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+/*
+                 This file is part of the Opie Project
+
+              (C) 2003 Michael 'Mickey' Lauer <mickey@tm.informatik.uni-frankfurt.de>
+ =.
+ .=l.
+           .>+-=
+ _;:,     .>    :=|. This program is free software; you can
+.> <`_,   >  .   <= redistribute it and/or modify it under
+:`=1 )Y*s>-.--   : the terms of the GNU Library General Public
+.="- .-=="i,     .._ License as published by the Free Software
+ - .   .-<_>     .<> Foundation; either version 2 of the License,
+     ._= =}       : or (at your option) any later version.
+    .%`+i>       _;_.
+    .i_,=:_.      -<s. This program is distributed in the hope that
+     +  .  -:.       = it will be useful, but WITHOUT ANY WARRANTY;
+    : ..    .:,     . . . without even the implied warranty of
+    =_        +     =;=|` MERCHANTABILITY or FITNESS FOR A
+  _.=:.       :    :=>`: PARTICULAR PURPOSE. See the GNU
+..}^=.=       =       ; Library General Public License for more
+++=   -.     .`     .: details.
+ :     =  ...= . :.=-
+ -.   .:....=;==+<; You should have received a copy of the GNU
+  -_. . .   )=.  = Library General Public License along with
+    --        :-=` this library; see the file COPYING.LIB.
+ If not, write to the Free Software Foundation,
+ Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+
+*/
+
+#ifndef OSOUNDSYSTEM_H
+#define OSOUNDSYSTEM_H
+
+#include <qobject.h>
+#include <qdict.h>
+#include <qmap.h>
+
+class OAudioInterface;
+class OMixerInterface;
+class OSoundCard;
+
+/*======================================================================================
+ * OSoundSystem
+ *======================================================================================*/
+
+/**
+ * @brief A container class for all audio interfaces
+ *
+ * This class provides access to all available audio/midi/sequencer interfaces of your computer.
+ *
+ * @author Michael 'Mickey' Lauer <mickey@tm.informatik.uni-frankfurt.de>
+ */
+class OSoundSystem : public QObject
+{
+ Q_OBJECT
+
+ public:
+ typedef QDict<OSoundCard> CardMap;
+ typedef QDictIterator<OSoundCard> CardIterator;
+
+ public:
+ /**
+ * @returns the number of available interfaces
+ */
+ int count() const;
+ /**
+ * @returns a pointer to the (one and only) @ref ONetwork instance.
+ */
+ static OSoundSystem* instance();
+ /**
+ * @returns an iterator usable for iterating through all network interfaces.
+ */
+ CardIterator iterator() const;
+ /**
+ * @returns a pointer to the @ref OAudioInterface object for the specified @a interface or 0, if not found
+ * @see OAudioInterface
+ */
+ OSoundCard* card( const QString& interface ) const;
+ /**
+ * @internal Rebuild the internal interface database
+ * @note Sometimes it might be useful to call this from client code,
+ * e.g. after issuing a cardctl insert
+ */
+ void synchronize();
+
+ protected:
+ OSoundSystem();
+
+ private:
+ static OSoundSystem* _instance;
+ CardMap _interfaces;
+};
+
+
+/*======================================================================================
+ * OSoundCard
+ *======================================================================================*/
+
+class OSoundCard : public QObject
+{
+ Q_OBJECT
+
+ public:
+ /**
+ * Constructor. Normally you don't create @ref OSoundCard objects yourself,
+ * but access them via @ref OSoundSystem::card().
+ */
+ OSoundCard( QObject* parent, const char* name );
+ /**
+ * Destructor.
+ */
+ virtual ~OSoundCard();
+
+ bool hasMixer() const { return _audio; };
+ bool hasAudio() const { return _mixer; };
+
+ OAudioInterface* audio() const { return _audio; };
+ OMixerInterface* mixer() const { return _mixer; };
+
+ protected:
+ OAudioInterface* _audio;
+ OMixerInterface* _mixer;
+
+ private:
+ void init();
+};
+
+/*======================================================================================
+ * OAudioInterface
+ *======================================================================================*/
+
+class OAudioInterface : public QObject
+{
+ Q_OBJECT
+
+ public:
+ /**
+ * Constructor. Normally you don't create @ref OAudioInterface objects yourself,
+ * but access them via the @ref OSoundCard interface.
+ */
+ OAudioInterface( QObject* parent, const char* name );
+ /**
+ * Destructor.
+ */
+ virtual ~OAudioInterface();
+
+ protected:
+ const int _sfd;
+
+ private:
+ void init();
+};
+
+
+/*======================================================================================
+ * OMixerInterface
+ *======================================================================================*/
+
+class OMixerInterface : public QObject
+{
+ Q_OBJECT
+
+ public:
+
+ typedef QMap<QString,int>::ConstIterator ChannelIterator;
+
+ /**
+ * Constructor. Normally you don't create @ref OMixerInterface objects yourself,
+ * but access them via the @ref OSoundCard interface.
+ */
+ OMixerInterface( QObject* parent, const char* name );
+ /**
+ * Destructor.
+ */
+ virtual ~OMixerInterface();
+
+ /**
+ * @returns all available channels.
+ */
+ QStringList allChannels() const;
+ /**
+ * @returns recordable channels.
+ */
+ QStringList recChannels() const;
+ /**
+ * @returns playable channels.
+ */
+ QStringList playChannels() const;
+
+ /**
+ * @returns true, if @a channel exists.
+ */
+ bool hasChannel( const QString& channel );
+
+ /**
+ * Set the @a left and @a right volumes for @a channel.
+ * If no value for right is given, the value for left is taken for that.
+ */
+ void setVolume( const QString& channel, int left, int right = -1 );
+ /**
+ * @returns the volume of @a channel or -1, if the channel doesn't exist.
+ * @note You might want to use @ref hasChannel() to check if a channel exists.
+ */
+ int volume( const QString& channel ) const;
+
+ protected:
+ int _fd;
+ QMap<QString, int> _channels;
+
+ private:
+ void init();
+};
+
+#endif // OSOUNDSYSTEM_H
+