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path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js
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+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// info.js
+// i
+//
+// Created by Giulio Cesare Solaroli on 3/7/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_Marks_infoWidth = 50.0;
+var kClipperz_PM_UI_Canvas_Marks_infoHeight = 50.0;
+
+function Clipperz_PM_UI_Canvas_Marks_info(canvas, aColor)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var path;
+ var pointX;
+ var pointY;
+ var controlPoint1X;
+ var controlPoint1Y;
+ var controlPoint2X;
+ var controlPoint2Y;
+ var color;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_infoWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_infoHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_infoWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_infoHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_infoWidth, kClipperz_PM_UI_Canvas_Marks_infoHeight);
+
+ // Layer 1
+
+ alignStroke = 0.0;
+ context.beginPath();
+ pointX = 30.253;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 28.505;
+ pointY = 37.022;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 27.677;
+ pointY = 35.09;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.953;
+ controlPoint1Y = 36.792;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.677;
+ controlPoint2Y = 36.47;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.631;
+ pointY = 27.546;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.631;
+ controlPoint1Y = 32.974;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.631;
+ controlPoint2Y = 29.892;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.677;
+ pointY = 19.726;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.631;
+ controlPoint1Y = 24.97;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.677;
+ controlPoint2Y = 21.612;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.535;
+ pointY = 21.336;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.331;
+ controlPoint1Y = 20.692;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.593;
+ controlPoint2Y = 21.336;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.443;
+ pointY = 22.762;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.397;
+ controlPoint1Y = 21.52;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.305;
+ controlPoint2Y = 22.532;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.283;
+ pointY = 23.82;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.639;
+ controlPoint1Y = 23.222;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.961;
+ controlPoint2Y = 23.452;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.605;
+ pointY = 24.97;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.513;
+ controlPoint1Y = 24.05;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.605;
+ controlPoint2Y = 24.602;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.651;
+ pointY = 29.156;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.651;
+ controlPoint1Y = 25.752;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.651;
+ controlPoint2Y = 27.592;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.605;
+ pointY = 35.228;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.651;
+ controlPoint1Y = 31.364;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.651;
+ controlPoint2Y = 34.216;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.823;
+ pointY = 37.022;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.559;
+ controlPoint1Y = 36.332;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.467;
+ controlPoint2Y = 36.838;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.121;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.363;
+ controlPoint1Y = 37.206;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.857;
+ controlPoint2Y = 37.298;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.121;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.937;
+ controlPoint1Y = 37.62;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.983;
+ controlPoint2Y = 38.77;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.503;
+ pointY = 38.862;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.271;
+ controlPoint1Y = 39.0;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.927;
+ controlPoint2Y = 38.862;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.023;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.401;
+ controlPoint1Y = 38.862;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 29.149;
+ controlPoint2Y = 39.0;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.253;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 30.299;
+ controlPoint1Y = 38.77;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 30.391;
+ controlPoint2Y = 37.62;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.253;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 27.493;
+ pointY = 13.976;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 27.125;
+ pointY = 12.228;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.493;
+ controlPoint1Y = 13.608;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.401;
+ controlPoint2Y = 12.688;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.963;
+ pointY = 11.63;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.849;
+ controlPoint1Y = 11.998;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.113;
+ controlPoint2Y = 11.63;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.513;
+ pointY = 12.688;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.767;
+ controlPoint1Y = 11.63;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.203;
+ controlPoint2Y = 12.09;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.283;
+ pointY = 14.942;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.145;
+ controlPoint1Y = 13.148;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.145;
+ controlPoint2Y = 14.436;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 22.801;
+ pointY = 17.012;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.513;
+ controlPoint1Y = 15.908;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.973;
+ controlPoint2Y = 16.69;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.205;
+ pointY = 16.69;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.399;
+ controlPoint1Y = 17.288;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.791;
+ controlPoint2Y = 17.058;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.493;
+ pointY = 13.976;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.941;
+ controlPoint1Y = 16.046;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.493;
+ controlPoint2Y = 14.896;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.493;
+ pointY = 13.976;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 30.851;
+ pointY = 38.862;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ color = "#FFFFFF";
+ context.fillStyle = color;
+ context.fill();
+
+ context.restore();
+}