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authorandyq <andyq>2002-12-07 18:07:52 (UTC)
committer andyq <andyq>2002-12-07 18:07:52 (UTC)
commit87c1794b5cfb3e6bccf55d260a601341479d95c7 (patch) (side-by-side diff)
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parent25debd07f03e4a1b21047ee5d49a3dd811d8352a (diff)
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-rw-r--r--noncore/games/sfcave/helpwindow.cpp72
-rw-r--r--noncore/games/sfcave/helpwindow.h34
2 files changed, 106 insertions, 0 deletions
diff --git a/noncore/games/sfcave/helpwindow.cpp b/noncore/games/sfcave/helpwindow.cpp
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+++ b/noncore/games/sfcave/helpwindow.cpp
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+/***************************************************************************
+ helpwindow.cpp - description
+ -------------------
+ begin : Sun Sep 8 2002
+ copyright : (C) 2002 by Andy Qua
+ email : andy.qua@blueyonder.co.uk
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+
+#include <qwidget.h>
+#include <qlayout.h>
+#include <qstring.h>
+#include <qtextview.h>
+
+#include "helpwindow.h"
+
+
+#define HELP_TEXT \
+"<qt><h1>SFCave Help</h1><p> " \
+"SFCave is a flying game for the Zaurus.<br><br> " \
+"The aim is to stay alive for as long as possible and get the highest score " \
+"you can.<br><br>" \
+"There are three game types currently - SFCave, Gates, and Fly.<br>" \
+"<b>SFCave</b> is a remake of the classic SFCave game - fly through the " \
+"cavern avoiding all the blocks that just happen to be hanging in " \
+"midair<br><br>" \
+"<b>Gates</b> is similar to SFCave but instead you must fly through the " \
+"without crashing.<br><br>" \
+"<b>Fly</b> is somewhat different to SFCave and above. Instead, you have " \
+"are flying in the open air above a scrolling landscape, and the aim is to " \
+"hug the ground - the closer to the land you fly the more points " \
+"scored.<br><br><br>" \
+"Basic instruction - Press <b>Up</B> or <b>Down</b> on the circle pad to " \
+"start a new game, press the middle of the pad to apply thrust (makes you " \
+"go up), and release the pad to remove thrust and drop down.<br><br>" \
+"Also, if playing the Fly game, you can press z to toggle the display " \
+"of the scoring zones. This will display 4 red lines at varying heights " \
+"above the landscape - if your ship falls into this zone, point are scored. " \
+"The closer to the landscape you get the more points you get.<br><br>" \
+"Have lots of fun.<br>" \
+"Andy" \
+"</p></qt>"
+
+
+HelpWindow::HelpWindow( QWidget *parent, const char *name, bool modal, WFlags flags )
+ : QDialog( parent, name, modal, flags )
+{
+// resize( 230, 280 );
+
+ setCaption( "Help for AQPkg" );
+
+ QVBoxLayout *layout = new QVBoxLayout( this );
+ QString text = HELP_TEXT;;
+ QTextView *view = new QTextView( text, 0, this, "view" );
+ layout->insertSpacing( -1, 5 );
+ layout->insertWidget( -1, view );
+ layout->insertSpacing( -1, 5 );
+
+ showMaximized();
+}
+
+HelpWindow::~HelpWindow()
+{
+}
diff --git a/noncore/games/sfcave/helpwindow.h b/noncore/games/sfcave/helpwindow.h
new file mode 100644
index 0000000..edc1b6e
--- a/dev/null
+++ b/noncore/games/sfcave/helpwindow.h
@@ -0,0 +1,34 @@
+/***************************************************************************
+ helpwindow.h - description
+ -------------------
+ begin : Sun Sep 8 2002
+ copyright : (C) 2002 by Andy Qua
+ email : andy.qua@blueyonder.co.uk
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+
+#ifndef HELPWINDOW_H
+#define HELPWINDOW_H
+
+#include <qdialog.h>
+
+/**
+ *@author Andy Qua
+ */
+
+class HelpWindow : public QDialog
+{
+public:
+ HelpWindow( QWidget *parent = 0, const char *name = 0, bool modal = true, WFlags flags = 0 );
+ ~HelpWindow();
+};
+
+#endif