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Diffstat (limited to 'noncore') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/oyatzee/main.cpp2
-rw-r--r--noncore/games/oyatzee/oyatzee.cpp10
-rw-r--r--noncore/games/oyatzee/oyatzee.h1
3 files changed, 10 insertions, 3 deletions
diff --git a/noncore/games/oyatzee/main.cpp b/noncore/games/oyatzee/main.cpp
index 6e5002c..1fd51f6 100644
--- a/noncore/games/oyatzee/main.cpp
+++ b/noncore/games/oyatzee/main.cpp
@@ -1,9 +1,9 @@
1#include "wordgame.h" 1#include "oyatzee.h"
2 2
3#include <qpe/qpeapplication.h> 3#include <qpe/qpeapplication.h>
4 4
5int main( int argc, char ** argv ) 5int main( int argc, char ** argv )
6{ 6{
7 QPEApplication a( argc, argv ); 7 QPEApplication a( argc, argv );
8 8
9 OYatzee mw; 9 OYatzee mw;
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp
index 7940b89..85d9616 100644
--- a/noncore/games/oyatzee/oyatzee.cpp
+++ b/noncore/games/oyatzee/oyatzee.cpp
@@ -36,17 +36,16 @@ OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow(
36{ 36{
37 QWidget *thing = new QWidget( this ); 37 QWidget *thing = new QWidget( this );
38 setCentralWidget( thing ); 38 setCentralWidget( thing );
39 39
40 QVBoxLayout *vbox = new QVBoxLayout( thing ); 40 QVBoxLayout *vbox = new QVBoxLayout( thing );
41 41
42 sb = new Scoreboard( thing , "sb" ); 42 sb = new Scoreboard( thing , "sb" );
43 dw = new DiceWidget( thing , "dw" ); 43 dw = new DiceWidget( thing , "dw" );
44
45 44
46 vbox->addWidget( sb ); 45 vbox->addWidget( sb );
47 vbox->addWidget( dw ); 46 vbox->addWidget( dw );
48 47
49 setPlayerNumber( 2 ); 48 setPlayerNumber( 2 );
50 setRoundsNumber( 1 ); 49 setRoundsNumber( 1 );
51 50
52 connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); 51 connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) );
@@ -117,17 +116,21 @@ Dice::Dice( QWidget *parent , const char *name ) : QFrame( parent , name )
117 QTime t = QTime::currentTime(); // set random seed 116 QTime t = QTime::currentTime(); // set random seed
118 srand(t.hour()*12+t.minute()*60+t.second()*60); 117 srand(t.hour()*12+t.minute()*60+t.second()*60);
119 118
120 connect( this , SIGNAL( selected() ), this , SLOT( slotSelected() ) ); 119 connect( this , SIGNAL( selected() ), this , SLOT( slotSelected() ) );
121} 120}
122 121
123void Dice::slotSelected() 122void Dice::slotSelected()
124{ 123{
125 qDebug( QString::number( Value ) ); 124 if ( isSelected )
125 isSelected = false;
126 else isSelected = true;
127
128 update();
126} 129}
127 130
128int Dice::hasValue() 131int Dice::hasValue()
129{ 132{
130 return Value; 133 return Value;
131} 134}
132 135
133void Dice::roll() 136void Dice::roll()
@@ -145,16 +148,19 @@ void Dice::mousePressEvent( QMouseEvent* /*e*/ )
145 148
146void Dice::paintEvent( QPaintEvent * ) 149void Dice::paintEvent( QPaintEvent * )
147{ 150{
148 QPainter p; 151 QPainter p;
149 p.begin( this ); 152 p.begin( this );
150 153
151 p.drawRect( 0,0, this->width() , this->height() ); 154 p.drawRect( 0,0, this->width() , this->height() );
152 155
156 if ( isSelected )
157 p.drawRect( 20,20, 10,10 );
158
153 paintNumber( &p ); 159 paintNumber( &p );
154} 160}
155 161
156void Dice::paintNumber( QPainter *p ) 162void Dice::paintNumber( QPainter *p )
157{ 163{
158 switch ( Value ) 164 switch ( Value )
159 { 165 {
160 case 1: 166 case 1:
diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h
index 7be9407..01ab36d 100644
--- a/noncore/games/oyatzee/oyatzee.h
+++ b/noncore/games/oyatzee/oyatzee.h
@@ -42,16 +42,17 @@ class OYatzee : public QMainWindow {
42 42
43class Dice : public QFrame 43class Dice : public QFrame
44{ 44{
45 Q_OBJECT 45 Q_OBJECT
46 public: 46 public:
47 Dice( QWidget* parent = 0, const char* name = 0 ); 47 Dice( QWidget* parent = 0, const char* name = 0 );
48 48
49 int Value; 49 int Value;
50 bool isSelected;
50 51
51 int hasValue(); 52 int hasValue();
52 void roll(); 53 void roll();
53 virtual void mousePressEvent( QMouseEvent* ); 54 virtual void mousePressEvent( QMouseEvent* );
54 55
55 private slots: 56 private slots:
56 void slotSelected(); 57 void slotSelected();
57 58