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/*
* A Simple widget with a button to quit
*
*/
/*
* The below sequence is called a guard and guards
* against multiple inclusion of header files
* NOTE: you need to use unique names among the header files
*/
#ifndef QUIET_SIMPLE_DEMO_H
#define QUIET_SIMPLE_DEMO_H
#include <qwidget.h> // from this class we will inherit
class QPushButton; // forward declaration to not include the header. This can save time when compiling
/*
* Simple inherits from QWidget
*/
class Simple : public QWidget {
/*
* Q_OBJECT must always be the first thing you include
* This is a macro and is responsible for the concepts of
* dynamic signal and slots and other MetaObjects as
* superClass(), inherits(), isA()...
* If you use multiple inheritance include the class derived
* from QObject first
*/
Q_OBJECT
public:
/*
* C'tor for the Simple
* make sure to always have these three when you use
* the quicklaunch factory ( explained in the implementation )
*/
Simple( QWidget* parent = 0, const char * name = 0, WFlags fl = 0 );
~Simple();
/*
* appName is used by the Application factory.
* make sure the name matches the one of the executable
*/
static QString appName() { return QString::fromLatin1("simple"); }
/*
* use private slots: to mark your slots as such
* A slot can also be called as a normal method
*/
private slots:
void slotQuit();
private:
/* my variable */
QPushButton* m_button;
};
#endif
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