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/*
Copyright (C) 2002 Simon Hausmann <hausmann@kde.org>
(C) 2002 Max Reiss <harlekin@handhelds.org>
(C) 2002 L. Potter <ljp@llornkcor.com>
(C) 2002 Holger Freyther <zecke@handhelds.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef MEDIAWIDGET_H
#define MEDIAWIDGET_H
#include <qwidget.h>
#include <qmap.h>
#include "mediaplayerstate.h"
#include "playlistwidget.h"
#include <vector>
class MediaWidget : public QWidget
{
Q_OBJECT
public:
enum Command { Play = 0, Stop, Next, Previous, VolumeUp, VolumeDown, Loop, PlayList, Forward, Back };
enum ButtonType { NormalButton, ToggleButton };
struct Button
{
Button() : type( NormalButton ), isHeld( false ), isDown( false ) {}
ButtonType type : 1;
bool isHeld : 1;
bool isDown : 1;
QBitmap mask;
QPixmap pixUp;
QPixmap pixDown;
};
typedef std::vector<Button> ButtonVector;
// when the transition is done this should be Command -> Button
typedef QMap<int, Button> ButtonMap;
struct SkinButtonInfo
{
Command command;
const char *fileName;
ButtonType type;
};
typedef std::vector<QBitmap> MaskVector;
typedef std::vector<QPixmap> PixmapVector;
MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent = 0, const char *name = 0 );
virtual ~MediaWidget();
public slots:
virtual void setDisplayType( MediaPlayerState::DisplayType displayType ) = 0;
virtual void setLength( long length ) = 0;
virtual void setPlaying( bool playing ) = 0;
signals:
void moreReleased();
void lessReleased();
void forwardReleased();
void backReleased();
protected:
virtual void closeEvent( QCloseEvent * );
virtual void paintEvent( QPaintEvent *pe );
void handleCommand( Command command, bool buttonDown );
bool isOverButton( const QPoint &position, int buttonId ) const;
void paintAllButtons( QPainter &p );
void paintButton( const Button &button );
void paintButton( QPainter &p, const Button &button );
void setToggleButton( Button &button, bool down );
void toggleButton( Button &button );
MediaPlayerState &mediaPlayerState;
PlayListWidget &playList;
ButtonMap buttons;
QImage buttonMask;
QPoint upperLeftOfButtonMask;
QPixmap backgroundPixmap;
};
#endif // MEDIAWIDGET_H
/* vim: et sw=4 ts=4
*/
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