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path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js
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+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// questionMark.js
+// ?
+//
+// Created by Giulio Cesare Solaroli on 3/7/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_Marks_questionMarkWidth = 50.0;
+var kClipperz_PM_UI_Canvas_Marks_questionMarkHeight = 50.0;
+
+function Clipperz_PM_UI_Canvas_Marks_questionMark(canvas, aColor)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var path;
+ var pointX;
+ var pointY;
+ var controlPoint1X;
+ var controlPoint1Y;
+ var controlPoint2X;
+ var controlPoint2Y;
+ var color;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
+
+ // Layer 1
+
+ alignStroke = 0.0;
+ context.beginPath();
+ pointX = 24.118;
+ pointY = 24.464;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 24.854;
+ pointY = 23.406;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 24.118;
+ controlPoint1Y = 24.05;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.44;
+ controlPoint2Y = 23.636;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 29.454;
+ pointY = 20.6;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.418;
+ controlPoint1Y = 22.532;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 28.534;
+ controlPoint2Y = 21.566;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.282;
+ pointY = 17.794;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 29.868;
+ controlPoint1Y = 20.232;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 30.282;
+ controlPoint2Y = 19.082;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.2;
+ pointY = 12.688;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 30.282;
+ controlPoint1Y = 16.322;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 29.454;
+ controlPoint2Y = 14.344;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.312;
+ pointY = 10.664;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.636;
+ controlPoint1Y = 11.492;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 23.382;
+ controlPoint2Y = 10.664;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.886;
+ pointY = 11.124;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.898;
+ controlPoint1Y = 10.664;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.162;
+ controlPoint2Y = 10.894;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 18.0;
+ pointY = 14.666;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.104;
+ controlPoint1Y = 11.676;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.0;
+ controlPoint2Y = 14.068;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 18.598;
+ pointY = 15.586;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.0;
+ controlPoint1Y = 14.896;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.138;
+ controlPoint2Y = 15.494;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.794;
+ pointY = 15.908;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.012;
+ controlPoint1Y = 15.678;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.426;
+ controlPoint2Y = 15.77;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.36;
+ pointY = 20.002;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.508;
+ controlPoint1Y = 16.644;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.36;
+ controlPoint2Y = 17.886;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.21;
+ pointY = 21.704;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.36;
+ controlPoint1Y = 20.738;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.084;
+ controlPoint2Y = 21.198;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.058;
+ pointY = 24.326;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.106;
+ controlPoint1Y = 22.348;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.886;
+ controlPoint2Y = 23.774;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 18.506;
+ pointY = 25.936;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.736;
+ controlPoint1Y = 24.556;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.506;
+ controlPoint2Y = 25.338;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.898;
+ pointY = 29.064;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.506;
+ controlPoint1Y = 26.948;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.334;
+ controlPoint2Y = 28.42;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 22.048;
+ pointY = 29.156;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.22;
+ controlPoint1Y = 29.156;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.726;
+ controlPoint2Y = 29.202;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.268;
+ pointY = 27.592;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.508;
+ controlPoint1Y = 29.064;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.9;
+ controlPoint2Y = 27.96;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.406;
+ pointY = 26.856;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.406;
+ controlPoint1Y = 27.454;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.544;
+ controlPoint2Y = 26.994;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.118;
+ pointY = 24.464;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 24.578;
+ controlPoint1Y = 25.936;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.118;
+ controlPoint2Y = 24.786;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.118;
+ pointY = 24.464;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 23.06;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 20.53;
+ pointY = 32.928;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.186;
+ controlPoint1Y = 31.962;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.22;
+ controlPoint2Y = 32.33;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.426;
+ pointY = 35.458;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.794;
+ controlPoint1Y = 33.618;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.426;
+ controlPoint2Y = 34.538;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.392;
+ pointY = 38.08;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.426;
+ controlPoint1Y = 36.47;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.702;
+ controlPoint2Y = 37.344;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 22.738;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.128;
+ controlPoint1Y = 38.77;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.048;
+ controlPoint2Y = 39.0;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.544;
+ pointY = 38.034;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.796;
+ controlPoint1Y = 39.0;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.854;
+ controlPoint2Y = 38.724;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.556;
+ pointY = 35.55;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.188;
+ controlPoint1Y = 37.344;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.556;
+ controlPoint2Y = 36.194;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.452;
+ pointY = 32.744;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.556;
+ controlPoint1Y = 34.676;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.326;
+ controlPoint2Y = 33.618;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 23.06;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 24.854;
+ controlPoint1Y = 32.284;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 23.934;
+ controlPoint2Y = 31.962;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 23.06;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 32.214;
+ pointY = 38.402;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ color = "#FFFFFF";
+ context.fillStyle = color;
+ context.fill();
+
+ context.restore();
+}