-rw-r--r-- | noncore/games/oyatzee/config.in | 4 | ||||
-rw-r--r-- | noncore/games/oyatzee/main.cpp | 13 | ||||
-rw-r--r-- | noncore/games/oyatzee/opie-oyatzee.control | 11 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.cpp | 214 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.h | 96 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.pro | 32 |
6 files changed, 370 insertions, 0 deletions
diff --git a/noncore/games/oyatzee/config.in b/noncore/games/oyatzee/config.in new file mode 100644 index 0000000..32b6eac --- a/dev/null +++ b/noncore/games/oyatzee/config.in | |||
@@ -0,0 +1,4 @@ | |||
1 | config WORDGAME | ||
2 | boolean "wordgame" | ||
3 | default "y" | ||
4 | depends ( LIBQPE || LIBQPE-X11 ) && LIBOPIE | ||
diff --git a/noncore/games/oyatzee/main.cpp b/noncore/games/oyatzee/main.cpp new file mode 100644 index 0000000..6e5002c --- a/dev/null +++ b/noncore/games/oyatzee/main.cpp | |||
@@ -0,0 +1,13 @@ | |||
1 | #include "wordgame.h" | ||
2 | |||
3 | #include <qpe/qpeapplication.h> | ||
4 | |||
5 | int main( int argc, char ** argv ) | ||
6 | { | ||
7 | QPEApplication a( argc, argv ); | ||
8 | |||
9 | OYatzee mw; | ||
10 | a.showMainWidget(&mw); | ||
11 | |||
12 | return a.exec(); | ||
13 | } | ||
diff --git a/noncore/games/oyatzee/opie-oyatzee.control b/noncore/games/oyatzee/opie-oyatzee.control new file mode 100644 index 0000000..8249fed --- a/dev/null +++ b/noncore/games/oyatzee/opie-oyatzee.control | |||
@@ -0,0 +1,11 @@ | |||
1 | Package: opie-oyatzee | ||
2 | Files: bin/oyatzee apps/Games/oyatzee.desktop pics/oyatzee | ||
3 | Priority: optional | ||
4 | Section: opie/games | ||
5 | Maintainer: Carsten Niehaus <cniehaus@handhelds.org> | ||
6 | Architecture: arm | ||
7 | Depends: task-opie-minimal | ||
8 | Description: Yatzee-like game | ||
9 | A Yatzee game for the Opie environment. | ||
10 | Play against the computer or human opponents. | ||
11 | Version: $QPE_VERSION$EXTRAVERSION | ||
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp new file mode 100644 index 0000000..7940b89 --- a/dev/null +++ b/noncore/games/oyatzee/oyatzee.cpp | |||
@@ -0,0 +1,214 @@ | |||
1 | #include "oyatzee.h" | ||
2 | |||
3 | #include <qpe/applnk.h> | ||
4 | #include <qpe/global.h> | ||
5 | #include <qpe/filemanager.h> | ||
6 | #include <qpe/resource.h> | ||
7 | #include <qpe/config.h> | ||
8 | |||
9 | #include <qapplication.h> | ||
10 | #include <qmessagebox.h> | ||
11 | #include <qcombobox.h> | ||
12 | #include <qdatetime.h> | ||
13 | #include <qfileinfo.h> | ||
14 | #include <qfile.h> | ||
15 | #include <qdir.h> | ||
16 | #include <qiconset.h> | ||
17 | #include <qlabel.h> | ||
18 | #include <qlineedit.h> | ||
19 | #include <qpushbutton.h> | ||
20 | #include <qtextstream.h> | ||
21 | #include <qtimer.h> | ||
22 | #include <qpe/qpetoolbar.h> | ||
23 | #include <qtoolbutton.h> | ||
24 | #include <qvbox.h> | ||
25 | #include <qwidgetstack.h> | ||
26 | #include <qpainter.h> | ||
27 | #include <qlayout.h> | ||
28 | #include <qregexp.h> | ||
29 | |||
30 | #include <stdlib.h> | ||
31 | #include <unistd.h> | ||
32 | #include <pwd.h> | ||
33 | #include <sys/types.h> | ||
34 | |||
35 | OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl ) | ||
36 | { | ||
37 | QWidget *thing = new QWidget( this ); | ||
38 | setCentralWidget( thing ); | ||
39 | |||
40 | QVBoxLayout *vbox = new QVBoxLayout( thing ); | ||
41 | |||
42 | sb = new Scoreboard( thing , "sb" ); | ||
43 | dw = new DiceWidget( thing , "dw" ); | ||
44 | |||
45 | |||
46 | vbox->addWidget( sb ); | ||
47 | vbox->addWidget( dw ); | ||
48 | |||
49 | setPlayerNumber( 2 ); | ||
50 | setRoundsNumber( 1 ); | ||
51 | |||
52 | connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); | ||
53 | } | ||
54 | |||
55 | OYatzee::~OYatzee() | ||
56 | { | ||
57 | } | ||
58 | |||
59 | void OYatzee::detectPosibilities() | ||
60 | { | ||
61 | Dice *d = dw->diceList.first(); | ||
62 | |||
63 | QValueList<int> numbers; | ||
64 | |||
65 | for ( ; d != 0 ; d = dw->diceList.next() ) | ||
66 | { | ||
67 | numbers.append( d->Value ); | ||
68 | } | ||
69 | } | ||
70 | |||
71 | void OYatzee::setPlayerNumber( const int num ) | ||
72 | { | ||
73 | numOfPlayers = num; | ||
74 | } | ||
75 | |||
76 | void OYatzee::setRoundsNumber( const int num ) | ||
77 | { | ||
78 | numOfRounds = num; | ||
79 | } | ||
80 | |||
81 | void OYatzee::slotStartGame() | ||
82 | { | ||
83 | } | ||
84 | |||
85 | void OYatzee::slotRollDices() | ||
86 | { | ||
87 | Dice *d = dw->diceList.first(); | ||
88 | |||
89 | for ( ; d != 0 ; d = dw->diceList.next() ) | ||
90 | { | ||
91 | d->roll(); | ||
92 | } | ||
93 | |||
94 | detectPosibilities(); | ||
95 | } | ||
96 | |||
97 | /* | ||
98 | * Scoreboard | ||
99 | */ | ||
100 | Scoreboard::Scoreboard( QWidget *parent, const char *name ) : QWidget( parent , name ) | ||
101 | { | ||
102 | } | ||
103 | |||
104 | void Scoreboard::paintEvent( QPaintEvent * ) | ||
105 | { | ||
106 | QPainter p; | ||
107 | p.begin( this ); | ||
108 | |||
109 | p.drawRect( 0,0, this->width() , this->height() ); | ||
110 | } | ||
111 | |||
112 | /* | ||
113 | * Dice | ||
114 | */ | ||
115 | Dice::Dice( QWidget *parent , const char *name ) : QFrame( parent , name ) | ||
116 | { | ||
117 | QTime t = QTime::currentTime(); // set random seed | ||
118 | srand(t.hour()*12+t.minute()*60+t.second()*60); | ||
119 | |||
120 | connect( this , SIGNAL( selected() ), this , SLOT( slotSelected() ) ); | ||
121 | } | ||
122 | |||
123 | void Dice::slotSelected() | ||
124 | { | ||
125 | qDebug( QString::number( Value ) ); | ||
126 | } | ||
127 | |||
128 | int Dice::hasValue() | ||
129 | { | ||
130 | return Value; | ||
131 | } | ||
132 | |||
133 | void Dice::roll() | ||
134 | { | ||
135 | Value = rand()%6; | ||
136 | Value += 1; | ||
137 | |||
138 | update(); | ||
139 | } | ||
140 | |||
141 | void Dice::mousePressEvent( QMouseEvent* /*e*/ ) | ||
142 | { | ||
143 | emit selected(); | ||
144 | } | ||
145 | |||
146 | void Dice::paintEvent( QPaintEvent * ) | ||
147 | { | ||
148 | QPainter p; | ||
149 | p.begin( this ); | ||
150 | |||
151 | p.drawRect( 0,0, this->width() , this->height() ); | ||
152 | |||
153 | paintNumber( &p ); | ||
154 | } | ||
155 | |||
156 | void Dice::paintNumber( QPainter *p ) | ||
157 | { | ||
158 | switch ( Value ) | ||
159 | { | ||
160 | case 1: | ||
161 | p->drawText( 10,10,"1"); | ||
162 | break; | ||
163 | case 2: | ||
164 | p->drawText( 10,10,"2"); | ||
165 | break; | ||
166 | case 3: | ||
167 | p->drawText( 10,10,"3"); | ||
168 | break; | ||
169 | case 4: | ||
170 | p->drawText( 10,10,"4"); | ||
171 | break; | ||
172 | case 5: | ||
173 | p->drawText( 10,10,"5"); | ||
174 | break; | ||
175 | case 6: | ||
176 | p->drawText( 10,10,"6"); | ||
177 | break; | ||
178 | } | ||
179 | } | ||
180 | |||
181 | /* | ||
182 | * DiceWidget | ||
183 | */ | ||
184 | DiceWidget::DiceWidget( QWidget *parent , const char *name ) : QWidget( parent , name ) | ||
185 | { | ||
186 | rollButton = new QPushButton( tr( "Roll" ) , this ) ; | ||
187 | |||
188 | for ( int i = 0 ; i < 5 ; i++ ) | ||
189 | { | ||
190 | //appending the 5 dices of the game | ||
191 | diceList.append( new Dice( this, "wuerfel" ) ); | ||
192 | } | ||
193 | |||
194 | QHBoxLayout *hbox = new QHBoxLayout( this ); | ||
195 | |||
196 | Dice *d = diceList.first(); | ||
197 | |||
198 | for ( ; d != 0 ; d = diceList.next() ) | ||
199 | { | ||
200 | d->roll(); | ||
201 | hbox->addWidget( d ); | ||
202 | } | ||
203 | |||
204 | hbox->addWidget( rollButton ); | ||
205 | } | ||
206 | |||
207 | /* | ||
208 | * Player | ||
209 | */ | ||
210 | Player::Player( QString name ) | ||
211 | { | ||
212 | playerName = name; | ||
213 | } | ||
214 | |||
diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h new file mode 100644 index 0000000..7be9407 --- a/dev/null +++ b/noncore/games/oyatzee/oyatzee.h | |||
@@ -0,0 +1,96 @@ | |||
1 | #ifndef WORDGAME_H | ||
2 | #define WORDGAME_H | ||
3 | |||
4 | #include <qmainwindow.h> | ||
5 | #include <qlabel.h> | ||
6 | #include <qlist.h> | ||
7 | |||
8 | #include <stdlib.h> // rand() function | ||
9 | #include <qdatetime.h> // seed for rand() | ||
10 | |||
11 | class Dice; | ||
12 | class Game; | ||
13 | class Scoreboard; | ||
14 | class DiceWidget; | ||
15 | |||
16 | typedef QList<Dice> dicesList; | ||
17 | |||
18 | class OYatzee : public QMainWindow { | ||
19 | Q_OBJECT | ||
20 | public: | ||
21 | OYatzee( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); | ||
22 | ~OYatzee(); | ||
23 | |||
24 | Game *g; | ||
25 | DiceWidget *dw; | ||
26 | Scoreboard *sb; | ||
27 | |||
28 | |||
29 | void setPlayerNumber( const int num ); | ||
30 | void setRoundsNumber( const int num ); | ||
31 | |||
32 | public slots: | ||
33 | void slotStartGame(); | ||
34 | void slotRollDices(); | ||
35 | |||
36 | private: | ||
37 | int numOfPlayers; | ||
38 | int numOfRounds; | ||
39 | |||
40 | void detectPosibilities(); | ||
41 | }; | ||
42 | |||
43 | class Dice : public QFrame | ||
44 | { | ||
45 | Q_OBJECT | ||
46 | public: | ||
47 | Dice( QWidget* parent = 0, const char* name = 0 ); | ||
48 | |||
49 | int Value; | ||
50 | |||
51 | int hasValue(); | ||
52 | void roll(); | ||
53 | virtual void mousePressEvent( QMouseEvent* ); | ||
54 | |||
55 | private slots: | ||
56 | void slotSelected(); | ||
57 | |||
58 | signals: | ||
59 | void selected(); | ||
60 | |||
61 | protected: | ||
62 | void paintEvent( QPaintEvent *e ); | ||
63 | void paintNumber( QPainter *p ); | ||
64 | }; | ||
65 | |||
66 | class DiceWidget : public QWidget | ||
67 | { | ||
68 | Q_OBJECT | ||
69 | public: | ||
70 | DiceWidget( QWidget *parent = 0, const char* name = 0 ); | ||
71 | |||
72 | QPushButton *rollButton; | ||
73 | |||
74 | dicesList diceList; | ||
75 | }; | ||
76 | |||
77 | class Scoreboard : public QWidget | ||
78 | { | ||
79 | Q_OBJECT | ||
80 | public: | ||
81 | Scoreboard( QWidget *parent = 0, const char* name = 0 ); | ||
82 | |||
83 | protected: | ||
84 | void paintEvent( QPaintEvent *e ); | ||
85 | }; | ||
86 | |||
87 | class Player | ||
88 | { | ||
89 | public: | ||
90 | Player( QString name ); | ||
91 | |||
92 | QString playerName; | ||
93 | int totalPoints; | ||
94 | }; | ||
95 | |||
96 | #endif // WORDGAME_H | ||
diff --git a/noncore/games/oyatzee/oyatzee.pro b/noncore/games/oyatzee/oyatzee.pro new file mode 100644 index 0000000..08f842e --- a/dev/null +++ b/noncore/games/oyatzee/oyatzee.pro | |||
@@ -0,0 +1,32 @@ | |||
1 | TEMPLATE= app | ||
2 | CONFIG = qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = wordgame.h | ||
5 | SOURCES = main.cpp \ | ||
6 | wordgame.cpp | ||
7 | TARGET = oyatzee | ||
8 | INCLUDEPATH += $(OPIEDIR)/include | ||
9 | DEPENDPATH+= $(OPIEDIR)/include | ||
10 | LIBS += -lqpe | ||
11 | |||
12 | TRANSLATIONS = ../../../i18n/de/oyatzee.ts \ | ||
13 | ../../../i18n/nl/oyatzee.ts \ | ||
14 | ../../../i18n/da/oyatzee.ts \ | ||
15 | ../../../i18n/xx/oyatzee.ts \ | ||
16 | ../../../i18n/en/oyatzee.ts \ | ||
17 | ../../../i18n/es/oyatzee.ts \ | ||
18 | ../../../i18n/fr/oyatzee.ts \ | ||
19 | ../../../i18n/hu/oyatzee.ts \ | ||
20 | ../../../i18n/ja/oyatzee.ts \ | ||
21 | ../../../i18n/ko/oyatzee.ts \ | ||
22 | ../../../i18n/no/oyatzee.ts \ | ||
23 | ../../../i18n/pl/oyatzee.ts \ | ||
24 | ../../../i18n/pt/oyatzee.ts \ | ||
25 | ../../../i18n/pt_BR/oyatzee.ts \ | ||
26 | ../../../i18n/sl/oyatzee.ts \ | ||
27 | ../../../i18n/zh_CN/oyatzee.ts \ | ||
28 | ../../../i18n/zh_TW/oyatzee.ts | ||
29 | |||
30 | |||
31 | |||
32 | include ( $(OPIEDIR)/include.pro ) | ||