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path: root/noncore/games/kbill/Game.cc
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Diffstat (limited to 'noncore/games/kbill/Game.cc') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/kbill/Game.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/noncore/games/kbill/Game.cc b/noncore/games/kbill/Game.cc
index 624b50b..4cd5322 100644
--- a/noncore/games/kbill/Game.cc
+++ b/noncore/games/kbill/Game.cc
@@ -58,7 +58,7 @@ void Game::update_info() {
ui.draw_str(str, 5, scrheight-5);
efficiency += ((100*net.base-10*net.win)/net.units);
}
-
+
void Game::update_score (int action) {
switch (action){
case ENDLEVEL: score+=(level*efficiency/iteration); break;
@@ -72,7 +72,7 @@ void Game::warp_to_level (unsigned int lev) {
setup_level(lev);
}
else {
- if (lev<=0) return;
+ if (lev <=0) return;
start(lev);
}
}
@@ -99,7 +99,7 @@ void Game::button_press(int x, int y) {
else if (bill.list[i].state != bill.list[i].STRAY &&
bill.list[i].clicked(x, y))
{
- if (bill.list[i].state == bill.list[i].AT)
+ if (bill.list[i].state == bill.list[i].AT)
net.computers[bill.list[i].target_c].busy=0;
bill.list[i].index = -1;
bill.list[i].cels = bill.dcels;
@@ -131,10 +131,10 @@ void Game::button_release(int x, int y) {
&&
net.computers[i].compatible (bill.list[grabbed].cargo)
&&
- (net.computers[i].os == OS.WINGDOWS ||
+ (net.computers[i].os == OS.WINGDOWS ||
net.computers[i].os == OS.OFF))
{
- net.base++;
+ net.base++;
if (net.computers[i].os == OS.WINGDOWS)
net.win--;
else
@@ -145,12 +145,12 @@ void Game::button_release(int x, int y) {
return;
}
grabbed = EMPTY;
-}
+}
void Game::update() {
switch (state) {
case PLAYING:
- ui.clear();
+ ui.clear();
bucket.draw();
net.update();
net.draw();