author | harlekin <harlekin> | 2002-08-07 19:30:13 (UTC) |
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committer | harlekin <harlekin> | 2002-08-07 19:30:13 (UTC) |
commit | c80f0885bf402b6dd4ea637ad1b7d8b3ebd69300 (patch) (side-by-side diff) | |
tree | 558e8528408f0ab27d644554279f646723c6dad9 /noncore/multimedia/opieplayer2/audiowidget.cpp | |
parent | 7effde67fd121736ec658e690858c6c54bd6d125 (diff) | |
download | opie-c80f0885bf402b6dd4ea637ad1b7d8b3ebd69300.zip opie-c80f0885bf402b6dd4ea637ad1b7d8b3ebd69300.tar.gz opie-c80f0885bf402b6dd4ea637ad1b7d8b3ebd69300.tar.bz2 |
added volume handling for audio gui and other small fixes
Diffstat (limited to 'noncore/multimedia/opieplayer2/audiowidget.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/multimedia/opieplayer2/audiowidget.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp index 0e9e7ea..955169c 100644 --- a/noncore/multimedia/opieplayer2/audiowidget.cpp +++ b/noncore/multimedia/opieplayer2/audiowidget.cpp @@ -55,33 +55,33 @@ void Ticker::drawContents( QPainter *p ) { pm.fill( colorGroup().base() ); QPainter pmp( &pm ); for ( int i = 0; i - pos < width() && (i < 1 || pixelLen > width()); i += pixelLen ) { pmp.drawText( i - pos, 0, INT_MAX, height(), AlignVCenter, scrollText ); } p->drawPixmap( 0, 0, pm ); } struct MediaButton { bool isToggle, isHeld, isDown; }; //Layout information for the audioButtons (and if it is a toggle button or not) MediaButton audioButtons[] = { { TRUE, FALSE, FALSE }, // play { FALSE, FALSE, FALSE }, // stop - { TRUE, FALSE, FALSE }, // pause + { FALSE, FALSE, FALSE }, // pause { FALSE, FALSE, FALSE }, // next { FALSE, FALSE, FALSE }, // previous { FALSE, FALSE, FALSE }, // volume up { FALSE, FALSE, FALSE }, // volume down { TRUE, FALSE, FALSE }, // repeat/loop { FALSE, FALSE, FALSE }, // playlist { FALSE, FALSE, FALSE }, // forward { FALSE, FALSE, FALSE } // back }; const char *skin_mask_file_names[11] = { "play", "stop", "pause", "next", "prev", "up", "down", "loop", "playlist", "forward", "back" }; @@ -329,76 +329,76 @@ void AudioWidget::setToggleButton( int i, bool down ) { void AudioWidget::toggleButton( int i ) { audioButtons[i].isDown = !audioButtons[i].isDown; QPainter p(this); paintButton ( &p, i ); } void AudioWidget::paintButton( QPainter *p, int i ) { if ( audioButtons[i].isDown ) p->drawPixmap( xoff, yoff, *buttonPixDown[i] ); else p->drawPixmap( xoff, yoff, *buttonPixUp[i] ); } void AudioWidget::timerEvent( QTimerEvent * ) { -// static int frame = 0; -// if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) { -// frame = frame >= 7 ? 0 : frame + 1; -// } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( int i = 0; i < numButtons; i++ ) { if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the button or not int x = event->pos().x() - xoff; int y = event->pos().y() - yoff; bool isOnButton = ( x > 0 && y > 0 && x < imgButtonMask->width() && y < imgButtonMask->height() && imgButtonMask->pixelIndex( x, y ) == i + 1 ); if ( isOnButton && i == AudioVolumeUp ) qDebug("on up"); if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); switch (i) { case AudioVolumeUp: qDebug("more clicked"); emit moreClicked(); return; - case AudioVolumeDown: emit lessClicked(); return; + case AudioVolumeDown: + emit lessClicked(); + return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; - if ( !audioButtons[i].isToggle ) + if ( !audioButtons[i].isToggle ) { setToggleButton( i, FALSE ); + qDebug("button toggled3 %d",i); + } switch (i) { case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; - case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; + case AudioPause: mediaPlayerState->setPaused( audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; } } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } |