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#ifndef OPIE_MAIN_WINDOW_H
#define OPIE_MAIN_WINDOW_H
#include <qmainwindow.h>
#include <qlist.h>
#include "session.h"
/**
* this is the MainWindow of the new opie console
* it's also the dispatcher between the different
* actions supported by the gui
*/
class QToolBar;
class QMenuBar;
class QAction;
class MetaFactory;
class ProfileManager;
class MainWindow : public QMainWindow {
Q_OBJECT
public:
MainWindow( );
~MainWindow();
/**
* our factory to generate IOLayer and so on
*
*/
MetaFactory* factory();
/**
* A session contains a QWidget*,
* an IOLayer* and some infos for us
*/
Session* currentSession();
/**
* the session list
*/
QList<Session> sessions();
/**
*
*/
ProfileManager* manager();
private slots:
void slotNew();
void slotConnect();
void slotDisconnect();
void slotTerminate();
void slotConfigure();
void slotClose();
void slotProfile(int);
private:
void initUI();
void populateProfiles();
/**
* the current session
*/
Session* m_curSession;
/**
* the session list
*/
QList<Session> m_sessions;
/**
* the metafactory
*/
MetaFactory* m_factory;
ProfileManager* m_manager;
QToolBar* m_tool;
QMenuBar* m_bar;
QPopupMenu* m_console;
QPopupMenu* m_settings;
QPopupMenu* m_sessionsPop;
QAction* m_connect;
QAction* m_disconnect;
QAction* m_terminate;
QAction* m_setProfiles;
};
#endif
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