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#include "skin.h"
#include <qpe/resource.h>
Skin::Skin( const QString &name, const QString &fileNameInfix )
: m_name( name ), m_fileNameInfix( fileNameInfix )
{
m_skinPath = "opieplayer2/skins/" + name;
}
void Skin::preload( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount )
{
backgroundImage();
buttonUpImage();
buttonDownImage();
for ( uint i = 0; i < buttonCount; ++i )
( void )buttonMaskImage( skinButtonInfo[ i ].fileName );
}
QImage Skin::backgroundImage() const
{
if ( m_backgroundImage.isNull() )
m_backgroundImage = QImage( Resource::findPixmap( QString( "%1/background" ).arg( m_skinPath ) ) );
return m_backgroundImage;
}
QImage Skin::buttonUpImage() const
{
if ( m_buttonUpImage.isNull() )
m_buttonUpImage = QImage( Resource::findPixmap( QString( "%1/skin%2_up" ).arg( m_skinPath ).arg( m_fileNameInfix ) ) );
return m_buttonUpImage;
}
QImage Skin::buttonDownImage() const
{
if ( m_buttonDownImage.isNull() )
m_buttonDownImage = QImage( Resource::findPixmap( QString( "%1/skin%2_down" ).arg( m_skinPath ).arg( m_fileNameInfix ) ) );
return m_buttonDownImage;
}
QImage Skin::buttonMaskImage( const QString &fileName ) const
{
ButtonMaskImageMap::Iterator it = m_buttonMasks.find( fileName );
if ( it == m_buttonMasks.end() ) {
QString prefix = m_skinPath + QString::fromLatin1( "/skin%1_mask_" ).arg( m_fileNameInfix );
QString path = prefix + fileName + ".png";
it = m_buttonMasks.insert( fileName, QImage( Resource::findPixmap( path ) ) );
}
return *it;
}
/* vim: et sw=4 ts=4
*/
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