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path: root/x11/ipc/client/ocopclient.h
authorzecke <zecke>2002-10-01 18:04:40 (UTC)
committer zecke <zecke>2002-10-01 18:04:40 (UTC)
commitde95e9ad55685630512a8ee67d6e9214af1b1071 (patch) (side-by-side diff)
treea2f62044d8ba48aab1ca3f74376358f5aef352b3 /x11/ipc/client/ocopclient.h
parent1d9e6c252f74bfc8fcf6c80d8ce2a80cbd566d26 (diff)
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The client should be working
it's complete but I never compiled it
Diffstat (limited to 'x11/ipc/client/ocopclient.h') (more/less context) (ignore whitespace changes)
-rw-r--r--x11/ipc/client/ocopclient.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/x11/ipc/client/ocopclient.h b/x11/ipc/client/ocopclient.h
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+#ifndef OPIE_OCOP_CLIENT_H
+#define OPIE_OCOP_CLIENT_H
+
+
+#include <qobject.h>
+#include <qcstring.h>
+#include <qmap.h>
+#include <qsignal.h>
+#include <qstring.h>
+#include <qsocketnotifier.h>
+
+
+/**
+ * This is the OCOP client
+ * It currently only supports
+ * asking if a Channel is registered,
+ * calling and receiving calls
+ */
+class OCOPPacket;
+class OCOPClient : public QObject{
+ Q_OBJECT
+public:
+
+ /**
+ * Occasionally I decide to start a Server from here
+ */
+ OCOPClient(const QString& pathToServer = QString::null, QObject* obj = 0l);
+ ~OCOPClient();
+
+ bool isRegistered( const QCString& )const;
+ void send( const QCString& chan, const QCString&, const QByteArray& msg );
+
+ /**
+ * add a channel and does connect to a signal
+ * callback is the object
+ * slot is the SLOT()
+ */
+ void addChannel( const QCString& channel );
+ void delChannel( const QCString& channel );
+/* no direct signals due the design */
+signals:
+ void called(const QCString&, const QCString&, const QByteArray );
+private slots:
+ void init(const QCString& pa);
+ void newData();
+private:
+ OCOPPacket packet();
+ void call( const OCOPPacket& );
+
+ QSocketNotifier* m_notify;
+ int m_socket;
+private slots:
+
+};
+
+#endif