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+/*
+Copyright (c) 2006, Yahoo! Inc. All rights reserved.
+Code licensed under the BSD License:
+http://developer.yahoo.net/yui/license.txt
+version: 0.12.0
+*/
+
+/**
+ * The Slider component is a UI control that enables the user to adjust
+ * values in a finite range along one or two axes. Typically, the Slider
+ * control is used in a web application as a rich, visual replacement
+ * for an input box that takes a number as input. The Slider control can
+ * also easily accommodate a second dimension, providing x,y output for
+ * a selection point chosen from a rectangular region.
+ *
+ * @module slider
+ * @title Slider Widget
+ * @namespace YAHOO.widget
+ * @requires yahoo,dom,dragdrop,event
+ * @optional animation
+ */
+
+/**
+ * A DragDrop implementation that can be used as a background for a
+ * slider. It takes a reference to the thumb instance
+ * so it can delegate some of the events to it. The goal is to make the
+ * thumb jump to the location on the background when the background is
+ * clicked.
+ *
+ * @class Slider
+ * @extends YAHOO.util.DragDrop
+ * @constructor
+ * @param {String} id The id of the element linked to this instance
+ * @param {String} sGroup The group of related DragDrop items
+ * @param {String} sType The type of slider (horiz, vert, region)
+ */
+YAHOO.widget.Slider = function(sElementId, sGroup, oThumb, sType) {
+ if (sElementId) {
+
+ /**
+ * The type of the slider (horiz, vert, region)
+ * @property type
+ * @type string
+ */
+ this.type = sType;
+
+ this.init(sElementId, sGroup, true);
+
+ //this.removeInvalidHandleType("A");
+
+
+ var self = this;
+
+ /**
+ * Event the fires when the value of the control changes. If
+ * the control is animated the event will fire every point
+ * along the way.
+ * @event change
+ * @param {int} new
+ * @param {int} firstOffset the number of pixels the thumb has moved
+ * from its start position. Normal horizontal and vertical sliders will only
+ * have the firstOffset. Regions will have both, the first is the horizontal
+ * offset, the second the vertical.
+ * @param {int} secondOffset the y offset for region sliders
+ */
+ this.createEvent("change", this);
+
+ /**
+ * Event that fires at the end of a slider thumb move.
+ * @event slideStart
+ */
+ this.createEvent("slideStart", this);
+
+ /**
+ * Event that fires at the end of a slider thumb move
+ * @event slideEnd
+ */
+ this.createEvent("slideEnd", this);
+
+ /**
+ * A YAHOO.widget.SliderThumb instance that we will use to
+ * reposition the thumb when the background is clicked
+ * @property thumb
+ * @type YAHOO.widget.SliderThumb
+ */
+ this.thumb = oThumb;
+
+ // add handler for the handle onchange event
+ oThumb.onChange = function() {
+ self.handleThumbChange();
+ };
+
+ /**
+ * Overrides the isTarget property in YAHOO.util.DragDrop
+ * @property isTarget
+ * @private
+ */
+ this.isTarget = false;
+
+ /**
+ * Flag that determines if the thumb will animate when moved
+ * @property animate
+ * @type boolean
+ */
+ this.animate = YAHOO.widget.Slider.ANIM_AVAIL;
+
+ /**
+ * Set to false to disable a background click thumb move
+ * @property backgroundEnabled
+ * @type boolean
+ */
+ this.backgroundEnabled = true;
+
+ /**
+ * Adjustment factor for tick animation, the more ticks, the
+ * faster the animation (by default)
+ * @property tickPause
+ * @type int
+ */
+ this.tickPause = 40;
+
+ /**
+ * Enables the arrow, home and end keys, defaults to true.
+ * @property enableKeys
+ * @type boolean
+ */
+ this.enableKeys = true;
+
+ /**
+ * Specifies the number of pixels the arrow keys will move the slider.
+ * Default is 25.
+ * @property keyIncrement
+ * @type int
+ */
+ this.keyIncrement = 20;
+
+ /**
+ * moveComplete is set to true when the slider has moved to its final
+ * destination. For animated slider, this value can be checked in
+ * the onChange handler to make it possible to execute logic only
+ * when the move is complete rather than at all points along the way.
+ *
+ * @property moveComplete
+ * @type Boolean
+ */
+ this.moveComplete = true;
+
+ /**
+ * If animation is configured, specifies the length of the animation
+ * in seconds.
+ * @property animationDuration
+ * @type int
+ * @default 0.2
+ */
+ this.animationDuration = 0.2;
+
+ if (oThumb._isHoriz && oThumb.xTicks && oThumb.xTicks.length) {
+ this.tickPause = Math.round(360 / oThumb.xTicks.length);
+ } else if (oThumb.yTicks && oThumb.yTicks.length) {
+ this.tickPause = Math.round(360 / oThumb.yTicks.length);
+ }
+
+
+ // delegate thumb methods
+ oThumb.onMouseDown = function () { return self.focus(); };
+ //oThumb.b4MouseDown = function () { return self.b4MouseDown(); };
+ // oThumb.lock = function() { self.lock(); };
+ // oThumb.unlock = function() { self.unlock(); };
+ oThumb.onMouseUp = function() { self.thumbMouseUp(); };
+ oThumb.onDrag = function() { self.fireEvents(); };
+ oThumb.onAvailable = function() { return self.setStartSliderState(); };
+ }
+};
+
+/**
+ * Factory method for creating a horizontal slider
+ * @method YAHOO.widget.Slider.getHorizSlider
+ * @static
+ * @param {String} sBGElId the id of the slider's background element
+ * @param {String} sHandleElId the id of the thumb element
+ * @param {int} iLeft the number of pixels the element can move left
+ * @param {int} iRight the number of pixels the element can move right
+ * @param {int} iTickSize optional parameter for specifying that the element
+ * should move a certain number pixels at a time.
+ * @return {Slider} a horizontal slider control
+ */
+YAHOO.widget.Slider.getHorizSlider =
+ function (sBGElId, sHandleElId, iLeft, iRight, iTickSize) {
+ return new YAHOO.widget.Slider(sBGElId, sBGElId,
+ new YAHOO.widget.SliderThumb(sHandleElId, sBGElId,
+ iLeft, iRight, 0, 0, iTickSize), "horiz");
+};
+
+/**
+ * Factory method for creating a vertical slider
+ * @method YAHOO.widget.Slider.getVertSlider
+ * @static
+ * @param {String} sBGElId the id of the slider's background element
+ * @param {String} sHandleElId the id of the thumb element
+ * @param {int} iUp the number of pixels the element can move up
+ * @param {int} iDown the number of pixels the element can move down
+ * @param {int} iTickSize optional parameter for specifying that the element
+ * should move a certain number pixels at a time.
+ * @return {Slider} a vertical slider control
+ */
+YAHOO.widget.Slider.getVertSlider =
+ function (sBGElId, sHandleElId, iUp, iDown, iTickSize) {
+ return new YAHOO.widget.Slider(sBGElId, sBGElId,
+ new YAHOO.widget.SliderThumb(sHandleElId, sBGElId, 0, 0,
+ iUp, iDown, iTickSize), "vert");
+};
+
+/**
+ * Factory method for creating a slider region like the one in the color
+ * picker example
+ * @method YAHOO.widget.Slider.getSliderRegion
+ * @static
+ * @param {String} sBGElId the id of the slider's background element
+ * @param {String} sHandleElId the id of the thumb element
+ * @param {int} iLeft the number of pixels the element can move left
+ * @param {int} iRight the number of pixels the element can move right
+ * @param {int} iUp the number of pixels the element can move up
+ * @param {int} iDown the number of pixels the element can move down
+ * @param {int} iTickSize optional parameter for specifying that the element
+ * should move a certain number pixels at a time.
+ * @return {Slider} a slider region control
+ */
+YAHOO.widget.Slider.getSliderRegion =
+ function (sBGElId, sHandleElId, iLeft, iRight, iUp, iDown, iTickSize) {
+ return new YAHOO.widget.Slider(sBGElId, sBGElId,
+ new YAHOO.widget.SliderThumb(sHandleElId, sBGElId, iLeft, iRight,
+ iUp, iDown, iTickSize), "region");
+};
+
+/**
+ * By default, animation is available if the animation library is detected.
+ * @property YAHOO.widget.Slider.ANIM_AVAIL
+ * @static
+ * @type boolean
+ */
+YAHOO.widget.Slider.ANIM_AVAIL = true;
+
+YAHOO.extend(YAHOO.widget.Slider, YAHOO.util.DragDrop, {
+
+ onAvailable: function() {
+ var Event = YAHOO.util.Event;
+ Event.on(this.id, "keydown", this.handleKeyDown, this, true);
+ Event.on(this.id, "keypress", this.handleKeyPress, this, true);
+ },
+
+ handleKeyPress: function(e) {
+ if (this.enableKeys) {
+ var Event = YAHOO.util.Event;
+ var kc = Event.getCharCode(e);
+ switch (kc) {
+ case 0x25: // left
+ case 0x26: // up
+ case 0x27: // right
+ case 0x28: // down
+ case 0x24: // home
+ case 0x23: // end
+ Event.preventDefault(e);
+ break;
+ default:
+ }
+ }
+ },
+
+ handleKeyDown: function(e) {
+ if (this.enableKeys) {
+ var Event = YAHOO.util.Event;
+
+ var kc = Event.getCharCode(e), t=this.thumb;
+ var h=this.getXValue(),v=this.getYValue();
+
+ var horiz = false;
+ var changeValue = true;
+ switch (kc) {
+
+ // left
+ case 0x25: h -= this.keyIncrement; break;
+
+ // up
+ case 0x26: v -= this.keyIncrement; break;
+
+ // right
+ case 0x27: h += this.keyIncrement; break;
+
+ // down
+ case 0x28: v += this.keyIncrement; break;
+
+ // home
+ case 0x24: h = t.leftConstraint;
+ v = t.topConstraint;
+ break;
+
+ // end
+ case 0x23: h = t.rightConstraint;
+ v = t.bottomConstraint;
+ break;
+
+ default: changeValue = false;
+ }
+
+ if (changeValue) {
+ if (t._isRegion) {
+ this.setRegionValue(h, v, true);
+ } else {
+ var newVal = (t._isHoriz) ? h : v;
+ this.setValue(newVal, true);
+ }
+ Event.stopEvent(e);
+ }
+
+ }
+ },
+
+ /**
+ * Initialization that sets up the value offsets once the elements are ready
+ * @method setSliderStartState
+ */
+ setStartSliderState: function() {
+
+
+ this.setThumbCenterPoint();
+
+ /**
+ * The basline position of the background element, used
+ * to determine if the background has moved since the last
+ * operation.
+ * @property baselinePos
+ * @type [int, int]
+ */
+ this.baselinePos = YAHOO.util.Dom.getXY(this.getEl());
+
+ this.thumb.startOffset = this.thumb.getOffsetFromParent(this.baselinePos);
+
+ if (this.thumb._isRegion) {
+ if (this.deferredSetRegionValue) {
+ this.setRegionValue.apply(this, this.deferredSetRegionValue, true);
+ this.deferredSetRegionValue = null;
+ } else {
+ this.setRegionValue(0, 0, true);
+ }
+ } else {
+ if (this.deferredSetValue) {
+ this.setValue.apply(this, this.deferredSetValue, true);
+ this.deferredSetValue = null;
+ } else {
+ this.setValue(0, true, true);
+ }
+ }
+ },
+
+ /**
+ * When the thumb is available, we cache the centerpoint of the element so
+ * we can position the element correctly when the background is clicked
+ * @method setThumbCenterPoint
+ */
+ setThumbCenterPoint: function() {
+
+ var el = this.thumb.getEl();
+
+ if (el) {
+ /**
+ * The center of the slider element is stored so we can position
+ * place it in the correct position when the background is clicked
+ * @property thumbCenterPoint
+ * @type {"x": int, "y": int}
+ */
+ this.thumbCenterPoint = {
+ x: parseInt(el.offsetWidth/2, 10),
+ y: parseInt(el.offsetHeight/2, 10)
+ };
+ }
+
+ },
+
+ /**
+ * Locks the slider, overrides YAHOO.util.DragDrop
+ * @method lock
+ */
+ lock: function() {
+ this.thumb.lock();
+ this.locked = true;
+ },
+
+ /**
+ * Unlocks the slider, overrides YAHOO.util.DragDrop
+ * @method unlock
+ */
+ unlock: function() {
+ this.thumb.unlock();
+ this.locked = false;
+ },
+
+ /**
+ * Handles mouseup event on the slider background
+ * @method thumbMouseUp
+ * @private
+ */
+ thumbMouseUp: function() {
+ if (!this.isLocked() && !this.moveComplete) {
+ this.endMove();
+ }
+
+ },
+
+ /**
+ * Returns a reference to this slider's thumb
+ * @method getThumb
+ * @return {SliderThumb} this slider's thumb
+ */
+ getThumb: function() {
+ return this.thumb;
+ },
+
+ /**
+ * Try to focus the element when clicked so we can add
+ * accessibility features
+ * @method focus
+ * @private
+ */
+ focus: function() {
+
+ // Focus the background element if possible
+ var el = this.getEl();
+
+ if (el.focus) {
+ try {
+ el.focus();
+ } catch(e) {
+ // Prevent permission denied unhandled exception in FF that can
+ // happen when setting focus while another element is handling
+ // the blur. @TODO this is still writing to the error log
+ // (unhandled error) in FF1.5 with strict error checking on.
+ }
+ }
+
+ this.verifyOffset();
+
+ if (this.isLocked()) {
+ return false;
+ } else {
+ this.onSlideStart();
+ return true;
+ }
+ },
+
+ /**
+ * Event that fires when the value of the slider has changed
+ * @method onChange
+ * @param {int} firstOffset the number of pixels the thumb has moved
+ * from its start position. Normal horizontal and vertical sliders will only
+ * have the firstOffset. Regions will have both, the first is the horizontal
+ * offset, the second the vertical.
+ * @param {int} secondOffset the y offset for region sliders
+ * @deprecated use instance.subscribe("change") instead
+ */
+ onChange: function (firstOffset, secondOffset) {
+ /* override me */
+ },
+
+ /**
+ * Event that fires when the at the beginning of the slider thumb move
+ * @method onSlideStart
+ * @deprecated use instance.subscribe("slideStart") instead
+ */
+ onSlideStart: function () {
+ /* override me */
+ },
+
+ /**
+ * Event that fires at the end of a slider thumb move
+ * @method onSliderEnd
+ * @deprecated use instance.subscribe("slideEnd") instead
+ */
+ onSlideEnd: function () {
+ /* override me */
+ },
+
+ /**
+ * Returns the slider's thumb offset from the start position
+ * @method getValue
+ * @return {int} the current value
+ */
+ getValue: function () {
+ return this.thumb.getValue();
+ },
+
+ /**
+ * Returns the slider's thumb X offset from the start position
+ * @method getXValue
+ * @return {int} the current horizontal offset
+ */
+ getXValue: function () {
+ return this.thumb.getXValue();
+ },
+
+ /**
+ * Returns the slider's thumb Y offset from the start position
+ * @method getYValue
+ * @return {int} the current vertical offset
+ */
+ getYValue: function () {
+ return this.thumb.getYValue();
+ },
+
+ /**
+ * Internal handler for the slider thumb's onChange event
+ * @method handleThumbChange
+ * @private
+ */
+ handleThumbChange: function () {
+ var t = this.thumb;
+ if (t._isRegion) {
+ t.onChange(t.getXValue(), t.getYValue());
+ this.fireEvent("change", { x: t.getXValue(), y: t.getYValue() } );
+ } else {
+ t.onChange(t.getValue());
+ this.fireEvent("change", t.getValue());
+ }
+
+ },
+
+ /**
+ * Provides a way to set the value of the slider in code.
+ * @method setValue
+ * @param {int} newOffset the number of pixels the thumb should be
+ * positioned away from the initial start point
+ * @param {boolean} skipAnim set to true to disable the animation
+ * for this move action (but not others).
+ * @param {boolean} force ignore the locked setting and set value anyway
+ * @return {boolean} true if the move was performed, false if it failed
+ */
+ setValue: function(newOffset, skipAnim, force) {
+
+ if (!this.thumb.available) {
+ this.deferredSetValue = arguments;
+ return false;
+ }
+
+ if (this.isLocked() && !force) {
+ return false;
+ }
+
+ if ( isNaN(newOffset) ) {
+ return false;
+ }
+
+ var t = this.thumb;
+ var newX, newY;
+ this.verifyOffset();
+ if (t._isRegion) {
+ return false;
+ } else if (t._isHoriz) {
+ this.onSlideStart();
+ // this.fireEvent("slideStart");
+ newX = t.initPageX + newOffset + this.thumbCenterPoint.x;
+ this.moveThumb(newX, t.initPageY, skipAnim);
+ } else {
+ this.onSlideStart();
+ // this.fireEvent("slideStart");
+ newY = t.initPageY + newOffset + this.thumbCenterPoint.y;
+ this.moveThumb(t.initPageX, newY, skipAnim);
+ }
+
+ return true;
+ },
+
+ /**
+ * Provides a way to set the value of the region slider in code.
+ * @method setRegionValue
+ * @param {int} newOffset the number of pixels the thumb should be
+ * positioned away from the initial start point (x axis for region)
+ * @param {int} newOffset2 the number of pixels the thumb should be
+ * positioned away from the initial start point (y axis for region)
+ * @param {boolean} skipAnim set to true to disable the animation
+ * for this move action (but not others).
+ * @param {boolean} force ignore the locked setting and set value anyway
+ * @return {boolean} true if the move was performed, false if it failed
+ */
+ setRegionValue: function(newOffset, newOffset2, skipAnim) {
+
+ if (!this.thumb.available) {
+ this.deferredSetRegionValue = arguments;
+ return false;
+ }
+
+ if (this.isLocked() && !force) {
+ return false;
+ }
+
+ if ( isNaN(newOffset) ) {
+ return false;
+ }
+
+ var t = this.thumb;
+ if (t._isRegion) {
+ this.onSlideStart();
+ var newX = t.initPageX + newOffset + this.thumbCenterPoint.x;
+ var newY = t.initPageY + newOffset2 + this.thumbCenterPoint.y;
+ this.moveThumb(newX, newY, skipAnim);
+ return true;
+ }
+
+ return false;
+
+ },
+
+ /**
+ * Checks the background position element position. If it has moved from the
+ * baseline position, the constraints for the thumb are reset
+ * @method verifyOffset
+ * @return {boolean} True if the offset is the same as the baseline.
+ */
+ verifyOffset: function() {
+
+ var newPos = YAHOO.util.Dom.getXY(this.getEl());
+
+ if (newPos[0] != this.baselinePos[0] || newPos[1] != this.baselinePos[1]) {
+ this.thumb.resetConstraints();
+ this.baselinePos = newPos;
+ return false;
+ }
+
+ return true;
+ },
+
+ /**
+ * Move the associated slider moved to a timeout to try to get around the
+ * mousedown stealing moz does when I move the slider element between the
+ * cursor and the background during the mouseup event
+ * @method moveThumb
+ * @param {int} x the X coordinate of the click
+ * @param {int} y the Y coordinate of the click
+ * @param {boolean} skipAnim don't animate if the move happend onDrag
+ * @private
+ */
+ moveThumb: function(x, y, skipAnim) {
+
+
+ var t = this.thumb;
+ var self = this;
+
+ if (!t.available) {
+ return;
+ }
+
+
+ // this.verifyOffset();
+
+ t.setDelta(this.thumbCenterPoint.x, this.thumbCenterPoint.y);
+
+ var _p = t.getTargetCoord(x, y);
+ var p = [_p.x, _p.y];
+
+ this.fireEvent("slideStart");
+
+ if (this.animate && YAHOO.widget.Slider.ANIM_AVAIL && t._graduated && !skipAnim) {
+ // this.thumb._animating = true;
+ this.lock();
+
+ setTimeout( function() { self.moveOneTick(p); }, this.tickPause );
+
+ } else if (this.animate && YAHOO.widget.Slider.ANIM_AVAIL && !skipAnim) {
+
+ // this.thumb._animating = true;
+ this.lock();
+
+ var oAnim = new YAHOO.util.Motion(
+ t.id, { points: { to: p } },
+ this.animationDuration,
+ YAHOO.util.Easing.easeOut );
+
+ oAnim.onComplete.subscribe( function() { self.endMove(); } );
+ oAnim.animate();
+ } else {
+ t.setDragElPos(x, y);
+ // this.fireEvents();
+ this.endMove();
+ }
+ },
+
+ /**
+ * Move the slider one tick mark towards its final coordinate. Used
+ * for the animation when tick marks are defined
+ * @method moveOneTick
+ * @param {int[]} the destination coordinate
+ * @private
+ */
+ moveOneTick: function(finalCoord) {
+
+ var t = this.thumb;
+ var curCoord = YAHOO.util.Dom.getXY(t.getEl());
+ var tmp;
+
+ // var thresh = Math.min(t.tickSize + (Math.floor(t.tickSize/2)), 10);
+ // var thresh = 10;
+ // var thresh = t.tickSize + (Math.floor(t.tickSize/2));
+
+ var nextCoord = null;
+
+ if (t._isRegion) {
+ nextCoord = this._getNextX(curCoord, finalCoord);
+ var tmpX = (nextCoord) ? nextCoord[0] : curCoord[0];
+ nextCoord = this._getNextY([tmpX, curCoord[1]], finalCoord);
+
+ } else if (t._isHoriz) {
+ nextCoord = this._getNextX(curCoord, finalCoord);
+ } else {
+ nextCoord = this._getNextY(curCoord, finalCoord);
+ }
+
+
+ if (nextCoord) {
+
+ // move to the next coord
+ // YAHOO.util.Dom.setXY(t.getEl(), nextCoord);
+
+ // var el = t.getEl();
+ // YAHOO.util.Dom.setStyle(el, "left", (nextCoord[0] + this.thumb.deltaSetXY[0]) + "px");
+ // YAHOO.util.Dom.setStyle(el, "top", (nextCoord[1] + this.thumb.deltaSetXY[1]) + "px");
+
+ this.thumb.alignElWithMouse(t.getEl(), nextCoord[0], nextCoord[1]);
+
+ // check if we are in the final position, if not make a recursive call
+ if (!(nextCoord[0] == finalCoord[0] && nextCoord[1] == finalCoord[1])) {
+ var self = this;
+ setTimeout(function() { self.moveOneTick(finalCoord); },
+ this.tickPause);
+ } else {
+ this.endMove();
+ }
+ } else {
+ this.endMove();
+ }
+
+ //this.tickPause = Math.round(this.tickPause/2);
+ },
+
+ /**
+ * Returns the next X tick value based on the current coord and the target coord.
+ * @method _getNextX
+ * @private
+ */
+ _getNextX: function(curCoord, finalCoord) {
+ var t = this.thumb;
+ var thresh;
+ var tmp = [];
+ var nextCoord = null;
+ if (curCoord[0] > finalCoord[0]) {
+ thresh = t.tickSize - this.thumbCenterPoint.x;
+ tmp = t.getTargetCoord( curCoord[0] - thresh, curCoord[1] );
+ nextCoord = [tmp.x, tmp.y];
+ } else if (curCoord[0] < finalCoord[0]) {
+ thresh = t.tickSize + this.thumbCenterPoint.x;
+ tmp = t.getTargetCoord( curCoord[0] + thresh, curCoord[1] );
+ nextCoord = [tmp.x, tmp.y];
+ } else {
+ // equal, do nothing
+ }
+
+ return nextCoord;
+ },
+
+ /**
+ * Returns the next Y tick value based on the current coord and the target coord.
+ * @method _getNextY
+ * @private
+ */
+ _getNextY: function(curCoord, finalCoord) {
+ var t = this.thumb;
+ var thresh;
+ var tmp = [];
+ var nextCoord = null;
+
+ if (curCoord[1] > finalCoord[1]) {
+ thresh = t.tickSize - this.thumbCenterPoint.y;
+ tmp = t.getTargetCoord( curCoord[0], curCoord[1] - thresh );
+ nextCoord = [tmp.x, tmp.y];
+ } else if (curCoord[1] < finalCoord[1]) {
+ thresh = t.tickSize + this.thumbCenterPoint.y;
+ tmp = t.getTargetCoord( curCoord[0], curCoord[1] + thresh );
+ nextCoord = [tmp.x, tmp.y];
+ } else {
+ // equal, do nothing
+ }
+
+ return nextCoord;
+ },
+
+ /**
+ * Resets the constraints before moving the thumb.
+ * @method b4MouseDown
+ * @private
+ */
+ b4MouseDown: function(e) {
+ this.thumb.autoOffset();
+ this.thumb.resetConstraints();
+ },
+
+ /**
+ * Handles the mousedown event for the slider background
+ * @method onMouseDown
+ * @private
+ */
+ onMouseDown: function(e) {
+ // this.resetConstraints(true);
+ // this.thumb.resetConstraints(true);
+
+ if (! this.isLocked() && this.backgroundEnabled) {
+ var x = YAHOO.util.Event.getPageX(e);
+ var y = YAHOO.util.Event.getPageY(e);
+
+ this.focus();
+ this.moveThumb(x, y);
+ }
+
+ },
+
+ /**
+ * Handles the onDrag event for the slider background
+ * @method onDrag
+ * @private
+ */
+ onDrag: function(e) {
+ if (! this.isLocked()) {
+ var x = YAHOO.util.Event.getPageX(e);
+ var y = YAHOO.util.Event.getPageY(e);
+ this.moveThumb(x, y, true);
+ }
+ },
+
+ /**
+ * Fired when the slider movement ends
+ * @method endMove
+ * @private
+ */
+ endMove: function () {
+ // this._animating = false;
+ this.unlock();
+ this.moveComplete = true;
+ this.fireEvents();
+ },
+
+ /**
+ * Fires the change event if the value has been changed. Ignored if we are in
+ * the middle of an animation as the event will fire when the animation is
+ * complete
+ * @method fireEvents
+ * @private
+ */
+ fireEvents: function () {
+
+ var t = this.thumb;
+
+ t.cachePosition();
+
+ if (! this.isLocked()) {
+ if (t._isRegion) {
+ var newX = t.getXValue();
+ var newY = t.getYValue();
+
+ if (newX != this.previousX || newY != this.previousY) {
+ this.onChange(newX, newY);
+ this.fireEvent("change", { x: newX, y: newY });
+ }
+
+ this.previousX = newX;
+ this.previousY = newY;
+
+ } else {
+ var newVal = t.getValue();
+ if (newVal != this.previousVal) {
+ this.onChange( newVal );
+ this.fireEvent("change", newVal);
+ }
+ this.previousVal = newVal;
+ }
+
+ if (this.moveComplete) {
+ this.onSlideEnd();
+ this.fireEvent("slideEnd");
+ this.moveComplete = false;
+ }
+
+ }
+ },
+
+ /**
+ * Slider toString
+ * @method toString
+ * @return {string} string representation of the instance
+ */
+ toString: function () {
+ return ("Slider (" + this.type +") " + this.id);
+ }
+
+});
+
+YAHOO.augment(YAHOO.widget.Slider, YAHOO.util.EventProvider);
+
+/**
+ * A drag and drop implementation to be used as the thumb of a slider.
+ * @class SliderThumb
+ * @extends YAHOO.util.DD
+ * @constructor
+ * @param {String} id the id of the slider html element
+ * @param {String} sGroup the group of related DragDrop items
+ * @param {int} iLeft the number of pixels the element can move left
+ * @param {int} iRight the number of pixels the element can move right
+ * @param {int} iUp the number of pixels the element can move up
+ * @param {int} iDown the number of pixels the element can move down
+ * @param {int} iTickSize optional parameter for specifying that the element
+ * should move a certain number pixels at a time.
+ */
+YAHOO.widget.SliderThumb = function(id, sGroup, iLeft, iRight, iUp, iDown, iTickSize) {
+
+ if (id) {
+ this.init(id, sGroup);
+
+ /**
+ * The id of the thumbs parent HTML element (the slider background
+ * element).
+ * @property parentElId
+ * @type string
+ */
+ this.parentElId = sGroup;
+ }
+
+ //this.removeInvalidHandleType("A");
+
+
+ /**
+ * Overrides the isTarget property in YAHOO.util.DragDrop
+ * @property isTarget
+ * @private
+ */
+ this.isTarget = false;
+
+ /**
+ * The tick size for this slider
+ * @property tickSize
+ * @type int
+ * @private
+ */
+ this.tickSize = iTickSize;
+
+ /**
+ * Informs the drag and drop util that the offsets should remain when
+ * resetting the constraints. This preserves the slider value when
+ * the constraints are reset
+ * @property maintainOffset
+ * @type boolean
+ * @private
+ */
+ this.maintainOffset = true;
+
+ this.initSlider(iLeft, iRight, iUp, iDown, iTickSize);
+
+ /**
+ * Turns off the autoscroll feature in drag and drop
+ * @property scroll
+ * @private
+ */
+ this.scroll = false;
+
+};
+
+YAHOO.extend(YAHOO.widget.SliderThumb, YAHOO.util.DD, {
+
+ /**
+ * The (X and Y) difference between the thumb location and its parent
+ * (the slider background) when the control is instantiated.
+ * @property startOffset
+ * @type [int, int]
+ */
+ startOffset: null,
+
+ /**
+ * Flag used to figure out if this is a horizontal or vertical slider
+ * @property _isHoriz
+ * @type boolean
+ * @private
+ */
+ _isHoriz: false,
+
+ /**
+ * Cache the last value so we can check for change
+ * @property _prevVal
+ * @type int
+ * @private
+ */
+ _prevVal: 0,
+
+ /**
+ * The slider is _graduated if there is a tick interval defined
+ * @property _graduated
+ * @type boolean
+ * @private
+ */
+ _graduated: false,
+
+ /**
+ * Returns the difference between the location of the thumb and its parent.
+ * @method getOffsetFromParent
+ * @param {[int, int]} parentPos Optionally accepts the position of the parent
+ * @type [int, int]
+ */
+ getOffsetFromParent: function(parentPos) {
+ var myPos = YAHOO.util.Dom.getXY(this.getEl());
+ var ppos = parentPos || YAHOO.util.Dom.getXY(this.parentElId);
+
+ return [ (myPos[0] - ppos[0]), (myPos[1] - ppos[1]) ];
+ },
+
+ /**
+ * Set up the slider, must be called in the constructor of all subclasses
+ * @method initSlider
+ * @param {int} iLeft the number of pixels the element can move left
+ * @param {int} iRight the number of pixels the element can move right
+ * @param {int} iUp the number of pixels the element can move up
+ * @param {int} iDown the number of pixels the element can move down
+ * @param {int} iTickSize the width of the tick interval.
+ */
+ initSlider: function (iLeft, iRight, iUp, iDown, iTickSize) {
+
+ this.setXConstraint(iLeft, iRight, iTickSize);
+ this.setYConstraint(iUp, iDown, iTickSize);
+
+ if (iTickSize && iTickSize > 1) {
+ this._graduated = true;
+ }
+
+ this._isHoriz = (iLeft || iRight);
+ this._isVert = (iUp || iDown);
+ this._isRegion = (this._isHoriz && this._isVert);
+
+ },
+
+ /**
+ * Clear's the slider's ticks
+ * @method clearTicks
+ */
+ clearTicks: function () {
+ YAHOO.widget.SliderThumb.superclass.clearTicks.call(this);
+ this._graduated = false;
+ },
+
+ /**
+ * Gets the current offset from the element's start position in
+ * pixels.
+ * @method getValue
+ * @return {int} the number of pixels (positive or negative) the
+ * slider has moved from the start position.
+ */
+ getValue: function () {
+ if (!this.available) { return 0; }
+ var val = (this._isHoriz) ? this.getXValue() : this.getYValue();
+ return val;
+ },
+
+ /**
+ * Gets the current X offset from the element's start position in
+ * pixels.
+ * @method getXValue
+ * @return {int} the number of pixels (positive or negative) the
+ * slider has moved horizontally from the start position.
+ */
+ getXValue: function () {
+ if (!this.available) { return 0; }
+ var newOffset = this.getOffsetFromParent();
+ return (newOffset[0] - this.startOffset[0]);
+ },
+
+ /**
+ * Gets the current Y offset from the element's start position in
+ * pixels.
+ * @method getYValue
+ * @return {int} the number of pixels (positive or negative) the
+ * slider has moved vertically from the start position.
+ */
+ getYValue: function () {
+ if (!this.available) { return 0; }
+ var newOffset = this.getOffsetFromParent();
+ return (newOffset[1] - this.startOffset[1]);
+ },
+
+ /**
+ * Thumb toString
+ * @method toString
+ * @return {string} string representation of the instance
+ */
+ toString: function () {
+ return "SliderThumb " + this.id;
+ },
+
+ /**
+ * The onchange event for the handle/thumb is delegated to the YAHOO.widget.Slider
+ * instance it belongs to.
+ * @method onChange
+ * @private
+ */
+ onChange: function (x, y) {
+ }
+
+});
+
+if ("undefined" == typeof YAHOO.util.Anim) {
+ YAHOO.widget.Slider.ANIM_AVAIL = false;
+}
+