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#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
struct head {
int magic;
int flags;
int chlen;
int funclen;
int datalen;
};
int main( int argc, char* argv[] ) {
int fd, groesse;
struct sockaddr_un unix_adr;
struct head he;
char* ch = "QPE/System";
char* fun = "call()";
int test;
char te;
if( ( fd = socket(PF_UNIX, SOCK_STREAM, 0 ) ) < 0 ){
printf("Could not socket\n" ); return 0;
}
memset(&unix_adr, 0, sizeof(unix_adr ) );
unix_adr.sun_family = AF_UNIX;
strcpy(unix_adr.sun_path, "/home/ich/.opie.cop");
groesse = sizeof(unix_adr.sun_family) + strlen(unix_adr.sun_path);
connect(fd, (struct sockaddr*)&unix_adr, groesse );
test= 260;
//te = (char)test;
//write(fd,&test,sizeof(test));
he.magic = 47;
he.flags = 5;
he.chlen = strlen(ch);
he.funclen = strlen(fun);
he.datalen = 0;
for(;;){
write(fd,&he,sizeof(he) );
//write(fd,(char*)&he.magic,1);
write(fd,ch,strlen(ch) );
write(fd,fun,strlen(fun) );
sleep(5);
};
}
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