Diffstat (limited to 'noncore/multimedia/opieplayer2/audiowidget.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/multimedia/opieplayer2/audiowidget.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp index a9d5a88..022aa82 100644 --- a/noncore/multimedia/opieplayer2/audiowidget.cpp +++ b/noncore/multimedia/opieplayer2/audiowidget.cpp @@ -102,22 +102,22 @@ AudioWidget::AudioWidget( PlayListWidget &playList, MediaPlayerState &mediaPlaye QString skinPath = "opieplayer2/skins/" + skin; pixBg = QPixmap( Resource::loadPixmap( QString("%1/background").arg(skinPath) ) ); imgUp = QImage( Resource::loadImage( QString("%1/skin_up").arg(skinPath) ) ); imgDn = QImage( Resource::loadImage( QString("%1/skin_down").arg(skinPath) ) ); - imgButtonMask = QImage( imgUp.width(), imgUp.height(), 8, 255 ); - imgButtonMask.fill( 0 ); + buttonMask = QImage( imgUp.width(), imgUp.height(), 8, 255 ); + buttonMask.fill( 0 ); for ( int i = 0; i < 10; i++ ) { QString filename = QString( QPEApplication::qpeDir() + "/pics/" + skinPath + "/skin_mask_" + skin_mask_file_names[i] + ".png" ); masks[i] = new QBitmap( filename ); if ( !masks[i]->isNull() ) { QImage imgMask = masks[i]->convertToImage(); - uchar **dest = imgButtonMask.jumpTable(); + uchar **dest = buttonMask.jumpTable(); for ( int y = 0; y < imgUp.height(); y++ ) { uchar *line = dest[y]; for ( int x = 0; x < imgUp.width(); x++ ) if ( !qRed( imgMask.pixel( x, y ) ) ) line[x] = i + 1; } @@ -381,15 +381,15 @@ void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( unsigned int i = 0; i < buttons.size(); i++ ) { if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the button or not int x = event->pos().x() - xoff; int y = event->pos().y() - yoff; - bool isOnButton = ( x > 0 && y > 0 && x < imgButtonMask.width() - && y < imgButtonMask.height() - && imgButtonMask.pixelIndex( x, y ) == i + 1 ); + bool isOnButton = ( x > 0 && y > 0 && x < buttonMask.width() + && y < buttonMask.height() + && buttonMask.pixelIndex( x, y ) == i + 1 ); if ( isOnButton && !buttons[i].isHeld ) { buttons[i].isHeld = TRUE; toggleButton(i); switch (i) { case VolumeUp: |