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path: root/core/multimedia/opieplayer/loopcontrol.cpp
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-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 859a67a..1ae0059 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -235,14 +235,14 @@ void LoopControl::startAudio() {
long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000;
long sampleWaitTime = currentSample - sampleWeShouldBeAt;
-// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 5000 ) ) {
-// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
-// }
-// else if ( sampleWaitTime <= -5000 ) {
-// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
-// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
-// currentSample = sampleWeShouldBeAt;
-// }
+ if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
+ usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
+ }
+ else if ( sampleWaitTime <= -5000 ) {
+ qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
+ //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
+ currentSample = sampleWeShouldBeAt;
+ }
audioDevice->write( audioBuffer, samplesRead * 2 * channels );
audioSampleCounter = currentSample + samplesRead - 1;