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+/****************************************************************************
+** $Id$
+**
+** Definition of the QSvgDevice class
+**
+** Created : 20001024
+**
+** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
+**
+** This file is part of the xml module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition licenses may use this
+** file in accordance with the Qt Commercial License Agreement provided
+** with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+*****************************************************************************/
+
+#ifndef QSVGDEVICE_H
+#define QSVGDEVICE_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of the QPicture class. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+//
+
+#ifndef QT_H
+#include "qpaintdevice.h"
+#include "qrect.h"
+#include "qdom.h"
+#endif // QT_H
+
+#if !defined(QT_MODULE_XML) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_XML )
+#define QM_EXPORT_SVG
+#else
+#define QM_EXPORT_SVG Q_EXPORT
+#endif
+
+#ifndef QT_NO_SVG
+
+class QPainter;
+class QDomNode;
+class QDomNamedNodeMap;
+struct QSvgDeviceState;
+class QSvgDevicePrivate;
+
+class QM_EXPORT_SVG QSvgDevice : public QPaintDevice
+{
+public:
+ QSvgDevice();
+ ~QSvgDevice();
+
+ bool play( QPainter *p );
+
+ QString toString() const;
+
+ bool load( QIODevice *dev );
+ bool save( QIODevice *dev );
+ bool save( const QString &fileName );
+
+ QRect boundingRect() const;
+ void setBoundingRect( const QRect &r );
+
+protected:
+ virtual bool cmd ( int, QPainter*, QPDevCmdParam* );
+ virtual int metric( int ) const;
+
+private:
+ // reading
+ bool play( const QDomNode &node );
+ void saveAttributes();
+ void restoreAttributes();
+ QColor parseColor( const QString &col );
+ double parseLen( const QString &str, bool *ok=0, bool horiz=TRUE ) const;
+ int lenToInt( const QDomNamedNodeMap &map, const QString &attr,
+ int def=0 ) const;
+ void setStyleProperty( const QString &prop, const QString &val,
+ QPen *pen, QFont *font, int *talign );
+ void setStyle( const QString &s );
+ void setTransform( const QString &tr );
+ void drawPath( const QString &data );
+
+ // writing
+ void applyStyle( QDomElement *e, int c ) const;
+ void applyTransform( QDomElement *e ) const;
+
+ // reading
+ QRect brect; // bounding rectangle
+ QDomDocument doc; // document tree
+ QDomNode current;
+ QPoint curPt;
+ QSvgDeviceState *curr;
+ QPainter *pt; // used by play() et al
+
+ // writing
+ bool dirtyTransform, dirtyStyle;
+
+ QSvgDevicePrivate *d;
+};
+
+inline QRect QSvgDevice::boundingRect() const
+{
+ return brect;
+}
+
+#endif // QT_NO_SVG
+
+#endif // QSVGDEVICE_H