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path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/CoverActions/look.js
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+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// look.js
+// Look
+//
+// Created by Giulio Cesare Solaroli on 3/15/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_CoverActions_lookWidth = 46.0;
+var kClipperz_PM_UI_Canvas_CoverActions_lookHeight = 46.0;
+
+function Clipperz_PM_UI_Canvas_CoverActions_look(canvas, aColor, aFillColor, aThickness)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var stroke;
+ var path;
+ var pointX;
+ var pointY;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_CoverActions_lookWidth + canvas.height / kClipperz_PM_UI_Canvas_CoverActions_lookHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_CoverActions_lookWidth, canvas.height / kClipperz_PM_UI_Canvas_CoverActions_lookHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_CoverActions_lookWidth, kClipperz_PM_UI_Canvas_CoverActions_lookHeight);
+
+ // Layer 6
+
+ stroke = aThickness;
+ stroke *= resolution;
+ if (stroke < 1.0)
+ stroke = Math.ceil(stroke);
+ else
+ stroke = Math.round(stroke);
+ stroke /= resolution;
+ alignStroke = (0.5 * stroke * resolution) % 1.0;
+ context.save();
+ context.translate(17.5, 23.0);
+ context.rotate(-0.503);
+ context.translate(-17.5, -23.0);
+ context.beginPath();
+ pointX = 28.5;
+ pointY = 31.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 28.5;
+ pointY = 14.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 6.5;
+ pointY = 14.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 6.5;
+ pointY = 31.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 28.5;
+ pointY = 31.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ context.fillStyle = aFillColor;
+ context.fill();
+ context.strokeStyle = aColor;
+ context.lineWidth = stroke;
+ context.lineCap = "square";
+ context.stroke();
+ context.restore();
+
+ // Layer 3
+
+ stroke = aThickness;
+ stroke *= resolution;
+ if (stroke < 1.0)
+ stroke = Math.ceil(stroke);
+ else
+ stroke = Math.round(stroke);
+ stroke /= resolution;
+ alignStroke = (0.5 * stroke * resolution) % 1.0;
+ context.save();
+ context.translate(22.5, 20.0);
+ context.rotate(-0.071);
+ context.translate(-22.5, -20.0);
+ context.beginPath();
+ pointX = 33.5;
+ pointY = 28.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 33.5;
+ pointY = 11.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 11.5;
+ pointY = 11.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 11.5;
+ pointY = 28.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 33.5;
+ pointY = 28.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ context.fillStyle = aFillColor;
+ context.fill();
+ context.strokeStyle = aColor;
+ context.lineWidth = stroke;
+ context.lineCap = "square";
+ context.stroke();
+ context.restore();
+
+ // Layer 4
+
+ stroke = aThickness;
+ stroke *= resolution;
+ if (stroke < 1.0)
+ stroke = Math.ceil(stroke);
+ else
+ stroke = Math.round(stroke);
+ stroke /= resolution;
+ alignStroke = (0.5 * stroke * resolution) % 1.0;
+ context.save();
+ context.translate(27.5, 18.0);
+ context.rotate(0.232);
+ context.translate(-27.5, -18.0);
+ context.beginPath();
+ pointX = 38.5;
+ pointY = 26.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 38.5;
+ pointY = 9.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 16.5;
+ pointY = 9.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 16.5;
+ pointY = 26.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 38.5;
+ pointY = 26.5;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ context.fillStyle = aFillColor;
+ context.fill();
+ context.strokeStyle = aColor;
+ context.lineWidth = stroke;
+ context.lineCap = "square";
+ context.stroke();
+ context.restore();
+
+ context.restore();
+}