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/*
* A Simple widget with a button to quit
*
*/
/*
* The below sequence is called a guard and guards
* against multiple inclusion of header files
* NOTE: you need to use unique names among the header files
*/
#ifndef QUIET_SIMPLE_DEMO_H
#define QUIET_SIMPLE_DEMO_H
#include <qmainwindow.h> // from this class we will inherit
class QPushButton; // forward declaration to not include the header. This can save time when compiling
class QAction;
/*
* A mainwindow is a special QWidget it helps layouting
* toolbar, statusbar, menubar. Got dockable areas
* So in one sentence it is a MainWindow :)
*/
class MainWindow : public QMainWindow {
Q_OBJECT
public:
static QString appName() { return QString::fromLatin1("main-tab"); }
MainWindow( QWidget* parent, const char* name, WFlags fl );
~MainWindow();
public slots:
void setDocument( const QString& );
private slots:
void slotCurrentChanged( QWidget* wid );
private:
void initUI();
QAction *m_fire;
QWidget* m_oldCurrent;
};
/*
* We will just reuse the two simple widgets for now
*/
class Simple1 : public QWidget {
Q_OBJECT
public:
Simple1( QWidget* parent = 0, const char * name = 0, WFlags fl = 0 );
~Simple1();
public slots:
void slotFire();
private:
/* my variable */
QPushButton* m_button;
};
class Simple2 : public QWidget {
Q_OBJECT
public:
Simple2( QWidget* parent = 0, const char * name = 0, WFlags fl = 0 );
~Simple2();
public slots:
void slotFire();
private:
/* my variable */
QPushButton* m_button;
};
#endif
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