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path: root/core/launcher/launcherview.cpp
authorharlekin <harlekin>2002-09-29 23:08:59 (UTC)
committer harlekin <harlekin>2002-09-29 23:08:59 (UTC)
commitb53db7a5a334fdd53bd86e8b50587f1dae41cfba (patch) (side-by-side diff)
treea2a24eea2bebefdbb02302ad57c0c0cbf425683e /core/launcher/launcherview.cpp
parenta54430dbebd980109afdf604c7bfc9b0e15c4fdb (diff)
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temporary workarround to prevent high cpuloads after first app is launched
Diffstat (limited to 'core/launcher/launcherview.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--core/launcher/launcherview.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/core/launcher/launcherview.cpp b/core/launcher/launcherview.cpp
index 9f86136..dbcb0d7 100644
--- a/core/launcher/launcherview.cpp
+++ b/core/launcher/launcherview.cpp
@@ -105,7 +105,9 @@ public:
if ( bsy ) {
busytimer = startTimer ( 150 );
busystate = 50;
- startTimer ( 0 );
+ // not sure what this startTimer is for, maybe i am just to tired. But
+ // currently that causes 100% cpuload on app launch
+ //startTimer ( 0 );
}
else
killTimer ( busytimer );