placeHasMatrix = 0x04,
placeHasColorXform = 0x08,
placeHasRatio = 0x10,
placeHasName = 0x20,
placeHasClip = 0x40
};
struct Control {
ControlType type;
// Place, Remove, Sound
Character *character;
long depth;
// Place 1&2
PlaceFlags flags;
Matrix matrix;
Cxform cxform;
long ratio;
long clipDepth;
char *name;
// BackgroundColor
Color color;
// DoAction
ActionRecord *actionRecords;
struct Control *next;
// Methods
void addActionRecord( ActionRecord *ar)
{
ar->next = 0;
if (actionRecords == 0) {
actionRecords = ar;
} else {
ActionRecord *current;
for(current = actionRecords; current->next; current = current->next);
current->next = ar;
}
};
Control()
{
actionRecords = 0;
cxform.aa = 1.0; cxform.ab = 0;
cxform.ra = 1.0; cxform.rb = 0;
cxform.ga = 1.0; cxform.gb = 0;
cxform.ba = 1.0; cxform.bb = 0;
ratio = 0;
clipDepth = 0;
name = 0;
};
~Control()
{
ActionRecord *ar,*del;
for(ar = actionRecords; ar;)
{
del = ar;
ar = ar->next;
delete del;
}
if (name) {
free(name);
}
};
};
struct Frame {
char *label;
Control *controls; // Controls for this frame
};
enum MovieStatus {
MoviePaused,
MoviePlay
};
struct FlashMovie;
struct Program {
DisplayList *dl;
Frame *frames; // Array
long nbFrames; // Number of valid frames
long currentFrame;
long loadingFrame;
long totalFrames; // Total expected number of frames
long nextFrame;
int movieWait; // If true freeze movie until next loaded frame
MovieStatus movieStatus;
Sound *currentSound;
long settings;
FlashMovie *movie;
long render; // True if needed to be rendered
Program(FlashMovie *movie,long n);
~Program();
void rewindMovie();
void pauseMovie();
void continueMovie();
void nextStepMovie();
void gotoFrame(GraphicDevice *gd, long f);
long processMovie(GraphicDevice *, SoundMixer *);
long nestedMovie(GraphicDevice *, SoundMixer *, Matrix *, Cxform *);
long runFrame(GraphicDevice *, SoundMixer *, long f, long action=1);
long handleEvent(GraphicDevice *, SoundMixer *, FlashEvent *);
long doAction(GraphicDevice *gd, ActionRecord *action, SoundMixer *);
void setCurrentFrameLabel(char *label);
void advanceFrame();
void addControlInCurrentFrame(Control *ctrl);
void setGetUrlMethod( void (*)(char *, char *, void *), void *);
void modifySettings(long flags);
long searchFrame(GraphicDevice *gd, char *, char *);
void validateLoadingFrame();
long getCurrentFrame();
void setCurrentFrame(long);
Frame *getFrames();
long getNbFrames();
DisplayList *getDisplayList();
#ifdef DUMP
void dump(BitStream *bs);
static void dumpActions(BitStream *bs, ActionRecord *actions);
#endif
};
DisplayListEntry *findFocus(DisplayList *dl);
void setFlashTimer(struct timeval *tv, int time_ms);
int checkFlashTimer(struct timeval *tv);
void loadNewSwf(FlashMovie *movie, char *url, int level);
void computeBBox(FlashMovie *movie, Rect *rect, DisplayListEntry *e);
long processMovie(FlashMovie *movie);
#endif /* _PROGRAM_H_ */
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