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/*
* GPLv2 (C) 2002-2003 Trolltech
* (C) 2003 zecke@handhelds.org
*/
#ifndef APPLICATIONINTERFACE_H
#define APPLICATIONINTERFACE_H
#include <qstringlist.h>
#include <qtopia/qcom.h>
#ifndef QT_NO_COMPONENT
// {07E15B48-B947-4334-B866-D2AD58157D8C}
#ifndef IID_QtopiaApplication
#define IID_QtopiaApplication QUuid( 0x07e15b48, 0xb947, 0x4334, 0xb8, 0x66, 0xd2, 0xad, 0x58, 0x15, 0x7d, 0x8c)
#endif
#endif
/**
* \brief Application interface currently used by the quicklaunch framework
*
* This is the interface to be exposed by applications available as DSO
* Normally one would use the OApplicationFactory which does the magic of
* exposing the interface.
*
*
* Resulting dynamic shared objects (dso) need to go into the
* OPIEDIR/plugins/application.
*
*
* You can use this interface to load applications into your application.
* @todo Implement Services + Trader
* @since Opie 1.0.2
*/
struct ApplicationInterface : public QUnknownInterface
{
public:
/**
* \brief create the mainwindow for the giving application name
* Create a main window for the giving application name
*
* @param appName The application widget to be created
* @param parent The parent of the newly created widget
* @param name The name of the QObject
* @param f Possible Window Flags
*
* @return the widget or 0l
*/
virtual QWidget *createMainWindow( const QString &appName, QWidget *parent=0,
const char *name=0, Qt::WFlags f=0 ) = 0;
/**
* The list of application windows supported
*/
virtual QStringList applications() const = 0;
};
/*
* Use an extended interface for QObejct, Opie::Part in the future
*/
#endif
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