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+/*
+                 This file is part of the Opie Project
+ Originally part of the KDE Project
+ Copyright (C) 1999,2000 Carsten Pfeiffer <pfeiffer@kde.org>
+ =.
+ .=l.
+           .>+-=
+ _;:,     .>    :=|. This program is free software; you can
+.> <`_,   >  .   <= redistribute it and/or modify it under
+:`=1 )Y*s>-.--   : the terms of the GNU Library General Public
+.="- .-=="i,     .._ License as published by the Free Software
+ - .   .-<_>     .<> Foundation; either version 2 of the License,
+     ._= =}       : or (at your option) any later version.
+    .%`+i>       _;_.
+    .i_,=:_.      -<s. This program is distributed in the hope that
+     +  .  -:.       = it will be useful, but WITHOUT ANY WARRANTY;
+    : ..    .:,     . . . without even the implied warranty of
+    =_        +     =;=|` MERCHANTABILITY or FITNESS FOR A
+  _.=:.       :    :=>`: PARTICULAR PURPOSE. See the GNU
+..}^=.=       =       ; Library General Public License for more
+++=   -.     .`     .: details.
+ :     =  ...= . :.=-
+ -.   .:....=;==+<; You should have received a copy of the GNU
+  -_. . .   )=.  = Library General Public License along with
+    --        :-=` this library; see the file COPYING.LIB.
+ If not, write to the Free Software Foundation,
+ Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#ifndef OCOMPLETION_H
+#define OCOMPLETION_H
+
+/* QT */
+
+#include <qmap.h>
+#include <qlist.h>
+#include <qobject.h>
+#include <qstring.h>
+#include <qstringlist.h>
+#include <qguardedptr.h>
+
+/* OPIE */
+
+#include <opie2/oglobalsettings.h>
+#include <opie2/osortablevaluelist.h>
+
+/* FORWARDS */
+
+class OCompTreeNode;
+class OCompletionPrivate;
+class OCompletionBasePrivate;
+class OCompletionMatchesWrapper;
+class OCompletionMatches;
+class QPopupMenu;
+
+// FIXME: Do we need special ShortCut handling in Opie? If so, revise this.
+class OShortcut
+{
+public:
+ bool isNull() const { return true; };
+ bool operator == ( const OShortcut& bla ) const { return false; };
+};
+
+
+/**
+ * This class offers easy use of "auto-completion", "manual-completion" or
+ * "shell completion" on QString objects. A common use is completing filenames
+ * or URLs (see @ref OURLCompletion()).
+ * But it is not limited to URL-completion -- everything should be completable!
+ * The user should be able to complete email-addresses, telephone-numbers,
+ * commands, SQL queries, ...
+ * Every time your program knows what the user can type into an edit-field, you
+ * should offer completion. With OCompletion, this is very easy, and if you are
+ * using a line edit widget (@ref OLineEdit), it is even more easy.
+ * Basically, you tell a OCompletion object what strings should be completable
+ * and whenever completion should be invoked, you call @ref makeCompletion().
+ * OLineEdit and (an editable) OComboBox even do this automatically for you.
+ *
+ * OCompletion offers the completed string via the signal @ref match() and
+ * all matching strings (when the result is ambiguous) via the method
+ * @ref allMatches().
+ *
+ * Notice: auto-completion, shell completion and manual completion work
+ * slightly differently:
+ *
+ * @li auto-completion always returns a complete item as match.
+ * When more than one matching items are available, it will deliver just
+ * the first (depending on sorting order) item. Iterating over all matches
+ * is possible via @ref nextMatch() and @ref previousMatch().
+ *
+ * @li popup-completion works in the same way, the only difference being that
+ * the completed items are not put into the edit-widget, but into a
+ * separate popup-box.
+ *
+ * @li manual completion works the same way as auto-completion, the
+ * subtle difference is, that it isn't invoked automatically while the user
+ * is typing, but only when the user presses a special key. The difference
+ * of manual and auto-completion is therefore only visible in UI classes,
+ * OCompletion needs to know whether to deliver partial matches
+ * (shell completion) or whole matches (auto/manual completion), therefore
+ * @ref OGlobalSettings::CompletionMan and
+ * @ref OGlobalSettings::CompletionAuto have the exact same effect in
+ * OCompletion.
+ *
+ * @li shell completion works like how shells complete filenames:
+ * when multiple matches are available, the longest possible string of all
+ * matches is returned (i.e. only a partial item).
+ * Iterating over all matching items (complete, not partial) is possible
+ * via @ref nextMatch() and @ref previousMatch().
+ *
+ * You don't have to worry much about that though, OCompletion handles
+ * that for you, according to the setting @ref setCompletionMode().
+ * The default setting is globally configured by the user and read
+ * from @ref OGlobalSettings::completionMode().
+ *
+ * A short example:
+ * <pre>
+ * OCompletion completion;
+ * completion.setOrder( OCompletion::Sorted );
+ * completion.addItem( "pfeiffer@kde.org" );
+ * completion.addItem( "coolo@kde.org" );
+ * completion.addItem( "carpdjih@sp.zrz.tu-berlin.de" );
+ * completion.addItem( "carp@cs.tu-berlin.de" );
+ *
+ * cout << completion.makeCompletion( "ca" ).latin1() << endl;
+ * </pre>
+ * In shell-completion-mode, this will be "carp"; in auto-completion-
+ * mode it will be "carp@cs.tu-berlin.de", as that is alphabetically
+ * smaller.
+ * If setOrder was set to Insertion, "carpdjih@sp.zrz.tu-berlin.de"
+ * would be completed in auto-completion-mode, as that was inserted before
+ * "carp@cs.tu-berlin.de".
+ *
+ * You can dynamically update the completable items by removing and adding them
+ * whenever you want.
+ * For advanced usage, you could even use multiple OCompletion objects. E.g.
+ * imagine an editor like kwrite with multiple open files. You could store
+ * items of each file in a different OCompletion object, so that you know (and
+ * tell the user) where a completion comes from.
+ *
+ * Note: OCompletion does not work with strings that contain 0x0 characters
+ * (unicode nul), as this is used internally as a delimiter.
+ *
+ * You may inherit from OCompletion and override @ref makeCompletion() in
+ * special cases (like reading directories/urls and then supplying the
+ * contents to OCompletion, as OURLCompletion does), but generally, this is
+ * not necessary.
+ *
+ *
+ * @short A generic class for completing QStrings
+ * @author Carsten Pfeiffer <pfeiffer@kde.org>
+ * @version $Id$
+ */
+
+class OCompletion : public QObject
+{
+ Q_ENUMS( CompOrder )
+ Q_PROPERTY( CompOrder order READ order WRITE setOrder )
+ Q_PROPERTY( bool ignoreCase READ ignoreCase WRITE setIgnoreCase )
+ Q_PROPERTY( QStringList items READ items WRITE setItems )
+ Q_OBJECT
+
+ public:
+ /**
+ * Constants that represent the order in which OCompletion performs
+ * completion-lookups.
+ */
+ enum CompOrder { Sorted, Insertion, Weighted };
+
+ /**
+ * Constructor, nothing special here :)
+ */
+ OCompletion();
+
+ // FIXME: copy constructor, assignment constructor...
+
+ /**
+ * Destructor, nothing special here, either.
+ */
+ virtual ~OCompletion();
+
+ /**
+ * Attempts to find an item in the list of available completions,
+ * that begins with @p string. Will either return the first matching item
+ * (if there is more than one match) or QString::null, if no match was
+ * found.
+ *
+ * In the latter case, a sound will be issued, depending on
+ * @ref isSoundsEnabled().
+ * If a match was found, it will also be emitted via the signal
+ * @ref match().
+ *
+ * If this is called twice or more often with the same string while no
+ * items were added or removed in the meantime, all available completions
+ * will be emitted via the signal @ref matches().
+ * This happens only in shell-completion-mode.
+ *
+ * @returns the matching item, or QString::null if there is no matching
+ * item.
+ * @see #slotMakeCompletion
+ * @see #substringCompletion
+ */
+ virtual QString makeCompletion( const QString& string );
+
+ /**
+ * @returns a list of items which all contain @p text as a substring,
+ * i.e. not necessarily at the beginning.
+ *
+ * @see #makeCompletion
+ */
+ QStringList substringCompletion( const QString& string ) const;
+
+ /**
+ * @returns the next item from the matching-items-list.
+ * When reaching the beginning, the list is rotated so it will return the
+ * last match and a sound is issued (depending on @ref isSoundsEnabled()).
+ * When there is no match, QString::null is returned and
+ * a sound is be issued.
+ * @see #slotPreviousMatch
+ */
+ QString previousMatch();
+
+ /**
+ * @returns the previous item from the matching-items-list
+ * When reaching the last item, the list is rotated, so it will return
+ * the first match and a sound is issued (depending on
+ * @ref isSoundsEnabled()). When there is no match, QString::null is
+ * returned and a sound is issued.
+ * @see #slotNextMatch
+ */
+ QString nextMatch();
+
+ /**
+ * @returns the last match. Might be useful if you need to check whether
+ * a completion is different from the last one.
+ * QString::null is returned when there is no last match.
+ */
+ virtual const QString& lastMatch() const { return myLastMatch; }
+
+ /**
+ * Returns a list of all items inserted into OCompletion. This is useful
+ * if you need to save the state of a OCompletion object and restore it
+ * later.
+ *
+ * Important note: when @ref order() == Weighted, then every item in the
+ * stringlist has its weight appended, delimited by a colon. E.g. an item
+ * "www.kde.org" might look like "www.kde.org:4", where 4 is the weight.
+ *
+ * This is necessary so that you can save the items along with its
+ * weighting on disk and load them back with @ref setItems(), restoring its
+ * weight as well. If you really don't want the appended weightings, call
+ * @ref setOrder( OCompletion::Insertion )
+ * before calling items().
+ *
+ * @returns a list of all items
+ * @see #setItems
+ */
+ QStringList items() const;
+
+ /**
+ * Sets the completion mode to Auto/Manual, Shell or None.
+ * If you don't set the mode explicitly, the global default value
+ * OGlobalSettings::completionMode() is used.
+ * @ref OGlobalSettings::CompletionNone disables completion.
+ * @see #completionMode
+ * @see #OGlobalSettings::completionMode
+ */
+ virtual void setCompletionMode( OGlobalSettings::Completion mode );
+
+ /**
+ * @returns the current completion mode.
+ * May be different from @ref OGlobalSettings::completionMode(), if you
+ * explicitly called @ref setCompletionMode().
+ * @see #setCompletionMode
+ */
+ OGlobalSettings::Completion completionMode() const { return myCompletionMode; };
+
+ /**
+ * OCompletion offers three different ways in which it offers its items:
+ * @li in the order of insertion
+ * @li sorted alphabetically
+ * @li weighted
+ *
+ * Choosing weighted makes OCompletion perform an implicit weighting based
+ * on how often an item is inserted. Imagine a web browser with a location
+ * bar, where the user enters URLs. The more often a URL is entered, the
+ * higher priority it gets.
+ *
+ * Note: Setting the order to sorted only affects new inserted items,
+ * already existing items will stay in the current order. So you probably
+ * want to call setOrder( Sorted ) before inserting items, when you want
+ * everything sorted.
+ *
+ * Default is insertion order
+ * @see #order
+ */
+ virtual void setOrder( CompOrder order );
+
+ /**
+ * @returns the current completion order.
+ * @see #setOrder
+ */
+ CompOrder order() const { return myOrder; }
+
+ /**
+ * Setting this to true makes OCompletion behave case insensitively.
+ * E.g. makeCompletion( "CA" ); might return "carp@cs.tu-berlin.de".
+ * Default is false (case sensitive).
+ * @see #ignoreCase
+ */
+ virtual void setIgnoreCase( bool ignoreCase );
+
+ /**
+ * @returns whether OCompletion acts case insensitively or not.
+ * Default is false (case sensitive).
+ * @see #setIgnoreCase
+ */
+ bool ignoreCase() const { return myIgnoreCase; };
+
+ /**
+ * @returns a list of all items matching the last completed string.
+ * Might take some time, when you have LOTS of items.
+ *
+ * @see #substringCompletion
+ */
+ QStringList allMatches();
+
+ /**
+ * @returns a list of all items matching @p string.
+ */
+ QStringList allMatches( const QString& string );
+
+ /**
+ * @returns a list of all items matching the last completed string.
+ * Might take some time, when you have LOTS of items.
+ * The matches are returned as OCompletionMatches, which also
+ * keeps the weight of the matches, allowing
+ * you to modify some matches or merge them with matches
+ * from another call to allWeightedMatches(), and sort the matches
+ * after that in order to have the matches ordered correctly
+ *
+ * @see #substringCompletion
+ */
+ OCompletionMatches allWeightedMatches();
+
+ /**
+ * @returns a list of all items matching @p string.
+ */
+ OCompletionMatches allWeightedMatches( const QString& string );
+
+ /**
+ * Enables/disables playing a sound when
+ * @li @ref makeCompletion() can't find a match
+ * @li there is a partial completion (= multiple matches in
+ * Shell-completion mode)
+ * @li @ref nextMatch() or @ref previousMatch() hit the last possible
+ * match -> rotation
+ *
+ * For playing the sounds, @ref ONotifyClient() is used. // FIXME: Revise this for Opie
+ *
+ * @see #isSoundsEnabled
+ */
+ virtual void setEnableSounds( bool enable ) { myBeep = enable; }
+
+ /**
+ * Tells you whether OCompletion will play sounds on certain occasions.
+ * Default is enabled
+ * @see #enableSounds
+ * @see #disableSounds
+ */
+ bool isSoundsEnabled() const { return myBeep; };
+
+ /**
+ * @returns true when more than one match is found
+ * @see #multipleMatches
+ */
+ bool hasMultipleMatches() const { return myHasMultipleMatches; };
+
+ public slots:
+ /**
+ * Attempts to complete "string" and emits the completion via @ref match().
+ * Same as @ref makeCompletion() (just as a slot).
+ * @see #makeCompletion
+ */
+ void slotMakeCompletion( const QString& string ) { (void) makeCompletion( string ); };
+
+ /**
+ * Searches the previous matching item and emits it via @ref match()
+ * Same as @ref previousMatch() (just as a slot).
+ * @see #previousMatch
+ */
+ void slotPreviousMatch() { (void) previousMatch(); };
+
+ /**
+ * Searches the next matching item and emits it via @ref match()
+ * Same as @ref nextMatch() (just as a slot).
+ * @see #nextMatch
+ */
+ void slotNextMatch() { (void) nextMatch(); };
+
+ /**
+ * Inserts @p items into the list of possible completions.
+ * Does the same as @ref setItems(), but does not call @ref clear() before.
+ */
+ void insertItems( const QStringList& items );
+
+ /**
+ * Sets the list of items available for completion. Removes all previous
+ * items.
+ *
+ * Notice: when order() == Weighted, then the weighting is looked up for
+ * every item in the stringlist. Every item should have ":number" appended,
+ * where number is an unsigned integer, specifying the weighting.
+ *
+ * If you don't like this, call
+ * setOrder( OCompletion::Insertion )
+ * before calling setItems().
+ *
+ * @see #items
+ */
+ virtual void setItems( const QStringList& );
+
+ /**
+ * Adds an item to the list of available completions.
+ * Resets the current item-state (@ref previousMatch() and @ref nextMatch()
+ * won't work anymore).
+ */
+ void addItem( const QString& );
+
+ /**
+ * Adds an item to the list of available completions.
+ * Resets the current item-state (@ref previousMatch() and @ref nextMatch()
+ * won't work anymore).
+ *
+ * Sets the weighting of the item to @p weight or adds it to the current
+ * weighting if the item is already available. The weight has to be greater
+ * than 1 to take effect (default weight is 1).
+ */
+ void addItem( const QString&, uint weight );
+
+ /**
+ * Removes an item from the list of available completions.
+ * Resets the current item-state (@ref previousMatch() and @ref nextMatch()
+ * won't work anymore).
+ */
+ void removeItem( const QString& );
+
+ /**
+ * Removes all inserted items.
+ */
+ virtual void clear();
+
+ signals:
+ /**
+ * The matching item. Will be emitted by @ref makeCompletion(),
+ * @ref previousMatch() or @ref nextMatch(). May be QString::null if there
+ * is no matching item.
+ */
+ void match( const QString& );
+
+ /**
+ * All matching items. Will be emitted by @ref makeCompletion() in shell-
+ * completion-mode, when the same string is passed to makeCompletion twice
+ * or more often.
+ */
+ void matches( const QStringList& );
+
+ /**
+ * This signal is emitted, when calling @ref makeCompletion() and more than
+ * one matching item is found.
+ * @see #hasMultipleMatches
+ */
+ void multipleMatches();
+
+ protected:
+ /**
+ * This method is called after a completion is found and before the
+ * matching string is emitted. You can override this method to modify the
+ * string that will be emitted.
+ * This is necessary e.g. in @ref OURLCompletion(), where files with spaces
+ * in their names are shown escaped ("filename\ with\ spaces"), but stored
+ * unescaped inside OCompletion.
+ * Never delete that pointer!
+ *
+ * Default implementation does nothing.
+ * @see #postProcessMatches
+ */
+ virtual void postProcessMatch( QString * /*match*/ ) const {}
+
+ /**
+ * This method is called before a list of all available completions is
+ * emitted via @ref matches. You can override this method to modify the
+ * found items before @ref match() or @ref matches() are emitted.
+ * Never delete that pointer!
+ *
+ * Default implementation does nothing.
+ * @see #postProcessMatch
+ */
+ virtual void postProcessMatches( QStringList * /*matches*/ ) const {}
+
+ /**
+ * This method is called before a list of all available completions is
+ * emitted via @ref matches. You can override this method to modify the
+ * found items before @ref match() or @ref matches() are emitted.
+ * Never delete that pointer!
+ *
+ * Default implementation does nothing.
+ * @see #postProcessMatch
+ */
+ virtual void postProcessMatches( OCompletionMatches * /*matches*/ ) const {}
+
+private:
+ void addWeightedItem( const QString& );
+ QString findCompletion( const QString& string );
+ void findAllCompletions( const QString&, OCompletionMatchesWrapper *matches, bool& hasMultipleMatches ) const;
+
+ void extractStringsFromNode( const OCompTreeNode *,
+ const QString& beginning,
+ OCompletionMatchesWrapper *matches,
+ bool addWeight = false ) const;
+ void extractStringsFromNodeCI( const OCompTreeNode *,
+ const QString& beginning,
+ const QString& restString,
+ OCompletionMatchesWrapper *matches) const;
+
+ enum BeepMode { NoMatch, PartialMatch, Rotation };
+ void doBeep( BeepMode ) const;
+
+ OGlobalSettings::Completion myCompletionMode;
+
+ CompOrder myOrder;
+ QString myLastString;
+ QString myLastMatch;
+ QString myCurrentMatch;
+ OCompTreeNode * myTreeRoot;
+ QStringList myRotations;
+ bool myBeep;
+ bool myIgnoreCase;
+ bool myHasMultipleMatches;
+ uint myRotationIndex;
+
+ private:
+ OCompletionPrivate *d;
+};
+
+// some more helper stuff
+typedef OSortableValueList<QString> OCompletionMatchesList;
+class OCompletionMatchesPrivate;
+
+/**
+ * This structure is returned by @ref OCompletion::allWeightedMatches .
+ * It also keeps the weight of the matches, allowing
+ * you to modify some matches or merge them with matches
+ * from another call to allWeightedMatches(), and sort the matches
+ * after that in order to have the matches ordered correctly
+ *
+ * Example (a simplified example of what Oonqueror's completion does):
+ * <pre>
+ * OCompletionMatches matches = completion->allWeightedMatches( location );
+ * if( !location.startsWith( "www." ))
+ matches += completion->allWeightedmatches( "www." + location" );
+ * matches.removeDuplicates();
+ * QStringList list = matches.list();
+ * </pre>
+ *
+ * @short List for keeping matches returned from OCompletion
+ */
+
+class OCompletionMatches
+ : public OCompletionMatchesList
+{
+ public:
+ OCompletionMatches( bool sort );
+ /**
+ * @internal
+ */
+ OCompletionMatches( const OCompletionMatchesWrapper& matches );
+ ~OCompletionMatches();
+ /**
+ * Removes duplicate matches. Needed only when you merged several matches
+ * results and there's a possibility of duplicates.
+ */
+ void removeDuplicates();
+ /**
+ * Returns the matches as a QStringList.
+ * @param sort if false, the matches won't be sorted before the conversion,
+ * use only if you're sure the sorting is not needed
+ */
+ QStringList list( bool sort = true ) const;
+ /**
+ * If sorting() returns false, the matches aren't sorted by their weight,
+ * even if true is passed to list().
+ */
+ bool sorting() const {
+ return _sorting;
+ }
+private:
+ bool _sorting;
+ OCompletionMatchesPrivate* d;
+};
+
+#endif // OCOMPLETION_H