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#include "kglobal.h"
KLocale *KGlobal::mLocale = 0;
KConfig *KGlobal::mConfig = 0;
KIconLoader *KGlobal::mIconLoader = 0;
KStandardDirs *KGlobal::mDirs = 0;
QString KGlobal::mAppName = "godot";
KLocale *KGlobal::locale()
{
if ( !mLocale ) {
mLocale = new KLocale();
}
return mLocale;
}
KConfig *KGlobal::config()
{
if ( !mConfig ) {
mConfig = new KConfig( KStandardDirs::appDir() + mAppName + "rc" );
}
return mConfig;
}
KIconLoader *KGlobal::iconLoader()
{
if ( !mIconLoader ) {
mIconLoader = new KIconLoader();
}
return mIconLoader;
}
KStandardDirs *KGlobal::dirs()
{
if ( !mDirs ) {
mDirs = new KStandardDirs();
}
return mDirs;
}
void KGlobal::setAppName( const QString &appName )
{
mAppName = appName;
}
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