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authorsimon <simon>2002-12-09 16:31:17 (UTC)
committer simon <simon>2002-12-09 16:31:17 (UTC)
commit8eb71085cec5e24e20b441ceae9e5e66448405b3 (patch) (side-by-side diff)
treee970320e0052c2c5986d3f53a837aec90e2f9177 /noncore
parent3b31b000db15e7618b3ef06a652bae41d87a1348 (diff)
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- less indexing
Diffstat (limited to 'noncore') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/multimedia/opieplayer2/audiowidget.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp
index c3e206c..3838e2c 100644
--- a/noncore/multimedia/opieplayer2/audiowidget.cpp
+++ b/noncore/multimedia/opieplayer2/audiowidget.cpp
@@ -117,7 +117,7 @@ AudioWidget::AudioWidget( PlayListWidget &playList, MediaPlayerState &mediaPlaye
uchar *line = dest[y];
for ( int x = 0; x < imgUp.width(); x++ )
if ( !qRed( imgMask.pixel( x, y ) ) )
- line[x] = i + 1;
+ line[x] = button.command + 1;
}
}
@@ -338,15 +338,16 @@ void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( unsigned int i = 0; i < buttons.size(); i++ ) {
Button &button = buttons[ i ];
+ Command command = button.command;
if ( event->state() == QMouseEvent::LeftButton ) {
// The test to see if the mouse click is inside the button or not
- bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, i );
+ bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, command );
if ( isOnButton && !button.isHeld ) {
button.isHeld = TRUE;
toggleButton( button );
- switch (i) {
+ switch ( command ) {
case VolumeUp:
emit moreClicked();
return;
@@ -359,6 +360,7 @@ void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
case Back:
emit backClicked();
return;
+ default: break;
}
} else if ( !isOnButton && button.isHeld ) {
button.isHeld = FALSE;
@@ -371,7 +373,7 @@ void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
setToggleButton( button, FALSE );
}
qDebug("mouseEvent %d", i);
- handleCommand( static_cast<Command>( i ), button.isDown );
+ handleCommand( command, button.isDown );
}
}
}