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path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js
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+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// exclamationMark.js
+// !
+//
+// Created by Giulio Cesare Solaroli on 3/7/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth = 50.0;
+var kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight = 50.0;
+
+function Clipperz_PM_UI_Canvas_Marks_exclamationMark(canvas, aColor)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var path;
+ var pointX;
+ var pointY;
+ var controlPoint1X;
+ var controlPoint1Y;
+ var controlPoint2X;
+ var controlPoint2Y;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
+
+ // Layer 1
+
+ alignStroke = 0.0;
+ context.beginPath();
+ pointX = 26.499;
+ pointY = 10.848;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 20.887;
+ pointY = 11.584;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.395;
+ controlPoint1Y = 10.802;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.175;
+ controlPoint2Y = 11.078;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.013;
+ pointY = 13.194;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.335;
+ controlPoint1Y = 11.814;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.921;
+ controlPoint2Y = 12.826;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 23.049;
+ pointY = 28.788;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.243;
+ controlPoint1Y = 15.448;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.589;
+ controlPoint2Y = 26.35;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.027;
+ pointY = 29.156;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.279;
+ controlPoint1Y = 29.018;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.705;
+ controlPoint2Y = 29.202;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.971;
+ pointY = 11.354;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.809;
+ controlPoint1Y = 25.384;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.971;
+ controlPoint2Y = 12.826;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.499;
+ pointY = 10.848;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.557;
+ controlPoint1Y = 11.032;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.913;
+ controlPoint2Y = 10.848;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.499;
+ pointY = 10.848;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 24.337;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 21.899;
+ pointY = 32.882;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.463;
+ controlPoint1Y = 31.962;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.589;
+ controlPoint2Y = 32.284;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.703;
+ pointY = 35.458;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.163;
+ controlPoint1Y = 33.572;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.703;
+ controlPoint2Y = 34.538;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.669;
+ pointY = 38.08;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.703;
+ controlPoint1Y = 36.47;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.979;
+ controlPoint2Y = 37.344;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.015;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.405;
+ controlPoint1Y = 38.77;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 23.325;
+ controlPoint2Y = 39.0;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.821;
+ pointY = 38.034;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.073;
+ controlPoint1Y = 39.0;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.131;
+ controlPoint2Y = 38.724;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.833;
+ pointY = 35.55;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.465;
+ controlPoint1Y = 37.344;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.833;
+ controlPoint2Y = 36.194;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.683;
+ pointY = 32.744;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.833;
+ controlPoint1Y = 34.676;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.557;
+ controlPoint2Y = 33.572;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.337;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.085;
+ controlPoint1Y = 32.238;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.211;
+ controlPoint2Y = 31.962;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.337;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 30.639;
+ pointY = 38.402;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ context.fillStyle = aColor;
+ context.fill();
+
+ context.restore();
+}