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path: root/noncore/unsupported/libopie/sharp_compat.cpp
authormickeyl <mickeyl>2004-11-16 19:14:18 (UTC)
committer mickeyl <mickeyl>2004-11-16 19:14:18 (UTC)
commitea3945a9bd8f9830f70b1efa133f9df13b19362f (patch) (side-by-side diff)
treef2ea22cc50e9aa8aa73ee7dea148f41c563c9666 /noncore/unsupported/libopie/sharp_compat.cpp
parent1c6f490e8541626f68422e0a3a7c7281d7f5b7d3 (diff)
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libopie1 goes into unsupported
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-rw-r--r--noncore/unsupported/libopie/sharp_compat.cpp18
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diff --git a/noncore/unsupported/libopie/sharp_compat.cpp b/noncore/unsupported/libopie/sharp_compat.cpp
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+/*
+ * This file contains hacks or workarounds, that make it possible to use a normal
+ * libopie arm build (iPAQ or OZ) directly on the Sharp retail ROM.
+ * This way, we only need one 'official' libopie binary for all platforms.
+ */
+
+
+// 1) Opie's libqpe.so has an additional function in Sound, which is utilized
+// in ODevice:
+
+// ok this is really evil ;), but Sound::isFinished is only needed in the
+// iPAQ part of ODevice, which is never called on Z's
+// we add a "weak" symbol here. This will be used, if ld.so does not find
+// a normal ("hard") symbol of the same name - hence only on the retail Z
+
+struct Sound { bool Sound::isFinished ( ) const __attribute__(( weak )); };
+bool Sound::isFinished ( ) const { return true; }
+