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#ifndef OPIE_PROFILE_H
#define OPIE_PROFILE_H
#include <qmap.h>
#include <qstring.h>
#include <qstringlist.h>
#include <qvaluelist.h>
/**
* A session will be generated from a saved
* profile. A profile contains the iolayername
* a name.
* We can generate a Session from a Profile
* Configuration is contained here too
*/
class Profile {
public:
typedef QValueList<Profile> ValueList;
enum Color { Black = 0,
White,
Gray,
Green,
Orange};
enum Terminal {VT102 = 0, VT100 };
enum Font { Micro = 0, Small, Medium };
Profile();
Profile( const QString& name,
const QCString& iolayerName,
const QCString& termName,
int background,
int foreground,
int terminal);
Profile( const Profile& );
Profile &operator=( const Profile& );
bool operator==( const Profile& prof );
~Profile();
QString name()const;
QCString ioLayerName()const;
QCString terminalName()const;
int foreground()const;
int background()const;
int terminal()const;
/*
* config stuff
*/
QMap<QString, QString> conf()const;
void clearConf();
void writeEntry( const QString& key, const QString& value );
void writeEntry( const QString& key, int num );
void writeEntry( const QString& key, bool b );
void writeEntry( const QString& key, const QStringList&, const QChar& );
QString readEntry( const QString& key, const QString& deflt = QString::null)const;
int readNumEntry( const QString& key, int = -1 )const;
bool readBoolEntry( const QString& key, bool = FALSE )const;
void setName( const QString& );
void setIOLayer( const QCString& );
void setTerminalName( const QCString& );
void setBackground( int back );
void setForeground( int fore );
void setTerminal( int term );
void setConf( const QMap<QString, QString>& );
private:
QMap<QString, QString> m_conf;
QString m_name;
QCString m_ioLayer, m_term;
int m_back;
int m_fore;
int m_terminal;
};
#endif
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