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#include "oimagezoomer.h"
#include <opie2/odebug.h>
#include <qimage.h>
#include <qpixmap.h>
#include <qpainter.h>
#include <qrect.h>
#include <qpoint.h>
#include <qsize.h>
namespace Opie {
namespace MM {
/**
* \brief The most simple c'tor
* The main c'tor. You still need to set a QPixmap/QIMage,
* setImageSize,setViewPortSize,setVisiblePoint
*
* @param parent The parent widget
* @param name A name for this widget
* @param fl The widget flags
*
*/
OImageZoomer::OImageZoomer( QWidget* parent, const char* name, WFlags fl )
: QFrame( parent, name, fl ) {
init();
}
/**
* \brief This c'tor takes a QPixmap additional
*
* You initially set the QPixmap but you still need to provide
* the additional data to make this widget useful
*
* @param pix A Pixmap it'll be converted to a QImage later!
* @param par The parent widget
* @param name The name of this widget
* @param fl The widget flags
*/
OImageZoomer::OImageZoomer( const QPixmap& pix, QWidget* par, const char* name, WFlags fl )
: QFrame( par, name, fl ) {
init();
setImage( pix );
}
/**
* \brief This c'tor takes a QImage instead
* You just provide a QImage which is saved. It behaves the same as the others.
*
* @param img A Image which will be used for the zoomer content
* @param par The parent of the widget
* @param name The name of the widget
* @param fl The widgets flags
*/
OImageZoomer::OImageZoomer( const QImage& img, QWidget* par, const char* name, WFlags fl)
: QFrame( par, name, fl ) {
init();
setImage( img );
}
/**
* \brief overloaded c'tor
*
* This differs only in the arguments it takes
*
*
* @param pSize The size of the Page you show
* @param vSize The size of the viewport. The size of the visible part of the widget
* @param par The parent of the widget
* @param name The name
* @param fl The window flags
*/
OImageZoomer::OImageZoomer( const QSize& pSize, const QSize& vSize, QWidget* par,
const char* name, WFlags fl )
: QFrame( par, name, fl ), m_imgSize( pSize ),m_visSize( vSize ) {
init();
}
/**
* d'tor
*/
OImageZoomer::~OImageZoomer() {
}
void OImageZoomer::init() {
m_mevent = false;
setFrameStyle( Panel | Sunken );
}
/**
* \brief set the page/image size
* Tell us the QSize of the Data you show to the user. We need this
* to do the calculations
*
* @param size The size of the stuff you want to zoom on
*/
void OImageZoomer::setImageSize( const QSize& size ) {
m_imgSize = size;
repaint();
}
/**
* \brief Set the size of the viewport
* Tell us the QSize of the viewport. The viewport is the part
* of the widget which is exposed on the screen
*
* @param size Te size of the viewport
*
* @see QScrollView::viewport()
*/
void OImageZoomer::setViewPortSize( const QSize& size ) {
m_visSize = size;
repaint();
}
/**
* \brief the point in the topleft corner which is currently visible
* Set the visible point. This most of the times relate to QScrollView::contentsX()
* and QScrollView::contentsY()
*
* @see setVisiblePoint(int,int)
*/
void OImageZoomer::setVisiblePoint( const QPoint& pt ) {
m_visPt = pt;
repaint();
}
/**
* Set the Image. The image will be resized on resizeEvent
* and it'll set the QPixmap background
*
* @param img The image will be stored internally and used as the background
*/
void OImageZoomer::setImage( const QImage& img) {
m_img = img;
resizeEvent( 0 );
repaint();
}
/**
* overloaded function it calls the QImage version
*/
void OImageZoomer::setImage( const QPixmap& pix) {
setImage( pix.convertToImage() );
}
void OImageZoomer::resizeEvent( QResizeEvent* ev ) {
QFrame::resizeEvent( ev );
setBackgroundOrigin( QWidget::WidgetOrigin );
// TODO Qt3 use PalettePixmap and use size
QPixmap pix; pix.convertFromImage( m_img.smoothScale( size().width(), size().height() ) );
setBackgroundPixmap( pix);
}
void OImageZoomer::drawContents( QPainter* p ) {
/*
* if the page size
*/
if ( m_imgSize.isEmpty() )
return;
/*
* paint a red rect which represents the visible size
*
* We need to recalculate x,y and width and height of the
* rect. So image size relates to contentRect
*
*/
QRect c( contentsRect() );
p->setPen( Qt::red );
/*
* the contentRect is set equal to the size of the image
* Rect/Original = NewRectORWidth/OriginalVisibleStuff and then simply we
* need to add the c.y/x due usage of QFrame
* For x and y we use the visiblePoint
* For height and width we use the size of the viewport
* if width/height would be bigger than our widget we use this width/height
*
*/
int len = m_imgSize.width();
int x = (c.width()*m_visPt.x())/len + c.x();
int w = (c.width()*m_visSize.width() )/len + c.x();
if ( w > c.width() ) w = c.width();
len = m_imgSize.height();
int y = (c.height()*m_visPt.y() )/len + c.y();
int h = (c.height()*m_visSize.height() )/len + c.y();
if ( h > c.height() ) h = c.height();
p->drawRect( x, y, w, h );
}
void OImageZoomer::mousePressEvent( QMouseEvent*ev) {
m_mouseX = m_mouseY = -1;
m_mevent = true;
}
void OImageZoomer::mouseReleaseEvent( QMouseEvent*ev) {
if (!m_mevent) return;
int mx, my;
mx = ev->x();
my = ev->y();
int diffx = (mx) * m_imgSize.width() / width();
int diffy = (my) * m_imgSize.height() / height();
emit zoomArea(diffx,diffy);
}
void OImageZoomer::mouseMoveEvent( QMouseEvent* ev ) {
int mx, my;
mx = ev->x();
my = ev->y();
if ( m_mouseX != -1 && m_mouseY != -1 ) {
m_mevent = false;
int diffx = ( mx - m_mouseX ) * m_imgSize.width() / width();
int diffy = ( my - m_mouseY ) * m_imgSize.height() / height();
emit zoomAreaRel( diffx, diffy );
}
m_mouseX = mx;
m_mouseY = my;
}
}
}
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